#ifndef _WX_WAVE_H_BASE_ #define _WX_WAVE_H_BASE_ #if defined(__WXMSW__) #include "wx/msw/wave.h" #elif defined(__WXGTK__) #include "wx/gtk/wave.h" #elif defined(__WXQT__) #include "wx/qt/wave.h" #endif #endif // _WX_TREECTRL_H_BASE_