///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/dcscreen.h // Purpose: wxScreenDC class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSW_DCSCREEN_H_ #define _WX_MSW_DCSCREEN_H_ #include "wx/dc.h" class WXDLLEXPORT wxScreenDC : public wxDC { public: // Create a DC representing the whole screen wxScreenDC(); // Compatibility with X's requirements for drawing on top of all windows: // they don't do anything under MSW static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return true; } static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return true; } static bool EndDrawingOnTop() { return true; } protected: virtual void DoGetSize(int *w, int *h) const { GetDeviceSize(w, h); } private: DECLARE_DYNAMIC_CLASS_NO_COPY(wxScreenDC) }; #endif // _WX_MSW_DCSCREEN_H_