///////////////////////////////////////////////////////////////////////////// // Name: mdi.cpp // Purpose: MDI sample // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #include "wx/mdi.h" #endif #ifdef __WINDOWS__ #include #endif #include "mdi.h" MyFrame *frame = NULL; wxList my_children; IMPLEMENT_APP(MyApp) // For drawing lines in a canvas long xpos = -1; long ypos = -1; int winNumber = 1; // Initialise this in OnInit, not statically bool MyApp::OnInit(void) { // Create the main frame window frame = new MyFrame(NULL, -1, "MDI Demo", wxPoint(0, 0), wxSize(500, 400), wxDEFAULT_FRAME | wxHSCROLL | wxVSCROLL); // Give it an icon (this is ignored in MDI mode: uses resources) #ifdef __WINDOWS__ frame->SetIcon(wxIcon("mdi_icn")); #endif #ifdef __X__ frame->SetIcon(wxIcon("aiai.xbm")); #endif // Make a menubar wxMenu *file_menu = new wxMenu; file_menu->Append(MDI_NEW_WINDOW, "&New window"); file_menu->Append(MDI_QUIT, "&Exit"); wxMenu *help_menu = new wxMenu; help_menu->Append(MDI_ABOUT, "&About"); wxMenuBar *menu_bar = new wxMenuBar; menu_bar->Append(file_menu, "&File"); menu_bar->Append(help_menu, "&Help"); // Associate the menu bar with the frame frame->SetMenuBar(menu_bar); frame->CreateStatusBar(); frame->Show(TRUE); SetTopWindow(frame); return TRUE; } BEGIN_EVENT_TABLE(MyFrame, wxMDIParentFrame) EVT_MENU(MDI_QUIT, MyFrame::OnQuit) EVT_MENU(MDI_ABOUT, MyFrame::OnAbout) EVT_MENU(MDI_NEW_WINDOW, MyFrame::OnNewWindow) EVT_SIZE(MyFrame::OnSize) END_EVENT_TABLE() // Define my frame constructor MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, const long style): wxMDIParentFrame(parent, id, title, pos, size, style) { textWindow = new wxTextCtrl(this, -1, "", wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxSUNKEN_BORDER); textWindow->SetValue("A help window"); #ifdef __WINDOWS__ toolBar = new TestRibbon(this, 0, 0, 100, 30, wxNO_BORDER, wxVERTICAL, 1); SetToolBar(toolBar); #endif } void MyFrame::OnQuit(wxCommandEvent& event) { Close(TRUE); } void MyFrame::OnAbout(wxCommandEvent& event) { (void)wxMessageBox("wxWindows 2.0 MDI Demo\nAuthor: Julian Smart (c) 1997\nUsage: mdi.exe", "About MDI Demo"); } void MyFrame::OnNewWindow(wxCommandEvent& event) { // Make another frame, containing a canvas MyChild *subframe = new MyChild(frame, "Canvas Frame", wxPoint(10, 10), wxSize(300, 300), wxDEFAULT_FRAME); char titleBuf[100]; sprintf(titleBuf, "Canvas Frame %d", winNumber); subframe->SetTitle(titleBuf); winNumber ++; // Give it an icon (this is ignored in MDI mode: uses resources) #ifdef __WINDOWS__ subframe->SetIcon(wxIcon("chrt_icn")); #endif #ifdef __X__ subframe->SetIcon(wxIcon("aiai.xbm")); #endif // Give it a status line subframe->CreateStatusBar(); // Make a menubar wxMenu *file_menu = new wxMenu; file_menu->Append(MDI_NEW_WINDOW, "&New window"); file_menu->Append(MDI_CHILD_QUIT, "&Close child"); file_menu->Append(MDI_QUIT, "&Exit"); wxMenu *option_menu = new wxMenu; // Dummy option option_menu->Append(MDI_REFRESH, "&Refresh picture"); wxMenu *help_menu = new wxMenu; help_menu->Append(MDI_ABOUT, "&About"); wxMenuBar *menu_bar = new wxMenuBar; menu_bar->Append(file_menu, "&File"); menu_bar->Append(option_menu, "&Options"); menu_bar->Append(help_menu, "&Help"); // Associate the menu bar with the frame subframe->SetMenuBar(menu_bar); int width, height; subframe->GetClientSize(&width, &height); MyCanvas *canvas = new MyCanvas(subframe, wxPoint(0, 0), wxSize(width, height)); canvas->SetCursor(wxCursor(wxCURSOR_PENCIL)); subframe->canvas = canvas; // Give it scrollbars canvas->SetScrollbars(20, 20, 50, 50); subframe->Show(TRUE); } BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow) EVT_MOUSE_EVENTS(MyCanvas::OnEvent) END_EVENT_TABLE() // Define a constructor for my canvas MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size): wxScrolledWindow(parent, -1, pos, size, wxSUNKEN_BORDER) { } // Define the repainting behaviour void MyCanvas::OnDraw(wxDC& dc) { dc.SetFont(*wxSWISS_FONT); dc.SetPen(*wxGREEN_PEN); dc.DrawLine(0, 0, 200, 200); dc.DrawLine(200, 0, 0, 200); dc.SetBrush(*wxCYAN_BRUSH); dc.SetPen(*wxRED_PEN); dc.DrawRectangle(100, 100, 100, 50); dc.DrawRoundedRectangle(150, 150, 100, 50, 20); dc.DrawEllipse(250, 250, 100, 50); dc.DrawSpline(50, 200, 50, 100, 200, 