///////////////////////////////////////////////////////////////////////////// // Name: wx/propgrid/propgrid.h // Purpose: wxPropertyGrid // Author: Jaakko Salli // Modified by: // Created: 2004-09-25 // RCS-ID: $Id: // Copyright: (c) Jaakko Salli // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PROPGRID_PROPGRID_H_ #define _WX_PROPGRID_PROPGRID_H_ #if wxUSE_PROPGRID #include "wx/dcclient.h" #include "wx/scrolwin.h" #include "wx/tooltip.h" #include "wx/datetime.h" #include "wx/propgrid/property.h" #include "wx/propgrid/propgridiface.h" #ifndef SWIG extern WXDLLIMPEXP_PROPGRID const wxChar *wxPropertyGridNameStr; #endif // ----------------------------------------------------------------------- // Global variables // ----------------------------------------------------------------------- #ifndef SWIG // This is required for sharing common global variables. class WXDLLIMPEXP_PROPGRID wxPGGlobalVarsClass { public: wxPGGlobalVarsClass(); ~wxPGGlobalVarsClass(); // Used by advprops, but here to make things easier. wxString m_pDefaultImageWildcard; // Map of editor class instances (keys are name string). wxPGHashMapS2P m_mapEditorClasses; #if wxUSE_VALIDATORS wxArrayPtrVoid m_arrValidators; // These wxValidators need to be freed #endif wxPGHashMapS2P m_dictPropertyClassInfo; // PropertyName -> ClassInfo wxPGChoices* m_fontFamilyChoices; // Replace with your own to affect all properties using default renderer. wxPGCellRenderer* m_defaultRenderer; wxPGChoices m_boolChoices; wxVariant m_vEmptyString; wxVariant m_vZero; wxVariant m_vMinusOne; wxVariant m_vTrue; wxVariant m_vFalse; // Cached constant strings wxPGCachedString m_strstring; wxPGCachedString m_strlong; wxPGCachedString m_strbool; wxPGCachedString m_strlist; wxPGCachedString m_strMin; wxPGCachedString m_strMax; wxPGCachedString m_strUnits; wxPGCachedString m_strInlineHelp; // If true then some things are automatically translated bool m_autoGetTranslation; // > 0 if errors cannot or should not be shown in statusbar etc. int m_offline; int m_extraStyle; // global extra style #ifdef __WXDEBUG__ int m_warnings; #endif int HasExtraStyle( int style ) const { return (m_extraStyle & style); } }; extern WXDLLIMPEXP_PROPGRID wxPGGlobalVarsClass* wxPGGlobalVars; #define wxPGVariant_EmptyString (wxPGGlobalVars->m_vEmptyString) #define wxPGVariant_Zero (wxPGGlobalVars->m_vZero) #define wxPGVariant_MinusOne (wxPGGlobalVars->m_vMinusOne) #define wxPGVariant_True (wxPGGlobalVars->m_vTrue) #define wxPGVariant_False (wxPGGlobalVars->m_vFalse) #define wxPGVariant_Bool(A) (A?wxPGVariant_True:wxPGVariant_False) #endif // !SWIG // ----------------------------------------------------------------------- /** @section propgrid_window_styles wxPropertyGrid Window Styles SetWindowStyleFlag method can be used to modify some of these at run-time. @{ */ enum wxPG_WINDOW_STYLES { /** This will cause Sort() automatically after an item is added. When inserting a lot of items in this mode, it may make sense to use Freeze() before operations and Thaw() afterwards to increase performance. */ wxPG_AUTO_SORT = 0x00000010, /** Categories are not initially shown (even if added). IMPORTANT NOTE: If you do not plan to use categories, then this style will waste resources. This flag can also be changed using wxPropertyGrid::EnableCategories method. */ wxPG_HIDE_CATEGORIES = 0x00000020, /* This style combines non-categoric mode and automatic sorting. */ wxPG_ALPHABETIC_MODE = (wxPG_HIDE_CATEGORIES|wxPG_AUTO_SORT), /** Modified values are shown in bold font. Changing this requires Refresh() to show changes. */ wxPG_BOLD_MODIFIED = 0x00000040, /** When wxPropertyGrid is resized, splitter moves to the center. This behavior stops once the user manually moves the splitter. */ wxPG_SPLITTER_AUTO_CENTER = 0x00000080, /** Display tooltips for cell text that cannot be shown completely. If wxUSE_TOOLTIPS is 0, then this doesn't have any effect. */ wxPG_TOOLTIPS = 0x00000100, /** Disables margin and hides all expand/collapse buttons that would appear outside the margin (for sub-properties). Toggling this style automatically expands all collapsed items. */ wxPG_HIDE_MARGIN = 0x00000200, /** This style prevents user from moving the splitter. */ wxPG_STATIC_SPLITTER = 0x00000400, /** Combination of other styles that make it impossible for user to modify the layout. */ wxPG_STATIC_LAYOUT = (wxPG_HIDE_MARGIN|wxPG_STATIC_SPLITTER), /** Disables wxTextCtrl based editors for properties which can be edited in another way. Equals calling wxPropertyGrid::LimitPropertyEditing for all added properties. */ wxPG_LIMITED_EDITING = 0x00000800, /** wxPropertyGridManager only: Show toolbar for mode and page selection. */ wxPG_TOOLBAR = 0x00001000, /** wxPropertyGridManager only: Show adjustable text box showing description or help text, if available, for currently selected property. */ wxPG_DESCRIPTION = 0x00002000 }; enum wxPG_EX_WINDOW_STYLES { /** NOTE: wxPG_EX_xxx are extra window styles and must be set using SetExtraStyle() member function. Speeds up switching to wxPG_HIDE_CATEGORIES mode. Initially, if wxPG_HIDE_CATEGORIES is not defined, the non-categorized data storage is not activated, and switching the mode first time becomes somewhat slower. wxPG_EX_INIT_NOCAT activates the non-categorized data storage right away. IMPORTANT NOTE: If you do plan not switching to non-categoric mode, or if you don't plan to use categories at all, then using this style will result in waste of resources. */ wxPG_EX_INIT_NOCAT = 0x00001000, /** Extended window style that sets wxPropertyGridManager toolbar to not use flat style. */ wxPG_EX_NO_FLAT_TOOLBAR = 0x00002000, /** Shows alphabetic/categoric mode buttons from toolbar. */ wxPG_EX_MODE_BUTTONS = 0x00008000, /** Show property help strings as tool tips instead as text on the status bar. You can set the help strings using SetPropertyHelpString member function. */ wxPG_EX_HELP_AS_TOOLTIPS = 0x00010000, /** Prevent TAB from focusing to wxButtons. This behavior was default in version 1.2.0 and earlier. NOTE! Tabbing to button doesn't work yet. Problem seems to be that on wxMSW atleast the button doesn't properly propagate key events (yes, I'm using wxWANTS_CHARS). */ //wxPG_EX_NO_TAB_TO_BUTTON = 0x00020000, /** Allows relying on native double-buffering. */ wxPG_EX_NATIVE_DOUBLE_BUFFERING = 0x00080000, /** Set this style to let user have ability to set values of properties to unspecified state. Same as setting wxPG_PROP_AUTO_UNSPECIFIED for all properties. */ wxPG_EX_AUTO_UNSPECIFIED_VALUES = 0x00200000, /** If this style is used, built-in attributes (such as wxPG_FLOAT_PRECISION and wxPG_STRING_PASSWORD) are not stored into property's attribute storage (thus they are not readable). Note that this option is global, and applies to all wxPG property containers. */ wxPG_EX_WRITEONLY_BUILTIN_ATTRIBUTES = 0x00400000, /** With this style Validators on properties will work same as in wxPropertyGrid 1.2. */ wxPG_EX_LEGACY_VALIDATORS = 0x00800000, /** Hides page selection buttons from toolbar. */ wxPG_EX_HIDE_PAGE_BUTTONS = 0x01000000 }; /** Combines various styles. */ #define wxPG_DEFAULT_STYLE (0) /** Combines various styles. */ #define wxPGMAN_DEFAULT_STYLE (0) /** @} */ // ----------------------------------------------------------------------- // // Ids for sub-controls // NB: It should not matter what these are. #define wxPG_SUBID1 2 #define wxPG_SUBID2 3 #define wxPG_SUBID_TEMP1 4 // ----------------------------------------------------------------------- /** @class wxPGCommonValue wxPropertyGrid stores information about common values in these records. NB: Common value feature is not complete, and thus