/////////////////////////////////////////////////////////////////////////////// // Name: wx/nativewin.h // Purpose: classes allowing to wrap a native window handle // Author: Vadim Zeitlin // Created: 2008-03-05 // RCS-ID: $Id$ // Copyright: (c) 2008 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_NATIVEWIN_H_ #define _WX_NATIVEWIN_H_ #include "wx/toplevel.h" // this symbol can be tested in the user code to see if the current wx port has // support for creating wxNativeContainerWindow from native windows // // be optimistic by default, we undefine it below if we don't have it finally #define wxHAS_NATIVE_CONTAINER_WINDOW // we define the following typedefs for each of the platform supporting native // windows wrapping: // // - wxNativeContainerWindowHandle is the toolkit-level handle of the native // window, i.e. HWND/GdkWindow*/NSWindow // // - wxNativeContainerWindowId is the lowest level identifier of the native // window, i.e. HWND/GdkNativeWindow/NSWindow (so it's the same as above for // all platforms except GTK where we also can work with Window/XID) // // later we'll also have // // - wxNativeWindowHandle for child windows (which will be wrapped by // wxNativeWindow class), it is HWND/GtkWidget*/ControlRef #if defined(__WXMSW__) #include "wx/msw/wrapwin.h" typedef HWND wxNativeContainerWindowId; typedef HWND wxNativeContainerWindowHandle; #elif defined(__WXGTK__) #include typedef GdkNativeWindow wxNativeContainerWindowId; typedef GdkWindow *wxNativeContainerWindowHandle; #else // no support for using native windows under this platform yet #undef wxHAS_NATIVE_CONTAINER_WINDOW #endif #ifdef wxHAS_NATIVE_CONTAINER_WINDOW // ---------------------------------------------------------------------------- // wxNativeContainerWindow: can be used for creating other wxWindows inside it // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxNativeContainerWindow : public wxTopLevelWindow { public: // default ctor, call Create() later wxNativeContainerWindow() { } // create a window from an existing native window handle // // use GetHandle() to check if the creation was successful, it will return // 0 if the handle was invalid wxNativeContainerWindow(wxNativeContainerWindowHandle handle) { Create(handle); } // same as ctor above but with a return code bool Create(wxNativeContainerWindowHandle handle); #if defined(__WXGTK__) // this is a convenient ctor for wxGTK applications which can also create // the objects of this class from the really native window handles and not // only the GdkWindow objects // // wxNativeContainerWindowId is Window (i.e. an XID, i.e. an int) under X11 // (when GDK_WINDOWING_X11 is defined) or HWND under Win32 wxNativeContainerWindow(wxNativeContainerWindowId winid) { Create(winid); } bool Create(wxNativeContainerWindowId winid); #endif // wxGTK // unlike for the normal windows, dtor will not destroy the native window // as it normally doesn't belong to us virtual ~wxNativeContainerWindow(); // provide (trivial) implementation of the base class pure virtuals virtual void SetTitle(const wxString& WXUNUSED(title)) { wxFAIL_MSG( "not implemented for native windows" ); } virtual wxString GetTitle() const { wxFAIL_MSG( "not implemented for native windows" ); return wxString(); } virtual void Maximize(bool WXUNUSED(maximize) = true) { wxFAIL_MSG( "not implemented for native windows" ); } virtual bool IsMaximized() const { wxFAIL_MSG( "not implemented for native windows" ); return false; } virtual void Iconize(bool WXUNUSED(iconize) = true) { wxFAIL_MSG( "not implemented for native windows" ); } virtual bool IsIconized() const { // this is called by wxGTK implementation so don't assert return false; } virtual void Restore() { wxFAIL_MSG( "not implemented for native windows" ); } virtual bool ShowFullScreen(bool WXUNUSED(show), long WXUNUSED(style) = wxFULLSCREEN_ALL) { wxFAIL_MSG( "not implemented for native windows" ); return false; } virtual bool IsFullScreen() const { wxFAIL_MSG( "not implemented for native windows" ); return false; } // this is an implementation detail: called when the native window is // destroyed by an outside agency; deletes the C++ object too but can in // principle be overridden to something else (knowing that the window // handle of this object and all of its children is invalid any more) virtual void OnNativeDestroyed(); protected: #ifdef __WXMSW__ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); #endif // __WXMSW__ private: DECLARE_NO_COPY_CLASS(wxNativeContainerWindow) }; #endif // wxHAS_NATIVE_CONTAINER_WINDOW #endif // _WX_NATIVEWIN_H_