///////////////////////////////////////////////////////////////////////////// // Name: font.cpp // Purpose: wxFont demo // Author: Vadim Zeitlin // Modified by: // Created: 30.09.99 // RCS-ID: $Id$ // Copyright: (c) 1999 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx/wx.h". #include #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers (this file is usually all you // need because it includes almost all #include #endif #include #include #include #include #include #include // ---------------------------------------------------------------------------- // private classes // ---------------------------------------------------------------------------- // Define a new application type, each program should derive a class from wxApp class MyApp : public wxApp { public: // override base class virtuals // ---------------------------- // this one is called on application startup and is a good place for the app // initialization (doing it here and not in the ctor allows to have an error // return: if OnInit() returns false, the application terminates) virtual bool OnInit(); }; // MyCanvas is a canvas on which we show the font sample class MyCanvas: public wxWindow { public: MyCanvas( wxWindow *parent ); ~MyCanvas(); // accessors for the frame const wxFont& GetTextFont() const { return m_font; } const wxColour& GetColour() const { return m_colour; } void SetTextFont(const wxFont& font) { m_font = font; } void SetColour(const wxColour& colour) { m_colour = colour; } // event handlers void OnPaint( wxPaintEvent &event ); private: wxColour m_colour; wxFont m_font; DECLARE_EVENT_TABLE() }; // Define a new frame type: this is going to be our main frame class MyFrame : public wxFrame { public: // ctor(s) MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); // accessors MyCanvas *GetCanvas() const { return m_canvas; } // event handlers (these functions should _not_ be virtual) void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); void OnIncFont(wxCommandEvent& event) { DoResizeFont(+2); } void OnDecFont(wxCommandEvent& event) { DoResizeFont(-2); } void OnViewMsg(wxCommandEvent& event); void OnSelectFont(wxCommandEvent& event); void OnEnumerateFamiliesForEncoding(wxCommandEvent& event); void OnEnumerateFamilies(wxCommandEvent& WXUNUSED(event)) { DoEnumerateFamilies(FALSE); } void OnEnumerateFixedFamilies(wxCommandEvent& WXUNUSED(event)) { DoEnumerateFamilies(TRUE); } void OnEnumerateEncodings(wxCommandEvent& event); void OnCheckNativeToFromString(wxCommandEvent& event); void OnSize(wxSizeEvent& event); protected: bool DoEnumerateFamilies(bool fixedWidthOnly, wxFontEncoding encoding = wxFONTENCODING_SYSTEM, bool silent = FALSE); void DoResizeFont(int diff); void DoChangeFont(const wxFont& font, const wxColour& col = wxNullColour); void Resize(const wxSize& size, const wxFont& font = wxNullFont); size_t m_fontSize; // in points wxTextCtrl *m_textctrl; MyCanvas *m_canvas; private: // any class wishing to process wxWindows events must use this macro DECLARE_EVENT_TABLE() }; // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // IDs for the controls and the menu commands enum { // menu items Font_Quit = 1, Font_About, Font_ViewMsg, Font_IncSize, Font_DecSize, Font_Choose = 100, Font_EnumFamiliesForEncoding, Font_EnumFamilies, Font_EnumFixedFamilies, Font_EnumEncodings, Font_CheckNativeToFromString, Font_Max }; // ---------------------------------------------------------------------------- // event tables and other macros for wxWindows // ---------------------------------------------------------------------------- // the event tables connect the wxWindows events with the functions (event // handlers) which process them. It can be also done at run-time, but for the // simple menu events like this the static method is much simpler. BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(Font_Quit, MyFrame::OnQuit) EVT_MENU(Font_About, MyFrame::OnAbout) EVT_MENU(Font_IncSize, MyFrame::OnIncFont) EVT_MENU(Font_DecSize, MyFrame::OnDecFont) EVT_MENU(Font_ViewMsg, MyFrame::OnViewMsg) EVT_MENU(Font_Choose, MyFrame::OnSelectFont) EVT_MENU(Font_EnumFamiliesForEncoding, MyFrame::OnEnumerateFamiliesForEncoding) EVT_MENU(Font_EnumFamilies, MyFrame::OnEnumerateFamilies) EVT_MENU(Font_EnumFixedFamilies, MyFrame::OnEnumerateFixedFamilies) EVT_MENU(Font_EnumEncodings, MyFrame::OnEnumerateEncodings) EVT_MENU(Font_CheckNativeToFromString, MyFrame::OnCheckNativeToFromString) EVT_SIZE(MyFrame::OnSize) END_EVENT_TABLE() // Create