not mentioned in documentation. */ class WXDLLIMPEXP_PROPGRID wxPGCommonValue { public: wxPGCommonValue( const wxString& label, wxPGCellRenderer* renderer ) { m_label = label; m_renderer = renderer; renderer->IncRef(); } virtual ~wxPGCommonValue() { m_renderer->DecRef(); } virtual wxString GetEditableText() const { return m_label; } const wxString& GetLabel() const { return m_label; } wxPGCellRenderer* GetRenderer() const { return m_renderer; } protected: wxString m_label; wxPGCellRenderer* m_renderer; }; // ----------------------------------------------------------------------- /** @section propgrid_vfbflags wxPropertyGrid Validation Failure Behavior Flags @{ */ enum wxPG_VALIDATION_FAILURE_BEHAVIOR_FLAGS { /** Prevents user from leaving property unless value is valid. If this behavior flag is not used, then value change is instead cancelled. */ wxPG_VFB_STAY_IN_PROPERTY = 0x01, /** Calls wxBell() on validation failure. */ wxPG_VFB_BEEP = 0x02, /** Cell with invalid value will be marked (with red colour). */ wxPG_VFB_MARK_CELL = 0x04, /** Display customizable text message explaining the situation. */ wxPG_VFB_SHOW_MESSAGE = 0x08, /** Defaults. */ wxPG_VFB_DEFAULT = wxPG_VFB_STAY_IN_PROPERTY|wxPG_VFB_BEEP, /** Only used internally. */ wxPG_VFB_UNDEFINED = 0x80 }; /** @} */ typedef wxByte wxPGVFBFlags; /** @class wxPGValidationInfo Used to convey validation information to and from functions that actually perform validation. */ struct wxPGValidationInfo { /** Value to be validated. */ wxVariant* m_pValue; /** Message displayed on validation failure. */ wxString m_failureMessage; /** Validation failure behavior. Use wxPG_VFB_XXX flags. */ wxPGVFBFlags m_failureBehavior; wxPGVFBFlags GetFailureBehavior() const { return m_failureBehavior; } void SetFailureBehavior(wxPGVFBFlags failureBehavior) { m_failureBehavior = failureBehavior; } const wxString& GetFailureMessage() const { return m_failureMessage; } void SetFailureMessage(const wxString& message) { m_failureMessage = message; } }; // ----------------------------------------------------------------------- /** @section propgrid_pgactions wxPropertyGrid Action Identifiers These are used with wxPropertyGrid::AddActionTrigger() and wxPropertyGrid::ClearActionTriggers(). @{ */ enum wxPG_KEYBOARD_ACTIONS { wxPG_ACTION_INVALID = 0, wxPG_ACTION_NEXT_PROPERTY, wxPG_ACTION_PREV_PROPERTY, wxPG_ACTION_EXPAND_PROPERTY, wxPG_ACTION_COLLAPSE_PROPERTY, wxPG_ACTION_CANCEL_EDIT, wxPG_ACTION_CUT, wxPG_ACTION_COPY, wxPG_ACTION_PASTE, wxPG_ACTION_MAX }; /** @} */ // ----------------------------------------------------------------------- // wxPropertyGrid::DoSelectProperty flags (selFlags) // Focuses to created editor #define wxPG_SEL_FOCUS 0x01 // Forces deletion and recreation of editor #define wxPG_SEL_FORCE 0x02 // For example, doesn't cause EnsureVisible #define wxPG_SEL_NONVISIBLE 0x04 // Do not validate editor's value before selecting #define wxPG_SEL_NOVALIDATE 0x08 // Property being deselected is about to be deleted #define wxPG_SEL_DELETING 0x10 // Property's values was set to unspecified by the user #define wxPG_SEL_SETUNSPEC 0x20 // Property's event handler changed the value #define wxPG_SEL_DIALOGVAL 0x40 // ----------------------------------------------------------------------- #ifndef SWIG // Internal flags #define wxPG_FL_INITIALIZED 0x0001 // Set when creating editor controls if it was clicked on. #define wxPG_FL_ACTIVATION_BY_CLICK 0x0002 #define wxPG_FL_DONT_CENTER_SPLITTER 0x0004 #define wxPG_FL_FOCUSED 0x0008 #define wxPG_FL_MOUSE_CAPTURED 0x0010 #define wxPG_FL_MOUSE_INSIDE 0x0020 #define wxPG_FL_VALUE_MODIFIED 0x0040 // don't clear background of m_wndEditor #define wxPG_FL_PRIMARY_FILLS_ENTIRE 0x0080 // currently active editor uses custom image #define wxPG_FL_CUR_USES_CUSTOM_IMAGE 0x0100 // cell colours override selection colours for selected cell #define wxPG_FL_CELL_OVERRIDES_SEL 0x0200 #define wxPG_FL_SCROLLED 0x0400 // set when all added/inserted properties get hideable flag #define wxPG_FL_ADDING_HIDEABLES 0x0800 // Disables showing help strings on statusbar. #define wxPG_FL_NOSTATUSBARHELP 0x1000 // Marks that we created the state, so we have to destroy it too. #define wxPG_FL_CREATEDSTATE 0x2000 // Set if scrollbar's existence was detected in last onresize. #define wxPG_FL_SCROLLBAR_DETECTED 0x4000 // Set if wxPGMan requires redrawing of description text box. #define wxPG_FL_DESC_REFRESH_REQUIRED 0x8000 // Set if contained in wxPropertyGridManager #define wxPG_FL_IN_MANAGER 0x00020000 // Set after wxPropertyGrid is shown in its initial good size #define wxPG_FL_GOOD_SIZE_SET 0x00040000 // Next navigation key event will get ignored #define wxPG_FL_IGNORE_NEXT_NAVKEY 0x00080000 // Set when in SelectProperty. #define wxPG_FL_IN_SELECT_PROPERTY 0x00100000 // Set when help string is shown in status bar #define wxPG_FL_STRING_IN_STATUSBAR 0x00200000 // Splitter position has been custom-set by the user #define wxPG_FL_SPLITTER_PRE_SET 0x00400000 // Validation failed. Clear on modify event. #define wxPG_FL_VALIDATION_FAILED 0x00800000 // Set if selected is fully painted (ie. both image and text) //#define wxPG_FL_SELECTED_IS_FULL_PAINT 0x01000000 // Set after page has been inserted to manager #define wxPG_MAN_FL_PAGE_INSERTED 0x02000000 // Active editor control is abnormally large #define wxPG_FL_ABNORMAL_EDITOR 0x04000000 // Recursion guard for OnCustomEditorEvent #define wxPG_FL_IN_ONCUSTOMEDITOREVENT 0x08000000 #define wxPG_FL_VALUE_CHANGE_IN_EVENT 0x10000000 // Editor control width should not change on resize #define wxPG_FL_FIXED_WIDTH_EDITOR 0x20000000 // Width of panel can be different than width of grid #define wxPG_FL_HAS_VIRTUAL_WIDTH 0x40000000 // Prevents RecalculateVirtualSize re-entrancy #define wxPG_FL_RECALCULATING_VIRTUAL_SIZE 0x80000000 #endif // #ifndef SWIG #if !defined(__wxPG_SOURCE_FILE__) && !defined(SWIG) // Reduce compile time, but still include in user app #include "wx/propgrid/props.h" #endif // ----------------------------------------------------------------------- /** @class wxPropertyGrid wxPropertyGrid is a specialized grid for editing properties such as strings, numbers, flagsets, fonts, and colours. wxPropertySheet used to do the very same thing, but it hasn't been updated for a while and it is currently deprecated. Please note that most member functions are inherited and as such not documented on this page. This means you will probably also want to read wxPropertyGridInterface class reference. See also @ref overview_propgrid. @section propgrid_window_styles_ Window Styles See @ref propgrid_window_styles. @section propgrid_event_handling Event Handling To process input from a propertygrid control, use these event handler macros to direct input to member functions that take a wxPropertyGridEvent argument. @beginEventTable{wxPropertyGridEvent} @event{EVT_PG_SELECTED (id, func)} Respond to wxEVT_PG_SELECTED event, generated when property value has been changed by user. @event{EVT_PG_CHANGING(id, func)} Respond to wxEVT_PG_CHANGING event, generated when property value is about to be changed by user. Use wxPropertyGridEvent::GetValue() to take a peek at the pending value, and wxPropertyGridEvent::Veto() to prevent change from taking place, if necessary. @event{EVT_PG_HIGHLIGHTED(id, func)} Respond to wxEVT_PG_HIGHLIGHTED event, which occurs when mouse moves over a property. Event's property is NULL if hovered area does not belong to any property. @event{EVT_PG_RIGHT_CLICK(id, func)} Respond to wxEVT_PG_RIGHT_CLICK event, which occurs when property is clicked on with right mouse button. @event{EVT_PG_DOUBLE_CLICK(id, func)} Respond to wxEVT_PG_DOUBLE_CLICK event, which occurs when property is double-clicked onwith left mouse button. @event{EVT_PG_ITEM_COLLAPSED(id, func)} Respond to wxEVT_PG_ITEM_COLLAPSED event, generated when user collapses a property or category.. @event{EVT_PG_ITEM_EXPANDED(id, func)} Respond to wxEVT_PG_ITEM_EXPANDED event, generated when user expands a property or category.. @endEventTable @remarks - Use Freeze() and Thaw() respectively to disable and enable drawing. This will also delay sorting etc. miscellaneous calculations to the last possible moment. @library{wxpropgrid} @category{propgrid} */ class WXDLLIMPEXP_PROPGRID wxPropertyGrid : public wxScrolledWindow, public wxPropertyGridInterface { friend class wxPropertyGridPageState; friend class wxPropertyGridInterface; friend class wxPropertyGridManager; friend class wxPGCanvas; #ifndef SWIG DECLARE_DYNAMIC_CLASS(wxPropertyGrid) #endif public: #ifdef SWIG %pythonAppend wxPropertyGrid { self._setOORInfo(self) self.DoDefaultTypeMappings() self.edited_objects = {} self.DoDefaultValueTypeMappings() if not hasattr(self.