10); dc.DrawLine(50, 230, 200, 230); dc.DrawText("This is a test string", 50, 230); } // This implements a tiny doodling program! Drag the mouse using // the left button. void MyCanvas::OnEvent(wxMouseEvent& event) { wxClientDC dc(this); PrepareDC(dc); wxPoint pt(event.GetLogicalPosition(dc)); if (xpos > -1 && ypos > -1 && event.Dragging()) { dc.SetPen(*wxBLACK_PEN); dc.DrawLine(xpos, ypos, pt.x, pt.y); } xpos = pt.x; ypos = pt.y; } // Define the behaviour for the frame closing // - must delete all frames except for the main one. bool MyFrame::OnClose(void) { // Must delete children wxNode *node = my_children.First(); while (node) { MyChild *child = (MyChild *)node->Data(); wxNode *next = node->Next(); child->OnClose(); delete child; node = next; } return TRUE; } void MyFrame::OnSize(wxSizeEvent& event) { int w, h; GetClientSize(&w, &h); int tw = 0; int th = 0; #ifdef __WINDOWS__ wxWindow* tbar = GetToolBar(); if (tbar) { tbar->GetSize(&tw, &th); tbar->SetSize(w, th); } #endif textWindow->SetSize(0, th, 200, h-th); GetClientWindow()->SetSize(200, th, w - 200, h-th); } // Note that MDI_NEW_WINDOW and MDI_ABOUT commands get passed // to the parent window for processing, so no need to // duplicate event handlers here. BEGIN_EVENT_TABLE(MyChild, wxMDIChildFrame) EVT_MENU(MDI_CHILD_QUIT, MyChild::OnQuit) END_EVENT_TABLE() MyChild::MyChild(wxMDIParentFrame *parent, const wxString& title, const wxPoint& pos, const wxSize& size, const long style): wxMDIChildFrame(parent, -1, title, pos, size, style) { canvas = NULL; my_children.Append(this); } MyChild::~MyChild(void) { my_children.DeleteObject(this); } void MyChild::OnQuit(wxCommandEvent& event) { Close(TRUE); } void MyChild::OnActivate(wxActivateEvent& event) { if (event.GetActive() && canvas) canvas->SetFocus(); } bool MyChild::OnClose(void) { return TRUE; } #ifdef __WINDOWS__ BEGIN_EVENT_TABLE(TestRibbon, wxToolBar95) EVT_PAINT(TestRibbon::OnPaint) END_EVENT_TABLE() TestRibbon::TestRibbon(wxFrame *frame, int x, int y, int w, int h, long style, int direction, int RowsOrColumns): wxToolBar95(frame, -1, wxPoint(x, y), wxSize(w, h), style, direction, RowsOrColumns) { wxBitmap* bitmaps[8]; bitmaps[0] = new wxBitmap("icon1", wxBITMAP_TYPE_RESOURCE); bitmaps[1] = new wxBitmap("icon2", wxBITMAP_TYPE_RESOURCE); bitmaps[2] = new wxBitmap("icon3", wxBITMAP_TYPE_RESOURCE); bitmaps[3] = new wxBitmap("icon4", wxBITMAP_TYPE_RESOURCE); bitmaps[4] = new wxBitmap("icon5", wxBITMAP_TYPE_RESOURCE); bitmaps[5] = new wxBitmap("icon6", wxBITMAP_TYPE_RESOURCE); bitmaps[6] = new wxBitmap("icon7", wxBITMAP_TYPE_RESOURCE); bitmaps[7] = new wxBitmap("icon8", wxBITMAP_TYPE_RESOURCE); #ifdef __WINDOWS__ int width = 24; #else int width = 16; #endif int offX = 5; int currentX = 5; AddTool(0, bitmaps[0], wxNullBitmap, FALSE, (float)currentX, -1, NULL, "New file"); currentX += width + 5; AddTool(1, bitmaps[1], wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Open file"); currentX += width + 5; AddTool(2, bitmaps[2], wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Save file"); currentX += width + 5; AddSeparator(); AddTool(3, bitmaps[3], wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Copy"); currentX += width + 5; AddTool(4, bitmaps[4], wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Cut"); currentX += width + 5; AddTool(5, bitmaps[5], wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Paste"); currentX += width + 5; AddSeparator(); AddTool(6, bitmaps[6], wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Print"); currentX += width + 5; AddSeparator(); AddTool(7, bitmaps[7], wxNullBitmap, TRUE, currentX, -1, NULL, "Help"); CreateTools(); int i; for (i = 0; i < 8; i++) delete bitmaps[i]; } bool TestRibbon::OnLeftClick(int toolIndex, bool toggled) { char buf[200]; sprintf(buf, "Clicked on tool %d", toolIndex); frame->SetStatusText(buf); return TRUE; } void TestRibbon::OnMouseEnter(int toolIndex) { char buf[200]; if (toolIndex > -1) { sprintf(buf, "This is tool number %d", toolIndex); frame->SetStatusText(buf); } else frame->SetStatusText(""); } void TestRibbon::OnPaint(wxPaintEvent& event) { wxToolBar95::OnPaint(event); wxPaintDC dc(this); int w, h; GetSize(&w, &h); dc.SetPen(wxBLACK_PEN); dc.SetBrush(wxTRANSPARENT_BRUSH); dc.DrawLine(0, h-1, w, h-1); } #endif