/////////////////////////////////////////////////////////////////////////////// // Name: wx/persist/toplevel.h // Purpose: persistence support for wxTLW // Author: Vadim Zeitlin // Created: 2009-01-19 // RCS-ID: $Id$ // Copyright: (c) 2009 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_PERSIST_TOPLEVEL_H_ #define _WX_PERSIST_TOPLEVEL_H_ #include "wx/persist/window.h" #include "wx/toplevel.h" #include "wx/display.h" // ---------------------------------------------------------------------------- // string constants used by wxPersistentTLW // ---------------------------------------------------------------------------- // we use just "Window" to keep configuration files and such short, there // should be no confusion with wxWindow itself as we don't have persistent // windows, just persistent controls which have their own specific kind strings #define wxPERSIST_TLW_KIND "Window" // names for various persistent options #define wxPERSIST_TLW_X "x" #define wxPERSIST_TLW_Y "y" #define wxPERSIST_TLW_W "w" #define wxPERSIST_TLW_H "h" #define wxPERSIST_TLW_MAXIMIZED "Maximized" #define wxPERSIST_TLW_ICONIZED "Iconized" // ---------------------------------------------------------------------------- // wxPersistentTLW: supports saving/restoring window position and size as well // as maximized/iconized/restore state // ---------------------------------------------------------------------------- class wxPersistentTLW : public wxPersistentWindow { public: wxPersistentTLW(wxTopLevelWindow *tlw) : wxPersistentWindow(tlw) { } virtual void Save() const { const wxTopLevelWindow * const tlw = Get(); const wxPoint pos = tlw->GetScreenPosition(); SaveValue(wxPERSIST_TLW_X, pos.x); SaveValue(wxPERSIST_TLW_Y, pos.y); // notice that we use GetSize() here and not GetClientSize() because // the latter doesn't return correct results for the minimized windows // (at least not under Windows) // // of course, it shouldn't matter anyhow usually, the client size // should be preserved as well unless the size of the decorations // changed between the runs const wxSize size = tlw->GetSize(); SaveValue(wxPERSIST_TLW_W, size.x); SaveValue(wxPERSIST_TLW_H, size.y); SaveValue(wxPERSIST_TLW_MAXIMIZED, tlw->IsMaximized()); SaveValue(wxPERSIST_TLW_ICONIZED, tlw->IsIconized()); } virtual bool Restore() { wxTopLevelWindow * const tlw = Get(); long x wxDUMMY_INITIALIZE(-1), y wxDUMMY_INITIALIZE(-1), w wxDUMMY_INITIALIZE(-1), h wxDUMMY_INITIALIZE(-1); const bool hasPos = RestoreValue(wxPERSIST_TLW_X, &x) && RestoreValue(wxPERSIST_TLW_Y, &y); const bool hasSize = RestoreValue(wxPERSIST_TLW_W, &w) && RestoreValue(wxPERSIST_TLW_H, &h); if ( hasPos ) { // to avoid making the window completely invisible if it had been // shown on a monitor which was disconnected since the last run // (this is pretty common for notebook with external displays) // // NB: we should allow window position to be (slightly) off screen, // it's not uncommon to position the window so that its upper // left corner has slightly negative coordinate if ( wxDisplay::GetFromPoint(wxPoint(x, y)) != wxNOT_FOUND || (hasSize && wxDisplay::GetFromPoint( wxPoint(x + w, y + h)) != wxNOT_FOUND) ) { tlw->Move(x, y, wxSIZE_ALLOW_MINUS_ONE); } //else: should we try to adjust position/size somehow? } if ( hasSize ) tlw->SetSize(w, h); // note that the window can be both maximized and iconized bool maximized; if ( RestoreValue(wxPERSIST_TLW_MAXIMIZED, &maximized) && maximized ) tlw->Maximize(); bool iconized; if ( RestoreValue(wxPERSIST_TLW_ICONIZED, &iconized) && iconized ) tlw->Iconize(); // the most important property of the window that we restore is its // size, so disregard the value of hasPos here return hasSize; } virtual wxString GetKind() const { return wxPERSIST_TLW_KIND; } }; inline wxPersistentObject *wxCreatePersistentObject(wxTopLevelWindow *tlw) { return new wxPersistentTLW(tlw); } #endif // _WX_PERSIST_TOPLEVEL_H_