__class__,'_vt2setter'): self.__class__._vt2setter = {} } %pythonAppend wxPropertyGrid() "" wxPropertyGrid( wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxPG_DEFAULT_STYLE, const wxChar* name = wxPyPropertyGridNameStr ); %RenameCtor(PrePropertyGrid, wxPropertyGrid()); #else /** Two step constructor. Call Create when this constructor is called to build up the wxPropertyGrid */ wxPropertyGrid(); /** The default constructor. The styles to be used are styles valid for the wxWindow and wxScrolledWindow. @see @link wndflags Additional Window Styles@endlink */ wxPropertyGrid( wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxPG_DEFAULT_STYLE, const wxChar* name = wxPropertyGridNameStr ); /** Destructor */ virtual ~wxPropertyGrid(); #endif /** Adds given key combination to trigger given action. @param action Which action to trigger. See @link pgactions List of list of wxPropertyGrid actions@endlink. */ void AddActionTrigger( int action, int keycode, int modifiers = 0 ); /** This static function enables or disables automatic use of wxGetTranslation for following strings: wxEnumProperty list labels, wxFlagsProperty sub-property labels. Default is false. */ static void AutoGetTranslation( bool enable ); /** Changes value of a property, as if from an editor. Use this instead of SetPropertyValue() if you need the value to run through validation process, and also send the property change event. @return Returns true if value was successfully changed. */ bool ChangePropertyValue( wxPGPropArg id, wxVariant newValue ); /** Centers the splitter. If argument is true, automatic splitter centering is enabled (only applicapple if style wxPG_SPLITTER_AUTO_CENTER was defined). */ void CenterSplitter( bool enable_auto_centering = false ); /** Deletes all properties. */ virtual void Clear(); /** Clears action triggers for given action. @param action Which action to trigger. See @link pgactions List of list of wxPropertyGrid actions@endlink. */ void ClearActionTriggers( int action ); /** Forces updating the value of property from the editor control. Note that wxEVT_PG_CHANGING and wxEVT_PG_CHANGED are dispatched using ProcessEvent, meaning your event handlers will be called immediately. @return Returns true if anything was changed. */ virtual bool CommitChangesFromEditor( wxUint32 flags = 0 ); /** Two step creation. Whenever the control is created without any parameters, use Create to actually create it. Don't access the control's public methods before this is called @see @link wndflags Additional Window Styles@endlink */ bool Create( wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxPG_DEFAULT_STYLE, const wxChar* name = wxPropertyGridNameStr ); /** Call when editor widget's contents is modified. For example, this is called when changes text in wxTextCtrl (used in wxStringProperty and wxIntProperty). @remarks This function should only be called by custom properties. @see wxPGProperty::OnEvent() */ void EditorsValueWasModified() { m_iFlags |= wxPG_FL_VALUE_MODIFIED; } /** Reverse of EditorsValueWasModified(). @remarks This function should only be called by custom properties. */ void EditorsValueWasNotModified() { m_iFlags &= ~(wxPG_FL_VALUE_MODIFIED); } /** Enables or disables (shows/hides) categories according to parameter enable. */ bool EnableCategories( bool enable ); /** Scrolls and/or expands items to ensure that the given item is visible. Returns true if something was actually done. */ bool EnsureVisible( wxPGPropArg id ); /** Reduces column sizes to minimum possible that contents are still visibly (naturally some margin space will be applied as well). @return Minimum size for the grid to still display everything. @remarks Does not work well with wxPG_SPLITTER_AUTO_CENTER window style. This function only works properly if grid size prior to call was already fairly large. Note that you can also get calculated column widths by calling GetState->GetColumnWidth() immediately after this function returns. */ wxSize FitColumns() { wxSize sz = m_pState->DoFitColumns(); return sz; } /** Returns wxWindow that the properties are painted on, and which should be used as the parent for editor controls. */ wxPanel* GetPanel() const { return m_canvas; } /** Returns current category caption background colour. */ wxColour GetCaptionBackgroundColour() const { return m_colCapBack; } wxFont& GetCaptionFont() { return m_captionFont; } const wxFont& GetCaptionFont() const { return m_captionFont; } /** Returns current category caption text colour. */ wxColour GetCaptionForegroundColour() const { return m_colCapFore; } /** Returns current cell background colour. */ wxColour GetCellBackgroundColour() const { return m_colPropBack; } /** Returns current cell text colour when disabled. */ wxColour GetCellDisabledTextColour() const { return m_colDisPropFore; } /** Returns current cell text colour. */ wxColour GetCellTextColour() const { return m_colPropFore; } /** Returns number of columns on current page. */ int GetColumnCount() const { return m_pState->m_colWidths.size(); } /** Returns colour of empty space below properties. */ wxColour GetEmptySpaceColour() const { return m_colEmptySpace; } /** Returns height of highest characters of used font. */ int GetFontHeight() const { return m_fontHeight; } /** Returns pointer to itself. Dummy function that enables same kind of code to use wxPropertyGrid and wxPropertyGridManager. */ wxPropertyGrid* GetGrid() { return this; } /** Returns rectangle of custom paint image. */ wxRect GetImageRect( wxPGProperty* p, int item ) const; /** Returns size of the custom paint image in front of property. If no argument is given, returns preferred size. */ wxSize GetImageSize( wxPGProperty* p = NULL, int item = -1 ) const; //@{ /** Returns last item which could be iterated using given flags. @param flags See @ref propgrid_iterator_flags. */ wxPGProperty* GetLastItem( int flags = wxPG_ITERATE_DEFAULT ) { return m_pState->GetLastItem(flags); } const wxPGProperty* GetLastItem( int flags = wxPG_ITERATE_DEFAULT ) const { return m_pState->GetLastItem(flags); } //@} /** Returns colour of lines between cells. */ wxColour GetLineColour() const { return m_colLine; } /** Returns background colour of margin. */ wxColour GetMarginColour() const { return m_colMargin; } /** Returns cell background colour of a property. */ wxColour GetPropertyBackgroundColour( wxPGPropArg id ) const; /** Returns cell background colour of a property. */ wxColour GetPropertyTextColour( wxPGPropArg id ) const; /** Returns "root property". It does not have name, etc. and it is not visible. It is only useful