///////////////////////////////////////////////////////////////////////////// // Name: anitest.cpp // Purpose: Animation sample // Author: Julian Smart // Modified by: Francesco Montorsi // Created: 02/07/2001 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // =========================================================================== // declarations // =========================================================================== // --------------------------------------------------------------------------- // headers // --------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #ifndef __WXMSW__ #include "sample.xpm" #endif #include "wx/aboutdlg.h" #include "wx/artprov.h" #include "wx/colordlg.h" #include "anitest.h" #if !wxUSE_ANIMATIONCTRL #error Cannot compile this sample if wxAnimationCtrl is not enabled #endif IMPLEMENT_APP(MyApp) // --------------------------------------------------------------------------- // global variables // --------------------------------------------------------------------------- // --------------------------------------------------------------------------- // event tables // --------------------------------------------------------------------------- enum { ID_PLAY = 1, ID_SET_NULL_ANIMATION, ID_SET_INACTIVE_BITMAP, ID_SET_NO_AUTO_RESIZE, ID_SET_BGCOLOR }; BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(ID_PLAY, MyFrame::OnPlay) EVT_MENU(ID_SET_NULL_ANIMATION, MyFrame::OnSetNullAnimation) EVT_MENU(ID_SET_INACTIVE_BITMAP, MyFrame::OnSetInactiveBitmap) EVT_MENU(ID_SET_NO_AUTO_RESIZE, MyFrame::OnSetNoAutoResize) EVT_MENU(ID_SET_BGCOLOR, MyFrame::OnSetBgColor) EVT_MENU(wxID_STOP, MyFrame::OnStop) EVT_MENU(wxID_ABOUT, MyFrame::OnAbout) EVT_MENU(wxID_EXIT, MyFrame::OnQuit) #if wxUSE_FILEDLG EVT_MENU(wxID_OPEN, MyFrame::OnOpen) #endif // wxUSE_FILEDLG EVT_SIZE(MyFrame::OnSize) EVT_UPDATE_UI(wxID_ANY, MyFrame::OnUpdateUI) END_EVENT_TABLE() // =========================================================================== // implementation // =========================================================================== // --------------------------------------------------------------------------- // MyApp // --------------------------------------------------------------------------- // Initialise this in OnInit, not statically bool MyApp::OnInit() { if ( !wxApp::OnInit() ) return false; // Create the main frame window MyFrame* frame = new MyFrame((wxFrame *)NULL, wxID_ANY, _T("Animation Demo"), wxDefaultPosition, wxSize(500, 400), wxDEFAULT_FRAME_STYLE); // Give it an icon frame->SetIcon(wxICON(sample)); // Make a menubar wxMenu *file_menu = new wxMenu; #if wxUSE_FILEDLG file_menu->Append(wxID_OPEN, _T("&Open Animation...\tCtrl+O"), _T("Loads an animation")); #endif // wxUSE_FILEDLG file_menu->Append(wxID_EXIT); wxMenu *play_menu = new wxMenu; play_menu->Append(ID_PLAY, _T("Play\tCtrl+P"), _T("Play the animation")); play_menu->Append(wxID_STOP, _T("Stop\tCtrl+P"), _T("Stop the animation")); play_menu->AppendSeparator(); play_menu->Append(ID_SET_NULL_ANIMATION, _T("Set null animation"), _T("Sets the empty animation in the control")); play_menu->AppendCheckItem(ID_SET_INACTIVE_BITMAP, _T("Set inactive bitmap"), _T("Sets an inactive bitmap for the control")); play_menu->AppendCheckItem(ID_SET_NO_AUTO_RESIZE, _T("Set no autoresize"), _T("Tells the control not to resize automatically")); play_menu->Append(ID_SET_BGCOLOR, _T("Set background colour..."), _T("Sets the background colour of the control")); wxMenu *help_menu = new wxMenu; help_menu->Append(wxID_ABOUT); wxMenuBar *menu_bar = new wxMenuBar; menu_bar->Append(file_menu, _T("&File")); menu_bar->Append(play_menu, _T("&Animation")); menu_bar->Append(help_menu, _T("&Help")); // Associate the menu bar with the frame frame->SetMenuBar(menu_bar); #if wxUSE_STATUSBAR frame->CreateStatusBar(); #endif // wxUSE_STATUSBAR frame->Show(true); SetTopWindow(frame); return true; } // --------------------------------------------------------------------------- // MyFrame // --------------------------------------------------------------------------- #include "wx/wfstream.h" // Define my frame constructor MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, const