a new application object: this macro will allow wxWindows to create // the application object during program execution (it's better than using a // static object for many reasons) and also declares the accessor function // wxGetApp() which will return the reference of the right type (i.e. MyApp and // not wxApp) IMPLEMENT_APP(MyApp) // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // the application class // ---------------------------------------------------------------------------- // `Main program' equivalent: the program execution "starts" here bool MyApp::OnInit() { // Create the main application window MyFrame *frame = new MyFrame("Font wxWindows demo", wxPoint(50, 50), wxSize(450, 340)); // Show it and tell the application that it's our main window frame->Show(TRUE); SetTopWindow(frame); // success: wxApp::OnRun() will be called which will enter the main message // loop and the application will run. If we returned FALSE here, the // application would exit immediately. return TRUE; } // ---------------------------------------------------------------------------- // main frame // ---------------------------------------------------------------------------- // frame constructor MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame((wxFrame *)NULL, -1, title, pos, size), m_textctrl(NULL) { m_fontSize = 12; // create a menu bar wxMenu *menuFile = new wxMenu; menuFile->Append(Font_ViewMsg, "&View...\tCtrl-V", "View an email message file"); menuFile->AppendSeparator(); menuFile->Append(Font_About, "&About...\tCtrl-A", "Show about dialog"); menuFile->AppendSeparator(); menuFile->Append(Font_Quit, "E&xit\tAlt-X", "Quit this program"); wxMenu *menuFont = new wxMenu; menuFont->Append(Font_IncSize, "&Increase font size by 2 points\tCtrl-I"); menuFont->Append(Font_DecSize, "&Decrease font size by 2 points\tCtrl-D"); menuFont->AppendSeparator(); menuFont->Append(Font_Choose, "&Select font...\tCtrl-S", "Select a standard font"); menuFont->AppendSeparator(); menuFont->Append(Font_EnumFamilies, "Enumerate font &families\tCtrl-F"); menuFont->Append(Font_EnumFixedFamilies, "Enumerate fi&xed font families\tCtrl-X"); menuFont->Append(Font_EnumEncodings, "Enumerate &encodings\tCtrl-E"); menuFont->Append(Font_EnumFamiliesForEncoding, "Find font for en&coding...\tCtrl-C", "Find font families for given encoding"); menuFont->AppendSeparator(); menuFont->Append(Font_CheckNativeToFromString, "Check Native Font Info To/From String"); // now append the freshly created menu to the menu bar... wxMenuBar *menuBar = new wxMenuBar; menuBar->Append(menuFile, "&File"); menuBar->Append(menuFont, "F&ont"); // ... and attach this menu bar to the frame SetMenuBar(menuBar); m_textctrl = new wxTextCtrl(this, -1, "Paste text here to see how it looks\n" "like in the given font", wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE); m_canvas = new MyCanvas(this); // create a status bar just for fun (by default with 1 pane only) CreateStatusBar(); SetStatusText("Welcome to wxWindows font demo!"); } // -------------------------------------------------------- class MyEncodingEnumerator : public wxFontEnumerator { public: MyEncodingEnumerator() { m_n = 0; } const wxString& GetText() const { return m_text; } protected: virtual bool OnFontEncoding(const wxString& facename, const wxString& encoding) { wxString text; text.Printf("Encoding %d: %s (available in facename '%s')\n", ++m_n, encoding.c_str(), facename.c_str()); m_text += text; return TRUE; } private: size_t m_n; wxString m_text; }; void MyFrame::OnEnumerateEncodings(wxCommandEvent& WXUNUSED(event)) { MyEncodingEnumerator fontEnumerator; fontEnumerator.EnumerateEncodings(); wxLogMessage("Enumerating all available encodings:\n%s", fontEnumerator.GetText().c_str()); } // ------------------------------------------------------------- class MyFontEnumerator : public wxFontEnumerator { public: bool GotAny() const { return !m_facenames.IsEmpty(); } const wxArrayString& GetFacenames() const { return m_facenames; } protected: virtual bool OnFacename(const wxString& facename) { m_facenames.Add(facename); return TRUE; } private: wxArrayString m_facenames; } fontEnumerator; bool MyFrame::DoEnumerateFamilies(bool fixedWidthOnly, wxFontEncoding encoding, bool silent) { MyFontEnumerator fontEnumerator; fontEnumerator.EnumerateFacenames(encoding, fixedWidthOnly); if ( fontEnumerator.GotAny() ) { int nFacenames = fontEnumerator.GetFacenames().GetCount(); if ( !silent ) { wxLogStatus(this, "Found %d %sfonts", nFacenames, fixedWidthOnly ? "fixed width " : ""); } wxString facename; if ( silent ) { // choose the first facename = fontEnumerator.GetFacenames().Item(0); } else { // let the user choose wxString *facenames = new wxString[nFacenames]; int n; for ( n = 0; n < nFacenames; n++ ) facenames[n] = fontEnumerator.GetFacenames().Item(n); n = wxGetSingleChoiceIndex("Choose a facename", "Font demo", nFacenames, facenames, this); if ( n != -1 ) facename = facenames[n]; delete [] facenames; } if ( !facename.IsEmpty() ) { wxFont font(12, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL, FALSE, facename, encoding); DoChangeFont(font); } return TRUE; } else if ( !silent ) { wxLogWarning("No such fonts found."); } return FALSE; } void MyFrame::OnEnumerateFamiliesForEncoding(wxCommandEvent& WXUNUSED(event)) { static wxFontEncoding encodings[] = { wxFONTENCODING_ISO8859_1, wxFONTENCODING_ISO8859_2, wxFONTENCODING_ISO8859_5, wxFONTENCODING_ISO8859_7, wxFONTENCODING_ISO8859_15, wxFONTENCODING_KOI8, wxFONTENCODING_CP1250, wxFONTENCODING_CP1251, wxFONTENCODING_CP1252, }; static const wxString encodingNames[] = { "West European (Latin 1)", "Central European (Latin 2)", "Cyrillic (Latin 5)", "Greek (Latin 7)", "West European new (Latin 0)", "KOI8-R", "Windows Latin 2", "Windows Cyrillic", "Windows Latin 1", }; int n = wxGetSingleChoiceIndex("Choose an encoding", "Font demo", WXSIZEOF(encodingNames), encodingNames, this); if ( n != -1 ) { DoEnumerateFamilies(FALSE, encodings[n]); } } void MyFrame::OnCheckNativeToFromString(wxCommandEvent& WXUNUSED(event)) { wxString fontInfo = m_canvas->GetTextFont().GetNativeFontInfoDesc(); if ( fontInfo.IsEmpty() ) { wxLogError("Native font info string is empty!"); } else { wxFont *font = wxFont::New(fontInfo); if ( fontInfo != font->GetNativeFontInfoDesc() ) wxLogError("wxNativeFontInfo ToString()/FromString() broken!"); else wxLogError("wxNativeFontInfo works: %s", fontInfo.c_str()); delete font; } } void MyFrame::DoResizeFont(int diff) { wxFont fontOld = m_canvas->GetTextFont(); DoChangeFont( wxFont( fontOld.GetPointSize() + diff, fontOld.GetFamily(), fontOld.GetStyle(), fontOld.GetWeight(), fontOld.GetUnderlined(), fontOld.GetFaceName(), fontOld.GetEncoding() ) ); } void MyFrame::DoChangeFont(const wxFont& font, const wxColour& col) { Resize(GetSize(), font); m_canvas->SetTextFont(font); if ( col.Ok() ) m_canvas->SetColour(col); m_canvas->Refresh(); m_textctrl->SetFont(font); if ( col.Ok() ) m_textctrl->SetForegroundColour(col); } void MyFrame::OnSelectFont(wxCommandEvent& WXUNUSED(event)) { wxFontData data; data.SetInitialFont(m_canvas->GetTextFont()); data.SetColour(m_canvas->GetColour()); wxFontDialog dialog(this, &data); if ( dialog.ShowModal() == wxID_OK ) { wxFontData retData = dialog.GetFontData(); wxFont font = retData.GetChosenFont(); wxColour colour = retData.GetColour(); DoChangeFont(font, colour); } } void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { // TRUE is to force the frame to close Close(TRUE); } void MyFrame::OnViewMsg(wxCommandEvent& WXUNUSED(event)) { // first, choose the file static wxString s_dir, s_file; wxFileDialog dialog(this, "Open an email message file", s_dir, s_file); if ( dialog.ShowModal() != wxID_OK ) return; // save for the next time s_dir = dialog.GetDirectory(); s_file = dialog.GetFilename(); wxString filename = dialog.GetPath(); // load it and search for Content-Type header wxTextFile file(filename); if ( !file.Open() ) return; wxString charset; static const char *prefix = "Content-Type: text/plain; charset="; const size_t len = strlen(prefix); size_t n, count = file.GetLineCount(); for ( n = 0; n < count; n++ ) { wxString line = file[n]; if ( !line ) { // if it is an email message, headers are over, no need to parse // all the file break; } if ( line.Left(len) == prefix ) { // found! const char *pc = line.c_str() + len; if ( *pc == '"' ) pc++; while ( *pc && *pc != '"' ) { charset += *pc++; } break; } } if ( !charset ) { wxLogError("The file '%s' doesn't contain charset information.", filename.c_str()); return; } // ok, now get the corresponding encoding wxFontEncoding fontenc = wxTheFontMapper->CharsetToEncoding(charset); if ( fontenc == wxFONTENCODING_SYSTEM ) { wxLogError("Charset '%s' is unsupported.", charset.c_str()); return; } m_textctrl->LoadFile(filename); if (!wxTheFontMapper->IsEncodingAvailable(fontenc)) { // try to find some similar encoding: wxFontEncoding encAlt; if ( wxTheFontMapper->GetAltForEncoding(fontenc, &encAlt) ) { wxEncodingConverter conv; if (conv.Init(fontenc, encAlt)) { fontenc = encAlt; m_textctrl -> SetValue(conv.Convert(m_textctrl -> GetValue())); } else { wxLogWarning("Cannot convert from '%s' to '%s'.", wxFontMapper::GetEncodingDescription(fontenc).c_str(), wxFontMapper::GetEncodingDescription(encAlt).c_str()); } } else wxLogWarning("No fonts for encoding '%s' on this system.", wxFontMapper::GetEncodingDescription(fontenc).c_str()); } // and now create the correct font if ( !DoEnumerateFamilies(FALSE, fontenc, TRUE /* silent */) ) { wxFont font(12, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL, FALSE /* !underlined */, wxEmptyString /* facename */, fontenc); if ( font.Ok() ) { DoChangeFont(font); } else { wxLogWarning("No fonts for encoding '%s' on this system.", wxFontMapper::GetEncodingDescription(fontenc).c_str()); } } } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox("wxWindows font demo\n" "(c) 1999 Vadim Zeitlin", "About Font", wxOK | wxICON_INFORMATION, this); } void MyFrame::OnSize(wxSizeEvent& event) { wxSize size = event.GetSize(); Resize(size); event.Skip(); } void MyFrame::Resize(const wxSize& size, const wxFont& font) { if ( !m_textctrl ) return; wxCoord h; if ( font.Ok() ) { wxClientDC dc(this); dc.SetFont(font); h = 10*(dc.GetCharHeight() + 1); } else { h = m_textctrl->GetSize().y; } m_textctrl->SetSize(0, 0, size.x, h); m_canvas->SetSize(0, h, size.x, size.y - h); } // ---------------------------------------------------------------------------- // MyCanvas // ---------------------------------------------------------------------------- BEGIN_EVENT_TABLE(MyCanvas, wxWindow) EVT_PAINT(MyCanvas::OnPaint) END_EVENT_TABLE() MyCanvas::MyCanvas( wxWindow *parent ) : wxWindow( parent, -1 ), m_colour(*wxRED), m_font(*wxNORMAL_FONT) { } MyCanvas::~MyCanvas() { } void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) ) { wxPaintDC dc(this); PrepareDC(dc); // set background dc.SetBackground(wxBrush("white", wxSOLID)); dc.Clear(); // output the font name/info wxString fontInfo; fontInfo.Printf("Font size is %d points, family is %s, style %s, weight %s", m_font.GetPointSize(), m_font.GetFamilyString().c_str(), m_font.GetStyleString().c_str(), m_font.GetWeightString().c_str()); dc.DrawText(fontInfo, 5, 5); if ( m_font.Ok() ) { wxString fontDesc = m_font.GetNativeFontInfoDesc(); dc.SetFont(wxFont(fontDesc)); fontInfo.Printf("Native font info: %s", fontDesc.c_str()); dc.DrawText(fontInfo, 5, 5 + dc.GetCharHeight()); } // prepare to draw the font dc.SetFont(m_font); dc.SetTextForeground(m_colour); // the size of one cell (char + small margin) int w = dc.GetCharWidth() + 5, h = dc.GetCharHeight() + 4; // the origin for our table int x = 5, y = 2*h; // print all font symbols from 32 to 256 in 7 rows of 32 chars each for ( int i = 1; i < 8; i++ ) { for ( int j = 0; j < 32; j++ ) { dc.DrawText(char(32*i + j), x + w*j, y + h*i); } } // draw the lines between them dc.SetPen(wxPen(wxColour("blue"), 1, wxSOLID)); int l; // horizontal y += h; for ( l = 0; l < 8; l++ ) { int yl = y + h*l - 2; dc.DrawLine(x - 2, yl, x + 32*w - 2, yl); } // and vertical for ( l = 0; l < 33; l++ ) { int xl = x + w*l - 2; dc.DrawLine(xl, y, xl, y + 7*h - 2); } }