for accessing its children. */ wxPGProperty* GetRoot() const { return m_pState->m_properties; } /** Returns height of a single grid row (in pixels). */ int GetRowHeight() const { return m_lineHeight; } /** Returns currently selected property. */ wxPGProperty* GetSelectedProperty () const { return GetSelection(); } /** Returns currently selected property. */ wxPGProperty* GetSelection() const { return m_selected; } /** Returns current selection background colour. */ wxColour GetSelectionBackgroundColour() const { return m_colSelBack; } /** Returns current selection text colour. */ wxColour GetSelectionForegroundColour() const { return m_colSelFore; } /** Returns current splitter x position. */ int GetSplitterPosition() const { return m_pState->DoGetSplitterPosition(0); } /** Returns wxTextCtrl active in currently selected property, if any. Takes into account wxOwnerDrawnComboBox. */ wxTextCtrl* GetEditorTextCtrl() const; wxPGValidationInfo& GetValidationInfo() { return m_validationInfo; } /** Returns current vertical spacing. */ int GetVerticalSpacing() const { return (int)m_vspacing; } /** Returns true if editor's value was marked modified. */ bool IsEditorsValueModified() const { return ( m_iFlags & wxPG_FL_VALUE_MODIFIED ) ? true : false; } /** Returns information about arbitrary position in the grid. For wxPropertyGridHitTestResult definition, see wxPropertyGridPageState::HitTest(). */ wxPropertyGridHitTestResult HitTest( const wxPoint& pt ) const; /** Returns true if any property has been modified by the user. */ bool IsAnyModified() const { return (m_pState->m_anyModified>0); } /** Returns true if updating is frozen (ie Freeze() called but not yet Thaw() ). */ bool IsFrozen() const { return (m_frozen>0)?true:false; } /** Redraws given property. */ virtual void RefreshProperty( wxPGProperty* p ); #ifndef SWIG /** Registers a new editor class. @return Pointer to the editor class instance that should be used. */ static wxPGEditor* RegisterEditorClass( wxPGEditor* editor, const wxString& name, bool noDefCheck = false ); #endif /** Resets all colours to the original system values. */ void ResetColours(); /** Selects a property. Editor widget is automatically created, but not focused unless focus is true. This will generate wxEVT_PG_SELECT event. @param id Property to select. @return True if selection finished successfully. Usually only fails if current value in editor is not valid. @see wxPropertyGrid::Unselect */ bool SelectProperty( wxPGPropArg id, bool focus = false ) { wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false) return DoSelectProperty(p,focus?wxPG_SEL_FOCUS:0); } /** Changes keyboard shortcut to push the editor button. @remarks You can set default with keycode 0. Good value for the platform is guessed, but don't expect it to be very accurate. */ void SetButtonShortcut( int keycode, bool ctrlDown = false, bool altDown = false ); /** Sets category caption background colour. */ void SetCaptionBackgroundColour(const wxColour& col); /** Sets category caption text colour. */ void SetCaptionTextColour(const wxColour& col); /** Sets default cell background colour - applies to property cells. Note that appearance of editor widgets may not be affected. */ void SetCellBackgroundColour(const wxColour& col); /** Sets cell text colour for disabled properties. */ void SetCellDisabledTextColour(const wxColour& col); /** Sets default cell text colour - applies to property name and value text. Note that appearance of editor widgets may not be affected. */ void SetCellTextColour(const wxColour& col); /** Set number of columns (2 or more). */ void SetColumnCount( int colCount ) { m_pState->SetColumnCount(colCount); Refresh(); } /** Sets the 'current' category - Append will add non-category properties under it. */ void SetCurrentCategory( wxPGPropArg id ) { wxPG_PROP_ARG_CALL_PROLOG() wxPropertyCategory* pc = wxDynamicCast(p, wxPropertyCategory); wxASSERT(pc); m_pState->m_currentCategory = pc; } /** Sets colour of empty space below properties. */ void SetEmptySpaceColour(const wxColour& col); /** Sets colour of lines between cells. */ void SetLineColour(const wxColour& col); /** Sets background colour of margin. */ void SetMarginColour(const wxColour& col); /** Sets background colour of property and all its children. Colours of captions are not affected. Background brush cache is optimized for often set colours to be set last. */ void SetPropertyBackgroundColour( wxPGPropArg id, const wxColour& col ); /** Resets text and background colours of given property. */ void SetPropertyColoursToDefault( wxPGPropArg id ); /** Sets text colour of property and all its children. */ void SetPropertyTextColour( wxPGPropArg id, const wxColour& col, bool recursively = true ); /** Sets selection background colour - applies to selected property name background. */ void SetSelectionBackgroundColour(const wxColour& col); /** Sets selection foreground colour - applies to selected property name text. */ void SetSelectionTextColour(const wxColour& col); /** Sets x coordinate of the splitter. @remarks Splitter position cannot exceed grid size, and therefore setting it during form creation may fail as initial grid size is often smaller than desired splitter position, especially when sizers are being used. */ void SetSplitterPosition( int newxpos, int col = 0 ) { DoSetSplitterPosition_(newxpos, true, col); m_iFlags |= wxPG_FL_SPLITTER_PRE_SET; } /** Set virtual width for this particular page. Width -1 indicates that the virtual width should be disabled. */ void SetVirtualWidth( int width ); /** Sets name of a property. @param id Name or pointer of property which name to change. @param newname New name. */ void SetPropertyName( wxPGPropArg id, const wxString& newname ) { wxPG_PROP_ARG_CALL_PROLOG() DoSetPropertyName( p, newname ); } /** Moves splitter as left as possible, while still allowing all labels to be shown in full. @param subProps If false, will still allow sub-properties (ie. properties which parent is not root or category) to be cropped. */ void SetSplitterLeft( bool subProps = false ) { m_pState->SetSplitterLeft(subProps); } /** Sets vertical spacing. Can be 1, 2, or 3 - a value relative to font height. Value of 2 should be default on most platforms. @remarks On wxMSW, wxComboBox, when used as property editor widget, will spill out with anything less than 3. */ void SetVerticalSpacing( int vspacing ) { m_vspacing = (unsigned char)vspacing; CalculateFontAndBitmapStuff( vspacing ); if ( !m_pState->m_itemsAdded ) Refresh(); } /** Shows an brief error message that is related to a property. */ void ShowPropertyError( wxPGPropArg id, const wxString& msg ) { wxPG_PROP_ARG_CALL_PROLOG() DoShowPropertyError(p, msg); } /** Sorts all items at all levels (except sub-properties). */ void Sort(); /** Sorts children of a category. */ void SortChildren( wxPGPropArg id ); ///////////////////////////////////////////////////////////////// // // Following methods do not need to be (currently) documented // ///////////////////////////////////////////////////////////////// bool HasVirtualWidth() const { return (m_iFlags & wxPG_FL_HAS_VIRTUAL_WIDTH) ? true : false; } const wxPGCommonValue* GetCommonValue( unsigned int i ) const { return (wxPGCommonValue*) m_commonValues[i]; } /** Returns number of common values. */ unsigned int GetCommonValueCount() const { return m_commonValues.size(); } /** Returns label of given common value. */ wxString GetCommonValueLabel( unsigned int i ) const { wxASSERT( GetCommonValue(i) ); return GetCommonValue(i)->GetLabel(); } /** Returns index of common value that will truly change value to unspecified. */ int