01111366c9
Added platform independent wxImage class Changed wxBitmap and wxImageList accordingly Correctted header text git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@905 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
72 lines
2.3 KiB
C++
72 lines
2.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: bmpbutton.h
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// Purpose:
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// Author: Robert Roebling
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// Id: $id$
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __BMPBUTTONH__
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#define __BMPBUTTONH__
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/list.h"
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#include "wx/control.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class wxBitmapButton;
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//-----------------------------------------------------------------------------
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// global data
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//-----------------------------------------------------------------------------
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extern const char *wxButtonNameStr;
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//-----------------------------------------------------------------------------
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// wxBitmapButton
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//-----------------------------------------------------------------------------
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class wxBitmapButton: public wxControl
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{
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DECLARE_DYNAMIC_CLASS(wxBitmapButton)
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public:
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wxBitmapButton(void);
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inline wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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Create(parent, id, bitmap, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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void SetDefault(void);
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void SetLabel( const wxString &label );
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wxString GetLabel(void) const;
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virtual void SetLabel(const wxBitmap& bitmap) { SetBitmapLabel(bitmap); }
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virtual void SetBitmapLabel( const wxBitmap& bitmap );
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wxBitmap& GetBitmapLabel(void) const { return (wxBitmap&) m_bitmap; }
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public:
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wxBitmap m_bitmap;
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};
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#endif // __BMPBUTTONH__
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