long style) : wxFrame(parent, id, title, pos, size, style | wxNO_FULL_REPAINT_ON_RESIZE) { // use a wxBoxSizer otherwise wxFrame will automatically // resize the m_animationCtrl to fill its client area on // user resizes wxSizer *sz = new wxBoxSizer(wxVERTICAL); sz->Add(new wxStaticText(this, wxID_ANY, wxT("wxAnimationCtrl:")), wxSizerFlags().Centre().Border()); m_animationCtrl = new wxAnimationCtrl(this, wxID_ANY); if (m_animationCtrl->LoadFile(wxT("throbber.gif"))) m_animationCtrl->Play(); sz->Add(m_animationCtrl, wxSizerFlags().Centre().Border()); SetSizer(sz); } MyFrame::~MyFrame() { } void MyFrame::OnPlay(wxCommandEvent& WXUNUSED(event)) { if (!m_animationCtrl->Play()) wxLogError(wxT("Invalid animation")); } void MyFrame::OnStop(wxCommandEvent& WXUNUSED(event)) { m_animationCtrl->Stop(); } void MyFrame::OnSetNullAnimation(wxCommandEvent& WXUNUSED(event)) { m_animationCtrl->SetAnimation(wxNullAnimation); } void MyFrame::OnSetInactiveBitmap(wxCommandEvent& event) { if (event.IsChecked()) { // set a dummy bitmap as the inactive bitmap wxBitmap bmp = wxArtProvider::GetBitmap(wxART_MISSING_IMAGE); m_animationCtrl->SetInactiveBitmap(bmp); } else m_animationCtrl->SetInactiveBitmap(wxNullBitmap); } void MyFrame::OnSetNoAutoResize(wxCommandEvent& event) { // recreate the control with the new flag if necessary long style = wxAC_DEFAULT_STYLE | (event.IsChecked() ? wxAC_NO_AUTORESIZE : 0); if (style != m_animationCtrl->GetWindowStyle()) { // save status of the control before destroying it wxAnimation curr = m_animationCtrl->GetAnimation(); wxBitmap inactive = m_animationCtrl->GetInactiveBitmap(); wxColour bg = m_animationCtrl->GetBackgroundColour(); // destroy & rebuild wxAnimationCtrl *old = m_animationCtrl; m_animationCtrl = new wxAnimationCtrl(this, wxID_ANY, curr, wxDefaultPosition, wxDefaultSize, style); GetSizer()->Replace(old, m_animationCtrl); delete old; // load old status in new control m_animationCtrl->SetInactiveBitmap(inactive); m_animationCtrl->SetBackgroundColour(bg); GetSizer()->Layout(); } } void MyFrame::OnSetBgColor(wxCommandEvent& WXUNUSED(event)) { wxColour clr = wxGetColourFromUser(this, m_animationCtrl->GetBackgroundColour(), wxT("Choose the background colour")); if (clr.IsOk()) m_animationCtrl->SetBackgroundColour(clr); } void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) ) { wxAboutDialogInfo info; info.SetName(_("wxAnimationCtrl and wxAnimation sample")); info.SetDescription(_("This sample program demonstrates the usage of wxAnimationCtrl")); info.SetCopyright(_T("(C) 2006 Julian Smart")); info.AddDeveloper(_T("Julian Smart")); info.AddDeveloper(_T("Guillermo Rodriguez Garcia")); info.AddDeveloper(_T("Francesco Montorsi")); wxAboutBox(info); } #if wxUSE_FILEDLG void MyFrame::OnOpen(wxCommandEvent& WXUNUSED(event)) { wxFileDialog dialog(this, _T("Please choose an animation"), wxEmptyString, wxEmptyString, wxT("*.gif;*.ani"), wxFD_OPEN); if (dialog.ShowModal() == wxID_OK) { wxString filename(dialog.GetPath()); // enable one of the two chunk of codes to test different parts of wxAnimation/wxAnimationCtrl #if 0 if (m_animationCtrl->LoadFile(filename)) m_animationCtrl->Play(); else wxMessageBox(_T("Sorry, this animation is not a valid format for wxAnimation.")); #else #if 0 wxAnimation temp; if (!temp.LoadFile(filename)) { wxLogError(wxT("Sorry, this animation is not a valid format for wxAnimation.")); return; } m_animationCtrl->SetAnimation(temp); m_animationCtrl->Play(); #else wxFileInputStream stream(filename); if (!stream.Ok()) { wxLogError(wxT("Sorry, this animation is not a valid format for wxAnimation.")); return; } wxAnimation temp; if (!temp.Load(stream)) { wxLogError(wxT("Sorry, this animation is not a valid format for wxAnimation.")); return; } m_animationCtrl->SetAnimation(temp); m_animationCtrl->Play(); #endif #endif GetSizer()->Layout(); } } #endif // wxUSE_FILEDLG void MyFrame::OnUpdateUI(wxUpdateUIEvent& WXUNUSED(event) ) { GetMenuBar()->FindItem(wxID_STOP)->Enable(m_animationCtrl->IsPlaying()); GetMenuBar()->FindItem(ID_PLAY)->Enable(!m_animationCtrl->IsPlaying()); GetMenuBar()->FindItem(ID_SET_NO_AUTO_RESIZE)->Enable(!m_animationCtrl->IsPlaying()); }