/////////////////////////////////////////////////////////////////////////////// // Name: treelay.cpp // Purpose: wxTreeLayout sample // Author: Julian Smart // Modified by: // Created: 7/4/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Julian Smart // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "wx/treelay.h" #include "treelay.h" wxTreeLayoutStored *myTree = (wxTreeLayoutStored *) NULL; // A macro needed for some compilers (AIX) that need 'main' to be defined // in the application itself. IMPLEMENT_APP(MyApp) // The `main program' equivalent, creating the windows and returning the // main frame bool MyApp::OnInit() { // Create the main frame window MyFrame* frame = new MyFrame(NULL, "Tree Test", wxPoint(-1, -1), wxSize(400, 550)); // Give it a status line frame->CreateStatusBar(2); // Give it an icon #ifdef __WINDOWS__ wxIcon icon("tree_icn"); frame->SetIcon(icon); #endif // Make a menubar wxMenu *file_menu = new wxMenu; file_menu->Append(TEST_LEFT_RIGHT, "&Left to right", "Redraw left to right"); file_menu->Append(TEST_TOP_BOTTOM, "&Top to bottom", "Redraw top to bottom"); file_menu->AppendSeparator(); file_menu->Append(TEST_QUIT, "E&xit", "Quit program"); wxMenu *help_menu = new wxMenu; help_menu->Append(TEST_ABOUT, "&About", "About Tree Test"); wxMenuBar* menu_bar = new wxMenuBar; menu_bar->Append(file_menu, "&File"); menu_bar->Append(help_menu, "&Help"); // Associate the menu bar with the frame frame->SetMenuBar(menu_bar); MyCanvas *canvas = new MyCanvas(frame); // Give it scrollbars: the virtual canvas is 20 * 50 = 1000 pixels in each direction canvas->SetScrollbars(20, 20, 50, 50); frame->canvas = canvas; myTree = new wxTreeLayoutStored(); wxClientDC dc(canvas); wxFont font(10, wxROMAN, wxNORMAL, wxBOLD); dc.SetFont(font); TreeTest(*myTree, dc); frame->Show(TRUE); frame->SetStatusText("Hello, tree!"); // Return the main frame window return TRUE; } int MyApp::OnExit() { if (myTree) { delete myTree; myTree = (wxTreeLayoutStored *) NULL; } return 0; } void MyApp::TreeTest(wxTreeLayoutStored& tree, wxDC& dc) { tree.Initialize(200); tree.AddChild("animal"); tree.AddChild("mammal", "animal"); tree.AddChild("insect", "animal"); tree.AddChild("bird", "animal"); tree.AddChild("man", "mammal"); tree.AddChild("cat", "mammal"); tree.AddChild("dog", "mammal"); tree.AddChild("giraffe", "mammal"); tree.AddChild("elephant", "mammal"); tree.AddChild("donkey", "mammal"); tree.AddChild("horse", "mammal"); tree.AddChild("fido", "dog"); tree.AddChild("domestic cat", "cat"); tree.AddChild("lion", "cat"); tree.AddChild("tiger", "cat"); tree.AddChild("felix", "domestic cat"); tree.AddChild("socks", "domestic cat"); tree.AddChild("beetle", "insect"); tree.AddChild("earwig", "insect"); tree.AddChild("eagle", "bird"); tree.AddChild("bluetit", "bird"); tree.AddChild("sparrow", "bird"); tree.AddChild("blackbird", "bird"); tree.AddChild("emu", "bird"); tree.AddChild("crow", "bird"); tree.DoLayout(dc); } BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(TEST_QUIT, MyFrame::OnQuit) EVT_MENU(TEST_ABOUT, MyFrame::OnAbout) EVT_MENU(TEST_LEFT_RIGHT, MyFrame::OnLeftRight) EVT_MENU(TEST_TOP_BOTTOM, MyFrame::OnTopBottom) EVT_CLOSE(MyFrame::OnCloseWindow) END_EVENT_TABLE() // Define my frame constructor MyFrame::MyFrame(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size): wxFrame(parent, -1, title, pos, size) { } void MyFrame::OnQuit(wxCommandEvent& event) { Close(TRUE); } void MyFrame::OnLeftRight(wxCommandEvent& event) { if (myTree) { myTree->SetOrientation(FALSE); wxClientDC dc(canvas); wxFont font(10, wxROMAN, wxNORMAL, wxBOLD); dc.SetFont(font); wxGetApp().TreeTest(*myTree, dc); canvas->Refresh(); } } void MyFrame::OnTopBottom(wxCommandEvent& event) { if (myTree) { myTree->SetOrientation(TRUE); wxClientDC dc(canvas); wxFont font(10, wxROMAN, wxNORMAL, wxBOLD); dc.SetFont(font); wxGetApp().TreeTest(*myTree, dc); canvas->Refresh(); } } void MyFrame::OnAbout(wxCommandEvent& event) { (void)wxMessageBox("wxWindows tree library demo Vsn 2.0\nAuthor: Julian Smart (c) 1998", "About tree test"); } void MyFrame::OnCloseWindow(wxCloseEvent& event) { Destroy(); } BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow) EVT_PAINT(MyCanvas::OnPaint) END_EVENT_TABLE() // Define a constructor for my canvas MyCanvas::MyCanvas(wxWindow *parent): wxScrolledWindow(parent, -1) { SetBackgroundColour(*wxWHITE); } // Define the repainting behaviour void MyCanvas::OnPaint(wxPaintEvent& event) { wxPaintDC dc(this); PrepareDC(dc); if (myTree) { wxFont font(10, wxROMAN, wxNORMAL, wxBOLD); dc.SetFont(font); myTree->Draw(dc); } }