GetUnspecifiedCommonValue() const { return m_cvUnspecified; } /** Set index of common value that will truly change value to unspecified. Using -1 will set none to have such effect. Default is 0. */ void SetUnspecifiedCommonValue( int index ) { m_cvUnspecified = index; } /** Shortcut for creating dialog-caller button. Used, for example, by wxFontProperty. @remarks This should only be called by properties. */ wxWindow* GenerateEditorButton( const wxPoint& pos, const wxSize& sz ); /** Fixes position of wxTextCtrl-like control (wxSpinCtrl usually fits as one). Call after control has been created (but before shown). */ void FixPosForTextCtrl( wxWindow* ctrl, const wxPoint& offset = wxPoint(0, 0) ); /** Shortcut for creating text editor widget. @param pos Same as pos given for CreateEditor. @param sz Same as sz given for CreateEditor. @param value Initial text for wxTextCtrl. @param secondary If right-side control, such as button, also created, then create it first and pass it as this parameter. @param extraStyle Extra style flags to pass for wxTextCtrl. @remarks Note that this should generally be called only by new classes derived from wxPGProperty. */ wxWindow* GenerateEditorTextCtrl( const wxPoint& pos, const wxSize& sz, const wxString& value, wxWindow* secondary, int extraStyle = 0, int maxLen = 0 ); /* Generates both textctrl and button. */ wxWindow* GenerateEditorTextCtrlAndButton( const wxPoint& pos, const wxSize& sz, wxWindow** psecondary, int limited_editing, wxPGProperty* property ); /** Generates position for a widget editor dialog box. @param p Property for which dialog is positioned. @param sz Known or over-approximated size of the dialog. @return Position for dialog. */ wxPoint GetGoodEditorDialogPosition( wxPGProperty* p, const wxSize& sz ); // Converts escape sequences in src_str to newlines, // tabs, etc. and copies result to dst_str. static wxString& ExpandEscapeSequences( wxString& dst_str, wxString& src_str ); // Converts newlines, tabs, etc. in src_str to escape // sequences, and copies result to dst_str. static wxString& CreateEscapeSequences( wxString& dst_str, wxString& src_str ); /** Returns rectangle that fully contains properties between and including p1 and p2. */ wxRect GetPropertyRect( const wxPGProperty* p1, const wxPGProperty* p2 ) const; /** Returns pointer to current active primary editor control (NULL if none). If editor uses clipper window, pointer is returned to the actual editor, not the clipper. */ wxWindow* GetEditorControl() const; /** Adjusts given position if topCtrlWnd is child of clipper window. */ bool AdjustPosForClipperWindow( wxWindow* topCtrlWnd, int* x, int* y ); wxWindow* GetPrimaryEditor() const { return GetEditorControl(); } /** Returns pointer to current active secondary editor control (NULL if none). */ wxWindow* GetEditorControlSecondary() const { return m_wndEditor2; } #ifndef SWIG /** Generates contents for string dst based on the contents of wxArrayString src. Format will be "(preDelim)str1(postDelim) (preDelim)str2(postDelim) and so on. Set flags to 1 inorder to convert backslashes to double-back- slashes and "(preDelims)"'s to "(preDelims)". */ static void ArrayStringToString( wxString& dst, const wxArrayString& src, wxChar preDelim, wxChar postDelim, int flags ); // Mostly useful for page switching. void SwitchState( wxPropertyGridPageState* pNewState ); /** Pass this function to Connect calls in propertyclass::CreateEditor. */ void OnCustomEditorEvent( wxCommandEvent &event ); long GetInternalFlags() const { return m_iFlags; } void SetInternalFlag( long flag ) { m_iFlags |= flag; } void ClearInternalFlag( long flag ) { m_iFlags &= ~(flag); } void IncFrozen() { m_frozen++; } void DecFrozen() { m_frozen--; } void OnComboItemPaint( wxPGCustomComboControl* pCb,int item,wxDC& dc, wxRect& rect,int flags ); // Used by simple check box for keyboard navigation void SendNavigationKeyEvent( int dir ); /** Standardized double-to-string conversion. */ static void DoubleToString( wxString& target, double value, int precision, bool removeZeroes, wxString* precTemplate ); /** Call this from wxPGProperty::OnEvent() to cause property value to be changed after the function returns (with true as return value). ValueChangeInEvent() must be used if you wish the application to be able to use wxEVT_PG_CHANGING to potentially veto the given value. */ void ValueChangeInEvent( wxVariant variant ) { m_changeInEventValue = variant; m_iFlags |= wxPG_FL_VALUE_CHANGE_IN_EVENT; } /** Returns true if given event is from first of an array of buttons (as can be in case when wxPGMultiButton is used). */ bool IsMainButtonEvent( const wxEvent& event ) { return (event.GetEventType() == wxEVT_COMMAND_BUTTON_CLICKED) && (m_wndSecId == event.GetId()); } /** Pending value is expected to be passed in PerformValidation(). */ virtual bool DoPropertyChanged( wxPGProperty* p, unsigned int selFlags = 0 ); /** Runs all validation functionality (includes sending wxEVT_PG_CHANGING). Returns true if all tests passed. */ virtual bool PerformValidation( wxPGProperty* p, wxVariant& pendingValue ); /** Called when validation for given property fails. @param invalidValue Value which failed in validation. @return Return true if user is allowed to change to another property even if current has invalid value. @remarks To add your own validation failure behavior, override wxPropertyGrid::DoOnValidationFailure(). */ bool OnValidationFailure( wxPGProperty* property, wxVariant& invalidValue ) { bool res = DoOnValidationFailure(property, invalidValue); property->SetFlag(wxPG_PROP_INVALID_VALUE); return res; } /** Called to indicate property and editor has valid value now. */ void OnValidationFailureReset( wxPGProperty* property ) { if ( property && property->HasFlag(wxPG_PROP_INVALID_VALUE) ) { DoOnValidationFailureReset(property); property->ClearFlag(wxPG_PROP_INVALID_VALUE); } m_validationInfo.m_failureMessage.clear(); } /** Override in derived class to display error messages in custom manner (these message usually only result from validation failure). */ virtual void DoShowPropertyError( wxPGProperty* property, const wxString& msg ); /** Override to customize property validation failure behavior. @param invalidValue Value which failed in validation. @return Return true if user is allowed to change to another property even if current has invalid value. */ virtual bool DoOnValidationFailure( wxPGProperty* property, wxVariant& invalidValue ); /** Override to customize resetting of property validation failure status. @remarks Property is guaranteed to have flag wxPG_PROP_INVALID_VALUE set. */ virtual void DoOnValidationFailureReset( wxPGProperty* property ); int GetSpacingY() const { return m_spacingy; } /** Must be called in wxPGEditor::CreateControls() if primary editor window is wxTextCtrl, just before textctrl is created. @param text Initial text value of created wxTextCtrl. */ void SetupTextCtrlValue( const wxString text ) { m_prevTcValue = text; } /** Unfocuses or closes editor if one was open, but does not deselect property. */ bool UnfocusEditor(); protected: /** wxPropertyGridPageState used by the grid is created here. If grid is used in wxPropertyGridManager, there is no point overriding this - instead, set custom wxPropertyGridPage classes. */ virtual wxPropertyGridPageState* CreateState() const; #ifndef DOXYGEN public: // Control font changer helper. void SetCurControlBoldFont(); // // Public methods for semi-public use // (not protected for optimization) // bool DoSelectProperty( wxPGProperty* p, unsigned int flags = 0 ); // Overridden functions. virtual bool Destroy(); virtual wxSize DoGetBestSize() const; // Returns property