///////////////////////////////////////////////////////////////////////////// // Name: iconbndl.h // Purpose: interface of wxIconBundle // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxIconBundle This class contains multiple copies of an icon in different sizes. It is typically used in wxDialog::SetIcons and wxTopLevelWindow::SetIcons. @library{wxcore} @category{gdi} @stdobjects ::wxNullIconBundle */ class wxIconBundle : public wxGDIObject { public: /** Default ctor. */ wxIconBundle(); /** Initializes the bundle with the icon(s) found in the file. */ wxIconBundle(const wxString& file, wxBitmapType type); /** Initializes the bundle with a single icon. */ wxIconBundle(const wxIcon& icon); /** Copy constructor. */ wxIconBundle(const wxIconBundle& ic); /** Destructor. */ virtual ~wxIconBundle(); /** Adds all the icons contained in the file to the bundle; if the collection already contains icons with the same width and height, they are replaced by the new ones. */ void AddIcon(const wxString& file, wxBitmapType type); /** Adds the icon to the collection; if the collection already contains an icon with the same width and height, it is replaced by the new one. */ void AddIcon(const wxIcon& icon); /** Returns the icon with the given size; if no such icon exists, returns the icon with size @c wxSYS_ICON_X and @c wxSYS_ICON_Y; if no such icon exists, returns the first icon in the bundle. If size = wxDefaultSize, returns the icon with size @c wxSYS_ICON_X and @c wxSYS_ICON_Y. */ wxIcon GetIcon(const wxSize& size) const; /** Same as @code GetIcon( wxSize( size, size ) ) @endcode. */ wxIcon GetIcon(wxCoord size = wxDefaultCoord) const; /** Returns the icon with exactly the given size or ::wxNullIcon if this size is not available. */ wxIcon GetIconOfExactSize(const wxSize& size) const; /** Returns @true if the bundle doesn't contain any icons, @false otherwise (in which case a call to GetIcon() with default parameter should return a valid icon). */ bool IsEmpty() const; /** Assignment operator, using @ref overview_refcount "reference counting". */ wxIconBundle& operator=(const wxIconBundle& ic); /** Equality operator. This returns @true if two icon bundles are equal. */ bool operator ==(const wxIconBundle& ic); /** Inequality operator. This returns true if two icon bundles are not equal. */ bool operator !=(const wxIconBundle& ic); }; /** An empty wxIconBundle. */ wxIconBundle wxNullIconBundle;