wxWidgets/include/wx/evtloop.h
Julian Smart 655719367a Use old licence name
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27408 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2004-05-23 20:53:33 +00:00

103 lines
2.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/evtloop.h
// Purpose: declares wxEventLoop class
// Author: Vadim Zeitlin
// Modified by:
// Created: 01.06.01
// RCS-ID: $Id$
// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_EVTLOOP_H_
#define _WX_EVTLOOP_H_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "evtloop.h"
#endif
#include "wx/utils.h"
class WXDLLEXPORT wxEventLoopImpl;
// ----------------------------------------------------------------------------
// wxEventLoop: a GUI event loop
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxEventLoop
{
public:
// ctor
wxEventLoop() { m_impl = NULL; }
// dtor
virtual ~wxEventLoop();
// start the event loop, return the exit code when it is finished
virtual int Run();
// exit from the loop with the given exit code
virtual void Exit(int rc = 0);
// return TRUE if any events are available
virtual bool Pending() const;
// dispatch a single event, return FALSE if we should exit from the loop
virtual bool Dispatch();
// is the event loop running now?
virtual bool IsRunning() const;
// return currently active (running) event loop, may be NULL
static wxEventLoop *GetActive() { return ms_activeLoop; }
// set currently active (running) event loop
static void SetActive(wxEventLoop* loop) { ms_activeLoop = loop; }
protected:
// this function should be called before the event loop terminates, whether
// this happens normally (because of Exit() call) or abnormally (because of
// an exception thrown from inside the loop)
virtual void OnExit() { }
// the pointer to currently active loop
static wxEventLoop *ms_activeLoop;
// the pointer to the port specific implementation class
wxEventLoopImpl *m_impl;
DECLARE_NO_COPY_CLASS(wxEventLoop)
};
// ----------------------------------------------------------------------------
// wxModalEventLoop
// ----------------------------------------------------------------------------
// this is a naive generic implementation which uses wxWindowDisabler to
// implement modality, we will surely need platform-specific implementations
// too, this generic implementation is here only temporarily to see how it
// works
class WXDLLEXPORT wxModalEventLoop : public wxEventLoop
{
public:
wxModalEventLoop(wxWindow *winModal)
{
m_windowDisabler = new wxWindowDisabler(winModal);
}
protected:
virtual void OnExit()
{
delete m_windowDisabler;
m_windowDisabler = NULL;
wxEventLoop::OnExit();
}
private:
wxWindowDisabler *m_windowDisabler;
};
#endif // _WX_EVTLOOP_H_