at given y coordinate (relative to grid's top left). wxPGProperty* GetItemAtY( int y ) const { return DoGetItemAtY(y); } virtual void Refresh( bool eraseBackground = true, const wxRect *rect = (const wxRect *) NULL ); virtual bool SetFont( const wxFont& font ); #if wxPG_SUPPORT_TOOLTIPS void SetToolTip( const wxString& tipString ); #endif virtual void Freeze(); virtual void SetExtraStyle( long exStyle ); virtual void Thaw(); protected: #ifndef wxPG_ICON_WIDTH wxBitmap *m_expandbmp, *m_collbmp; #endif wxCursor *m_cursorSizeWE; /** wxWindow pointers to editor control(s). */ wxWindow *m_wndEditor; wxWindow *m_wndEditor2; /** wxPGCanvas instance. */ wxPanel *m_canvas; #if wxPG_DOUBLE_BUFFER wxBitmap *m_doubleBuffer; #endif wxArrayPtrVoid *m_windowsToDelete; /** Local time ms when control was created. */ wxLongLong m_timeCreated; /** wxPGProperty::OnEvent can change value by setting this. */ wxVariant m_changeInEventValue; /** Id of m_wndEditor2, or its first child, if any. */ int m_wndSecId; /** Extra Y spacing between the items. */ int m_spacingy; /** Control client area width; updated on resize. */ int m_width; /** Control client area height; updated on resize. */ int m_height; /** Current non-client width (needed when auto-centering). */ int m_ncWidth; /** Non-client width (auto-centering helper). */ //int m_fWidth; /** Previously recorded scroll start position. */ int m_prevVY; /** The gutter spacing in front and back of the image. This determines the amount of spacing in front of each item */ int m_gutterWidth; /** Includes separator line. */ int m_lineHeight; /** Gutter*2 + image width. */ int m_marginWidth; // y spacing for expand/collapse button. int m_buttonSpacingY; /** Extra margin for expanded sub-group items. */ int m_subgroup_extramargin; /** The image width of the [+] icon. This is also calculated in the gutter */ int m_iconWidth; #ifndef wxPG_ICON_WIDTH /** The image height of the [+] icon. This is calculated as minimal size and to align */ int m_iconHeight; #endif /** Current cursor id. */ int m_curcursor; /** This captionFont is made equal to the font of the wxScrolledWindow. As extra the bold face is set on it when this is wanted by the user (see flags) */ wxFont m_captionFont; int m_fontHeight; // Height of the font. // Base keycode for triggering push button. int m_pushButKeyCode; /** m_splitterx when drag began. */ int m_startingSplitterX; /** Index to splitter currently being dragged (0=one after the first column). */ int m_draggedSplitter; /** Changed property, calculated in PerformValidation(). */ wxPGProperty* m_chgInfo_changedProperty; /** Lowest property for which editing happened, but which does not have aggregate parent */ wxPGProperty* m_chgInfo_baseChangedProperty; /** Changed property value, calculated in PerformValidation(). */ wxVariant m_chgInfo_pendingValue; /** Passed to SetValue. */ wxVariant m_chgInfo_valueList; /** Validation information. */ wxPGValidationInfo m_validationInfo; /** Actions and keys that trigger them. */ wxPGHashMapI2I m_actionTriggers; // // Temporary values // /** Bits are used to indicate which colours are customized. */ unsigned short m_coloursCustomized; /** x - m_splitterx. */ signed char m_dragOffset; /** 0 = not dragging, 1 = drag just started, 2 = drag in progress */ unsigned char m_dragStatus; /** 0 = margin, 1 = label, 2 = value. */ unsigned char m_mouseSide; /** True when editor control is focused. */ unsigned char m_editorFocused; /** 1 if m_latsCaption is also the bottommost caption. */ //unsigned char m_lastCaptionBottomnest; /** Set to 1 when graphics frozen. */ unsigned char m_frozen; unsigned char m_vspacing; // Does triggering push button need Alt down? unsigned char m_pushButKeyCodeNeedsAlt; // Does triggering push button need Ctrl down? unsigned char m_pushButKeyCodeNeedsCtrl; // Used to track when Alt/Ctrl+Key was consumed. unsigned char m_keyComboConsumed; /** 1 if in DoPropertyChanged() */ unsigned char m_inDoPropertyChanged; /** 1 if in CommitChangesFromEditor() */ unsigned char m_inCommitChangesFromEditor; /** 1 if in DoSelectProperty() */ unsigned char m_inDoSelectProperty; wxPGVFBFlags m_permanentValidationFailureBehavior; // Set by app /** Internal flags - see wxPG_FL_XXX constants. */ wxUint32 m_iFlags; /** When drawing next time, clear this many item slots at the end. */ int m_clearThisMany; /** Pointer to selected property. Note that this is duplicated in m_state for better transiency between pages so that the selected item can be retained. */ wxPGProperty* m_selected; // pointer to property that has mouse hovering wxPGProperty* m_propHover; // EventObject for wxPropertyGridEvents wxWindow* m_eventObject; // What (global) window is currently focused (needed to resolve event // handling mess). wxWindow* m_curFocused; // wxPGTLWHandler wxEvtHandler* m_tlwHandler; // Top level parent wxWindow* m_tlp; // y coordinate of property that mouse hovering int m_propHoverY; // Which column's editor is selected (usually 1)? int m_selColumn; // x relative to splitter (needed for resize). int m_ctrlXAdjust; // lines between cells wxColour m_colLine; // property labels and values are written in this colour wxColour m_colPropFore; // or with this colour when disabled wxColour m_colDisPropFore; // background for m_colPropFore wxColour m_colPropBack; // text color for captions wxColour m_colCapFore; // background color for captions wxColour m_colCapBack; // foreground for selected property wxColour m_colSelFore; // background for selected property (actually use background color when // control out-of-focus) wxColour m_colSelBack; // background colour for margin wxColour m_colMargin; // background colour for empty space below the grid wxColour m_colEmptySpace; // NB: These *cannot* be moved to globals. // Array of background colour brushes. wxArrayPtrVoid m_arrBgBrushes; // Array of foreground colours. wxArrayPtrVoid m_arrFgCols; // labels when properties use common values wxArrayPtrVoid m_commonValues; // Which cv selection really sets value to unspecified? int m_cvUnspecified; // Used to skip excess text editor events wxString m_prevTcValue; protected: // Sets some members to defaults (called constructors). void Init1(); // Initializes some members (called by Create and complex constructor). void Init2(); void OnPaint(wxPaintEvent &event ); // main event receivers void OnMouseMove( wxMouseEvent &event ); void OnMouseMoveBottom( wxMouseEvent &event ); void OnMouseClick( wxMouseEvent &event ); void OnMouseRightClick( wxMouseEvent &event ); void OnMouseDoubleClick( wxMouseEvent &event ); void OnMouseUp( wxMouseEvent &event ); void OnKey( wxKeyEvent &event ); void OnKeyUp( wxKeyEvent &event ); void OnNavigationKey( wxNavigationKeyEvent& event ); void OnResize( wxSizeEvent &event ); // event handlers bool HandleMouseMove( int x, unsigned int y, wxMouseEvent &event ); bool HandleMouseClick( int x, unsigned int y, wxMouseEvent &event ); bool HandleMouseRightClick( int x, unsigned int y, wxMouseEvent &event ); bool HandleMouseDoubleClick( int x, unsigned int y, wxMouseEvent &event ); bool HandleMouseUp( int x, unsigned int y, wxMouseEvent &event ); void HandleKeyEvent( wxKeyEvent &event ); // Handle TAB and ESCAPE in control bool HandleChildKey( wxKeyEvent& event ); void OnMouseEntry( wxMouseEvent &event ); void OnIdle( wxIdleEvent &event ); void OnFocusEvent( wxFocusEvent &event ); void OnChildFocusEvent( wxChildFocusEvent& event ); bool OnMouseCommon( wxMouseEvent &event, int* px, int *py ); bool OnMouseChildCommon( wxMouseEvent &event, int* px, int *py ); // sub-control event handlers void OnMouseClickChild( wxMouseEvent &event ); void