///////////////////////////////////////////////////////////////////////////// // Name: gaugemsw.h // Purpose: wxGauge class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _GAUGEMSW_H_ #define _GAUGEMSW_H_ #ifdef __GNUG__ #pragma interface "gaugemsw.h" #endif #include "wx/control.h" WXDLLEXPORT_DATA(extern const wxChar*) wxGaugeNameStr; // Group box class WXDLLEXPORT wxGaugeMSW: public wxControl { DECLARE_DYNAMIC_CLASS(wxGaugeMSW) public: wxGaugeMSW(void) { m_rangeMax = 0; m_gaugePos = 0; } wxGaugeMSW(wxWindow *parent, wxWindowID id, int range, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxGA_HORIZONTAL, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxGaugeNameStr) { Create(parent, id, range, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, int range, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxGA_HORIZONTAL, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxGaugeNameStr); void SetShadowWidth(int w); void SetBezelFace(int w); void SetRange(int r); void SetValue(int pos); int GetShadowWidth(void) const ; int GetBezelFace(void) const ; int GetRange(void) const ; int GetValue(void) const ; bool SetForegroundColour(const wxColour& col); bool SetBackgroundColour(const wxColour& col); // overriden base class virtuals virtual bool AcceptsFocus() const { return FALSE; } // Backward compatibility #if WXWIN_COMPATIBILITY void SetButtonColour(const wxColour& col) { SetForegroundColour(col); } #endif virtual void Command(wxCommandEvent& WXUNUSED(event)) {} ; protected: int m_rangeMax; int m_gaugePos; }; #endif // _GAUGEMSW_H_