///////////////////////////////////////////////////////////////////////////// // Name: samples/console/console.cpp // Purpose: a sample console (as opposed to GUI) progam using wxWindows // Author: Vadim Zeitlin // Modified by: // Created: 04.10.99 // RCS-ID: $Id$ // Copyright: (c) 1999 Vadim Zeitlin // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include #include #include #include // ---------------------------------------------------------------------------- // conditional compilation // ---------------------------------------------------------------------------- // what to test? #define TEST_ARRAYS #undef TEST_THREADS // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // threads // ---------------------------------------------------------------------------- #ifdef TEST_THREADS #include static size_t gs_counter = (size_t)-1; static wxCriticalSection gs_critsect; class MyThread : public wxThread { public: MyThread(char ch); // thread execution starts here virtual void *Entry(); // and stops here virtual void OnExit(); public: char m_ch; }; MyThread::MyThread(char ch) { m_ch = ch; Create(); } void *MyThread::Entry() { { wxCriticalSectionLocker lock(gs_critsect); if ( gs_counter == (size_t)-1 ) gs_counter = 1; else gs_counter++; } for ( size_t n = 0; n < 10; n++ ) { if ( TestDestroy() ) break; putchar(m_ch); fflush(stdout); wxThread::Sleep(100); } return NULL; } void MyThread::OnExit() { wxCriticalSectionLocker lock(gs_critsect); gs_counter--; } #endif // TEST_THREADS // ---------------------------------------------------------------------------- // arrays // ---------------------------------------------------------------------------- #ifdef TEST_ARRAYS void PrintArray(const char* name, const wxArrayString& array) { printf("Dump of the array '%s'\n", name); size_t nCount = array.GetCount(); for ( size_t n = 0; n < nCount; n++ ) { printf("\t%s[%u] = '%s'\n", name, n, array[n].c_str()); } } #endif // TEST_ARRAYS // ---------------------------------------------------------------------------- // entry point // ---------------------------------------------------------------------------- int main(int argc, char **argv) { if ( !wxInitialize() ) { fprintf(stderr, "Failed to initialize the wxWindows library, aborting."); } #ifdef TEST_ARRAYS wxArrayString a1; a1.Add("tiger"); a1.Add("cat"); a1.Add("lion"); a1.Add("dog"); a1.Add("human"); a1.Add("ape"); puts("*** Initially:"); PrintArray("a1", a1); wxArrayString a2(a1); PrintArray("a2", a2); wxSortedArrayString a3(a1); PrintArray("a3", a3); puts("*** After deleting a string from a1"); a1.Remove(2); PrintArray("a1", a1); PrintArray("a2", a2); PrintArray("a3", a3); puts("*** After reassigning a1 to a2 and a3"); a3 = a2 = a1; PrintArray("a2", a2); PrintArray("a3", a3); #endif // TEST_ARRAYS #ifdef TEST_THREADS static const size_t nThreads = 3; MyThread *threads[nThreads]; size_t n; for ( n = 0; n < nThreads; n++ ) { threads[n] = new MyThread('+' + n); threads[n]->Run(); } // wait until all threads terminate for ( ;; ) { wxCriticalSectionLocker lock(gs_critsect); if ( !gs_counter ) break; } puts("\nThat's all, folks!"); for ( n = 0; n < nThreads; n++ ) { threads[n]->Delete(); } #endif // TEST_THREADS wxUninitialize(); return 0; }