OnMouseRightClickChild( wxMouseEvent &event ); void OnMouseMoveChild( wxMouseEvent &event ); void OnMouseUpChild( wxMouseEvent &event ); void OnChildKeyDown( wxKeyEvent &event ); void OnChildKeyUp( wxKeyEvent &event ); void OnCaptureChange( wxMouseCaptureChangedEvent &event ); void OnScrollEvent( wxScrollWinEvent &event ); void OnSysColourChanged( wxSysColourChangedEvent &event ); protected: /** Adjust the centering of the bitmap icons (collapse / expand) when the caption font changes. They need to be centered in the middle of the font, so a bit of deltaY adjustment is needed. On entry, m_captionFont must be set to window font. It will be modified properly. */ void CalculateFontAndBitmapStuff( int vspacing ); wxRect GetEditorWidgetRect( wxPGProperty* p, int column ) const; void CorrectEditorWidgetSizeX(); /** Called in RecalculateVirtualSize() to reposition control on virtual height changes. */ void CorrectEditorWidgetPosY(); #ifdef __WXDEBUG__ void _log_items(); void OnScreenNote( const wxChar* format, ... ); #endif /** Deselect current selection, if any. Returns true if success (ie. validator did not intercept). */ bool DoClearSelection(); int DoDrawItems( wxDC& dc, const wxPGProperty* first_item, const wxPGProperty* last_item, const wxRect* clip_rect, bool isBuffered ) const; void DoSetPropertyValueUnspecified( wxPGProperty* p ); /** Draws an expand/collapse (ie. +/-) button. */ virtual void DrawExpanderButton( wxDC& dc, const wxRect& rect, wxPGProperty* property ) const; /** Draws items from topitemy to bottomitemy */ void DrawItems( wxDC& dc, unsigned int topitemy, unsigned int bottomitemy, const wxRect* clip_rect = (const wxRect*) NULL ); void DrawItems( const wxPGProperty* p1, const wxPGProperty* p2 ); void DrawItem( wxPGProperty* p ) { DrawItems(p,p); } virtual void DrawItemAndChildren( wxPGProperty* p ); /** Draws item, children, and consequtive parents as long as category is not met. */ void DrawItemAndValueRelated( wxPGProperty* p ); // Translate wxKeyEvent to wxPG_ACTION_XXX int KeyEventToActions(wxKeyEvent &event, int* pSecond) const; int KeyEventToAction(wxKeyEvent &event) const { return KeyEventToActions(event, NULL); } void ImprovedClientToScreen( int* px, int* py ); // Called by focus event handlers. newFocused is the window that becomes // focused. void HandleFocusChange( wxWindow* newFocused ); /** Reloads all non-customized colours from system settings. */ void RegainColours(); bool DoEditorValidate(); wxPGProperty* DoGetItemAtY( int y ) const; void DoSetSplitterPosition_( int newxpos, bool refresh = true, int splitterIndex = 0, bool allPages = false ); void FreeEditors(); virtual bool DoExpand( wxPGProperty* p, bool sendEvent = false ); virtual bool DoCollapse( wxPGProperty* p, bool sendEvent = false ); // Returns nearest paint visible property (such that will be painted unless // window is scrolled or resized). If given property is paint visible, then // it itself will be returned. wxPGProperty* GetNearestPaintVisible( wxPGProperty* p ) const; static void RegisterDefaultEditors(); // Sets m_bgColIndex to this property and all its children. void SetBackgroundColourIndex( wxPGProperty* p, int index ); // Sets m_fgColIndex to this property and all its children. void SetTextColourIndex( wxPGProperty* p, int index, int flags ); int CacheColour( const wxColour& colour ); void DoSetPropertyName( wxPGProperty* p, const wxString& newname ); // Sets up basic event handling for child control void SetupChildEventHandling( wxWindow* wnd, int id ); void CustomSetCursor( int type, bool override = false ); virtual bool ProcessEvent(wxEvent& event); virtual void SetWindowStyleFlag( long style ); /** Repositions scrollbar and underlying panel according to changed virtual size. */ void RecalculateVirtualSize( int forceXPos = -1 ); void PrepareAfterItemsAdded(); bool SendEvent( int eventType, wxPGProperty* p, wxVariant* pValue = NULL, unsigned int selFlags = 0 ); void SetFocusOnCanvas() { m_canvas->SetFocusIgnoringChildren(); m_editorFocused = 0; } bool DoHideProperty( wxPGProperty* p, bool hide, int flags ); private: bool ButtonTriggerKeyTest( wxKeyEvent &event ); #endif // DOXYGEN_SHOULD_SKIP_THIS private: DECLARE_EVENT_TABLE() #endif // #ifndef SWIG }; // ----------------------------------------------------------------------- // // Bunch of inlines that need to resolved after all classes have been defined. // #ifndef SWIG inline bool wxPropertyGridPageState::IsDisplayed() const { return ( this == m_pPropGrid->GetState() ); } inline unsigned int wxPropertyGridPageState::GetActualVirtualHeight() const { return DoGetRoot()->GetChildrenHeight(GetGrid()->GetRowHeight()); } #endif inline int wxPGProperty::GetDisplayedCommonValueCount() const { if ( HasFlag(wxPG_PROP_USES_COMMON_VALUE) ) { wxPropertyGrid* pg = GetGrid(); if ( pg ) return pg->GetCommonValueCount(); } return 0; } inline void wxPGProperty::SetEditor( const wxString& editorName ) { m_customEditor = wxPropertyGridInterface::GetEditorByName(editorName); } inline void wxPGProperty::SetName( const wxString& newName ) { GetGrid()->SetPropertyName(this, newName); } inline bool wxPGProperty::Hide( bool hide, int flags ) { return GetGrid()->HideProperty(this, hide, flags); } inline bool wxPGProperty::SetMaxLength( int maxLen ) { return GetGrid()->SetPropertyMaxLength(this,maxLen); } // ----------------------------------------------------------------------- #ifndef SWIG #define wxPG_BASE_EVT_PRE_ID 1775 BEGIN_DECLARE_EVENT_TYPES() DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_PROPGRID, wxEVT_PG_SELECTED, wxPG_BASE_EVT_PRE_ID) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_PROPGRID, wxEVT_PG_CHANGING, wxPG_BASE_EVT_PRE_ID+1) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_PROPGRID, wxEVT_PG_CHANGED, wxPG_BASE_EVT_PRE_ID+2) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_PROPGRID, wxEVT_PG_HIGHLIGHTED, wxPG_BASE_EVT_PRE_ID+3) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_PROPGRID, wxEVT_PG_RIGHT_CLICK, wxPG_BASE_EVT_PRE_ID+4) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_PROPGRID, wxEVT_PG_PAGE_CHANGED, wxPG_BASE_EVT_PRE_ID+5) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_PROPGRID, wxEVT_PG_ITEM_COLLAPSED, wxPG_BASE_EVT_PRE_ID+6) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_PROPGRID, wxEVT_PG_ITEM_EXPANDED, wxPG_BASE_EVT_PRE_ID+7) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_PROPGRID, wxEVT_PG_DOUBLE_CLICK, wxPG_BASE_EVT_PRE_ID+8) END_DECLARE_EVENT_TYPES() #else enum { wxEVT_PG_SELECTED = wxPG_BASE_EVT_PRE_ID, wxEVT_PG_CHANGING, wxEVT_PG_CHANGED, wxEVT_PG_HIGHLIGHTED, wxEVT_PG_RIGHT_CLICK, wxEVT_PG_PAGE_CHANGED, wxEVT_PG_ITEM_COLLAPSED, wxEVT_PG_ITEM_EXPANDED, wxEVT_PG_DOUBLE_CLICK }; #endif #define wxPG_BASE_EVT_TYPE wxEVT_PG_SELECTED #define wxPG_MAX_EVT_TYPE (wxPG_BASE_EVT_TYPE+30) #ifndef SWIG typedef void (wxEvtHandler::*wxPropertyGridEventFunction)(wxPropertyGridEvent&); #define EVT_PG_SELECTED(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxPropertyGridEventFunction, & fn ), (wxObject *) NULL ), #define EVT_PG_CHANGING(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_CHANGING, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxPropertyGridEventFunction, & fn ), (wxObject *) NULL ), #define EVT_PG_CHANGED(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_CHANGED, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxPropertyGridEventFunction, & fn ), (wxObject *) NULL ), #define EVT_PG_HIGHLIGHTED(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_HIGHLIGHTED, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxPropertyGridEventFunction, & fn ), (wxObject *) NULL ), #define