\section{Drag-and-drop and clipboard overview}\label{wxdndoverview} Classes: \helpref{wxDataObject}{wxdataobject}, \helpref{wxTextDataObject}{wxtextdataobject}, \helpref{wxDropSource}{wxdropsource}, \helpref{wxDropTarget}{wxdroptarget}, \helpref{wxTextDropTarget}{wxtextdroptarget}, \helpref{wxFileDropTarget}{wxfiledroptarget} Samples: see the dnd sample. Headers: , or (note that wxUSE\_DRAG\_AND\_DROP must be defined in setup.h) This overview describes wxWindows support for drag and drop and clipboard operations. Both of these topics are discussed here because, in fact, they're quite related. Drag and drop and clipboard are just two ways of passing the data around and so the code required to implement both types of the operations is almost the same. Both operations involve passing some data from one program to another, although the data can be received in the same program as the source. In the case of clipboard transfer, the data is first placed on the clipboard and then pasted into the destination program, while for a drag-and-drop operation the data object is not stored anywhere but is created when the user starts dragging and is destroyed as soon as he ends it, whether the operation was ended successfully or cancelled. To be a {\it drag source}, i.e. to provide the data which may be dragged by user elsewhere, you should implement the following steps: \begin{itemize}\itemsep=0pt \item {\bf Preparation:} First of all, the data object must be created and initialized with the data you wish to drag. For example: \begin{verbatim} wxTextDataObject data("This string will be dragged."); \end{verbatim} Of course, the data object may contain arbitrary data of any type, but for this you should derive your own class from \helpref{wxDataObject}{wxdataobject} overriding all of its pure virtual functions. \item{\bf Drag start:} To start dragging process (typically in response to a mouse click) you must call \helpref{DoDragDrop}{wxdropsourcedodragdrop} function of wxDropSource object which should be constructed like this: \begin{verbatim} wxDropSource dragSource(data, this); // or also: wxDropSource dragSource(this); dragSource.SetData(data); \end{verbatim} \item {\bf Dragging:} The call to DoDragDrop() blocks until the user release the mouse button (unless you override \helpref{GiveFeedback}{wxdropsourcegivefeedback} function to do something special). When the mouse moves in a window of a program which understands the same drag-and-drop protocol (any program under Windows or any program supporting XDnD protocol under X Windows), the corresponding \helpref{wxDropTarget}{wxdroptarget} methods are called - see below. \item {\bf Processing the result:} DoDragDrop() returns an {\it effect code} which is one of the values of \helpref{wxDragResult}{wxdropsource} enum. Codes of wxDragError, wxDragNone and wxDragCancel have the obvious meaning and mean that there is nothing to do on the sending end (except of possibly logging the error in the first case). wxDragCopy means that the data has been successfully copied and doesn't require any specific actions neither. But wxDragMove is special because it means that the data must be deleted from where it was copied. If it doesn't make sense (dragging selected text from a read-only file) you should pass FALSE as parameter to DoDragDrop() in the previous step. \end{itemize} To be a {\it drop target}, i.e. to receive the data dropped by user you should follow the instructions below: \begin{itemize}\itemsep=0pt \item {\bf Initialization:} For a window to be drop target, it needs to have an associated \helpref{wxDropTarget}{wxdroptarget} object. Normally, you will call \helpref{wxWindow::SetDropTarget}{wxwindowsetdroptarget} during window creation associating you drop target with it. You must derive a class from wxDropTarget and override its pure virtual methods. Alternatively, you may derive from \helpref{wxTextDropTarget}{wxtextdroptarget} or \helpref{wxFileDropTarget}{wxfiledroptarget} and override their OnDropText() or OnDropFiles() method. \item {\bf Drop:} When the user releases the mouse over a window, wxWindows queries the associated wxDropTarget object if it accepts the data. For this, \helpref{GetFormatCount}{wxdroptargetgetformatcount} and \helpref{GetFormat}{wxdroptargetgetformat} are used and if the format is supported (i.e. is one of returned by GetFormat()), then \helpref{OnDrop}{wxdroptargetondrop} is called. Otherwise, wxDragNone is returned by DoDragDrop() and nothing happens. \item {\bf The end:} After processing the data, DoDragDrop() returns either wxDragCopy or wxDragMove depending on the state of the keys (, and ) at the moment of drop. There is currently no way for the drop target to change this return code. \end{itemize}