wxWidgets/build/osx
Vadim Zeitlin d1aa3d5663 Update the version to 3.1.5
This was done by running misc/scripts/inc_release, bakefile_gen and
autoconf.
2020-07-23 16:25:39 +02:00
..
wxcocoa_in.xcodeproj naming closer to Makefile 2014-08-11 15:52:00 +00:00
wxcocoa.xcodeproj adding arm optimization file 2020-07-01 23:03:09 +02:00
wxiphone_in.xcodeproj preparing for multi-lib builds 2014-08-10 17:15:09 +00:00
wxiphone.xcodeproj Implement minimal wxMenu support for iOS 2020-07-14 18:16:59 +02:00
fix_xcode_ids.py Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
makeprojects.applescript Remove wxOSX/Carbon support. 2016-02-01 13:48:48 +01:00
readme.txt Remove wxOSX/Carbon support. 2016-02-01 13:48:48 +01:00
wx.xcconfig turning of undefined macros warning, force to using gnu++11 and libc++ as we do in command line builds 2018-08-08 08:04:02 +02:00
wxcocoa_ml3rd.xcconfig naming closer to Makefile 2014-08-11 15:51:14 +00:00
wxcocoa_ml.xcconfig new separate config file for base 2014-08-11 15:50:11 +00:00
wxcocoa_mlbase.xcconfig naming closer to Makefile 2014-08-11 15:51:14 +00:00
wxcocoa_mlgui.xcconfig naming closer to Makefile 2014-08-11 15:51:14 +00:00
wxcocoa.xcconfig properly support weak_linking AVKit when compiling under 10.9 + SDK, even when deployment can be lower, removing QTKit 2017-06-08 10:37:58 +02:00
wxdebug.xcconfig Use the same wxDEBUG_LEVEL settings for Xcode projects as elsewhere. 2013-04-03 18:13:30 +00:00
wxiphone.xcconfig new settings for iphone 2011-06-22 17:10:08 +00:00
wxrelease.xcconfig Use the same wxDEBUG_LEVEL settings for Xcode projects as elsewhere. 2013-04-03 18:13:30 +00:00
wxvers.xcconfig Update the version to 3.1.5 2020-07-23 16:25:39 +02:00

Updating Library Version Info
-----------------------------

for a new release the wxvers.xcconfig has to be updated accordingly

Building Projects
-----------------

makeprojects is an AppleScript that uses the XML Tools from 
http://www.latenightsw.com/freeware/xml-tools/

the reason for this script is to support a single place of definition for the files needed
for a certain platform by building Xcode projects from the bakefiles files.bkl file list.

it creates new projects from the ..._in.xcodeproj templates in this folder and then
reads in the files lists from the files.bkl in the build/bakefiles directory, evaluates the
conditions in these definitions and then adds the correct files to the newly created Xcode
projects

if you only need a specific target and not all of them (cocoa, iphone) then you can 
comment the unneeded makeProject calls.

Prerequisites
-------------

you need the xml scripting additions from latenightsw, 

http://www.latenightsw.com/freeware/xml-tools/

Stefan Csomor