EVT_PG_RIGHT_CLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_RIGHT_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxPropertyGridEventFunction, & fn ), (wxObject *) NULL ), #define EVT_PG_DOUBLE_CLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_DOUBLE_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxPropertyGridEventFunction, & fn ), (wxObject *) NULL ), #define EVT_PG_PAGE_CHANGED(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_PAGE_CHANGED, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxPropertyGridEventFunction, & fn ), (wxObject *) NULL ), #define EVT_PG_ITEM_COLLAPSED(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_ITEM_COLLAPSED, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxPropertyGridEventFunction, & fn ), (wxObject *) NULL ), #define EVT_PG_ITEM_EXPANDED(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_ITEM_EXPANDED, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxPropertyGridEventFunction, & fn ), (wxObject *) NULL ), #define wxPropertyGridEventHandler(A) \ ((wxObjectEventFunction)(wxEventFunction)(wxPropertyGridEventFunction)&A) #endif /** @class wxPropertyGridEvent A propertygrid event holds information about events associated with wxPropertyGrid objects. @library{wxpropgrid} @category{propgrid} */ class WXDLLIMPEXP_PROPGRID wxPropertyGridEvent : public wxCommandEvent { public: /** Constructor. */ wxPropertyGridEvent(wxEventType commandType=0, int id=0); #ifndef SWIG /** Copy constructor. */ wxPropertyGridEvent(const wxPropertyGridEvent& event); #endif /** Destructor. */ ~wxPropertyGridEvent(); /** Copyer. */ virtual wxEvent* Clone() const; wxPGProperty* GetMainParent() const { wxASSERT(m_property); return m_property->GetMainParent(); } /** Returns id of associated property. */ wxPGProperty* GetProperty() const { return m_property; } wxPGValidationInfo& GetValidationInfo() { wxASSERT(m_validationInfo); return *m_validationInfo; } /** Returns true if event has associated property. */ bool HasProperty() const { return ( m_property != (wxPGProperty*) NULL ); } /** Returns true if you can veto the action that the event is signaling. */ bool CanVeto() const { return m_canVeto; } /** Call this from your event handler to veto action that the event is signaling. You can only veto a shutdown if wxPropertyGridEvent::CanVeto returns true. @remarks Currently only wxEVT_PG_CHANGING supports vetoing. */ void Veto( bool veto = true ) { m_wasVetoed = veto; } /** Returns value that is about to be set for wxEVT_PG_CHANGING. */ const wxVariant& GetValue() const { wxASSERT_MSG( m_validationInfo, "Only call GetValue from a handler " "of event type that supports it" ); return *m_validationInfo->m_pValue; } /** Set override validation failure behavior. Only effective if Veto was also called, and only allowed if event type is wxEVT_PG_CHANGING. */ void SetValidationFailureBehavior( int flags ) { wxASSERT( GetEventType() == wxEVT_PG_CHANGING ); m_validationInfo->m_failureBehavior = (wxPGVFBFlags) flags; } /** Sets custom failure message for this time only. Only applies if wxPG_VFB_SHOW_MESSAGE is set in validation failure flags. */ void SetValidationFailureMessage( const wxString& message ) { wxASSERT( GetEventType() == wxEVT_PG_CHANGING ); m_validationInfo->m_failureMessage = message; } #ifndef SWIG wxPGVFBFlags GetValidationFailureBehavior() const { wxASSERT( GetEventType() == wxEVT_PG_CHANGING ); return m_validationInfo->m_failureBehavior; } void SetCanVeto( bool canVeto ) { m_canVeto = canVeto; } bool WasVetoed() const { return m_wasVetoed; } /** Changes the associated property. */ void SetProperty( wxPGProperty* p ) { m_property = p; } void SetPropertyGrid( wxPropertyGrid* pg ) { m_pg = pg; } void SetupValidationInfo() { wxASSERT(m_pg); wxASSERT( GetEventType() == wxEVT_PG_CHANGING ); m_validationInfo = &m_pg->GetValidationInfo(); } private: void Init(); DECLARE_DYNAMIC_CLASS(wxPropertyGridEvent) wxPGProperty* m_property; wxPropertyGrid* m_pg; wxPGValidationInfo* m_validationInfo; bool m_canVeto; bool m_wasVetoed; #endif }; // ----------------------------------------------------------------------- /** @class wxPropertyGridPopulator @ingroup classes Allows populating wxPropertyGrid from arbitrary text source. */ class WXDLLIMPEXP_PROPGRID wxPropertyGridPopulator { public: /** Default constructor. */ wxPropertyGridPopulator(); /** Destructor. */ virtual ~wxPropertyGridPopulator(); void SetState( wxPropertyGridPageState* state ); void SetGrid( wxPropertyGrid* pg ); /** Appends a new property under bottommost parent. @param propClass Property class as string. */ wxPGProperty* Add( const wxString& propClass, const wxString& propLabel, const wxString& propName, const wxString* propValue, wxPGChoices* pChoices = NULL ); /** Pushes property to the back of parent array (ie it becomes bottommost parent), and starts scanning/adding children for it. When finished, parent array is returned to the original state. */ void AddChildren( wxPGProperty* property ); /** Adds attribute to the bottommost property. @param type Allowed values: "string", (same as string), "int", "bool". Empty string mean autodetect. */ bool AddAttribute( const wxString& name, const wxString& type, const wxString& value ); /** Called once in AddChildren. */ virtual void DoScanForChildren() = 0; /** Returns id of parent property for which children can currently be added. */ wxPGProperty* GetCurParent() const { return (wxPGProperty*) m_propHierarchy[m_propHierarchy.size()-1]; } wxPropertyGridPageState* GetState() { return m_state; } const wxPropertyGridPageState* GetState() const { return m_state; } /** Like wxString::ToLong, except allows N% in addition of N. */ static bool ToLongPCT( const wxString& s, long* pval, long max ); /** Parses strings of format "choice1"[=value1] ... "choiceN"[=valueN] into wxPGChoices. Registers parsed result using idString (if not empty). Also, if choices with given id already registered, then don't parse but return those choices instead. */ wxPGChoices ParseChoices( const wxString& choicesString, const wxString& idString ); /** Implement in derived class to do custom process when an error occurs. Default implementation uses wxLogError. */ virtual void ProcessError( const wxString& msg ); protected: /** Used property grid. */ wxPropertyGrid* m_pg; /** Used property grid state. */ wxPropertyGridPageState* m_state; /** Tree-hierarchy of added properties (that can have children). */ wxArrayPGProperty m_propHierarchy; /** Hashmap for string-id to wxPGChoicesData mapping. */ wxPGHashMapS2P m_dictIdChoices; }; // ----------------------------------------------------------------------- // // Undefine macros that are not needed outside propertygrid sources // #ifndef __wxPG_SOURCE_FILE__ #undef wxPG_FL_DESC_REFRESH_REQUIRED #undef wxPG_FL_SCROLLBAR_DETECTED #undef wxPG_FL_CREATEDSTATE #undef wxPG_FL_NOSTATUSBARHELP #undef wxPG_FL_SCROLLED #undef wxPG_FL_FOCUS_INSIDE_CHILD #undef wxPG_FL_FOCUS_INSIDE #undef wxPG_FL_MOUSE_INSIDE_CHILD #undef wxPG_FL_CUR_USES_CUSTOM_IMAGE #undef wxPG_FL_PRIMARY_FILLS_ENTIRE #undef wxPG_FL_VALUE_MODIFIED #undef wxPG_FL_MOUSE_INSIDE #undef wxPG_FL_FOCUSED #undef wxPG_FL_MOUSE_CAPTURED #undef wxPG_FL_INITIALIZED #undef wxPG_FL_ACTIVATION_BY_CLICK #undef wxPG_FL_DONT_CENTER_SPLITTER #undef wxPG_SUPPORT_TOOLTIPS #undef wxPG_DOUBLE_BUFFER #undef wxPG_ICON_WIDTH #undef wxPG_USE_RENDERER_NATIVE // Following are needed by the manager headers // #undef const wxString& #endif // Doxygen special #ifdef DOXYGEN #include "wx/propgrid/editor.h" #include "wx/propgrid/manager.h" #endif // ----------------------------------------------------------------------- #endif #endif // _WX_PROPGRID_PROPGRID_H_