wxWidgets/include/wx/fswatcher.h
Roberto Perpuly aa5dbad410 Use FSEvents in wxFileSystemWatcher on OS X
The FSEvents API allows for creating watches in entire trees of
directories in an efficient manner.

Closes #16969.
2015-06-06 02:37:35 +04:00

416 lines
12 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/fswatcher.h
// Purpose: wxFileSystemWatcherBase
// Author: Bartosz Bekier
// Created: 2009-05-23
// Copyright: (c) 2009 Bartosz Bekier <bartosz.bekier@gmail.com>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FSWATCHER_BASE_H_
#define _WX_FSWATCHER_BASE_H_
#include "wx/defs.h"
#if wxUSE_FSWATCHER
#include "wx/log.h"
#include "wx/event.h"
#include "wx/evtloop.h"
#include "wx/filename.h"
#include "wx/dir.h"
#include "wx/hashmap.h"
#define wxTRACE_FSWATCHER "fswatcher"
// ----------------------------------------------------------------------------
// wxFileSystemWatcherEventType & wxFileSystemWatcherEvent
// ----------------------------------------------------------------------------
/**
* Possible types of file system events.
* This is a subset that will work fine an all platforms (actually, we will
* see how it works on Mac).
*
* We got 2 types of error events:
* - warning: these are not fatal and further events can still be generated
* - error: indicates fatal error and causes that no more events will happen
*/
enum
{
wxFSW_EVENT_CREATE = 0x01,
wxFSW_EVENT_DELETE = 0x02,
wxFSW_EVENT_RENAME = 0x04,
wxFSW_EVENT_MODIFY = 0x08,
wxFSW_EVENT_ACCESS = 0x10,
wxFSW_EVENT_ATTRIB = 0x20, // Currently this is wxGTK-only
// error events
wxFSW_EVENT_WARNING = 0x40,
wxFSW_EVENT_ERROR = 0x80,
wxFSW_EVENT_ALL = wxFSW_EVENT_CREATE | wxFSW_EVENT_DELETE |
wxFSW_EVENT_RENAME | wxFSW_EVENT_MODIFY |
wxFSW_EVENT_ACCESS | wxFSW_EVENT_ATTRIB |
wxFSW_EVENT_WARNING | wxFSW_EVENT_ERROR
#if defined(wxHAS_INOTIFY) || defined(wxHAVE_FSEVENTS_FILE_NOTIFICATIONS)
,wxFSW_EVENT_UNMOUNT = 0x2000
#endif
};
// Type of the path watched, used only internally for now.
enum wxFSWPathType
{
wxFSWPath_None, // Invalid value for an initialized watch.
wxFSWPath_File, // Plain file.
wxFSWPath_Dir, // Watch a directory and the files in it.
wxFSWPath_Tree // Watch a directory and all its children recursively.
};
// Type of the warning for the events notifying about them.
enum wxFSWWarningType
{
wxFSW_WARNING_NONE,
wxFSW_WARNING_GENERAL,
wxFSW_WARNING_OVERFLOW
};
/**
* Event containing information about file system change.
*/
class WXDLLIMPEXP_FWD_BASE wxFileSystemWatcherEvent;
wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_FSWATCHER,
wxFileSystemWatcherEvent);
class WXDLLIMPEXP_BASE wxFileSystemWatcherEvent: public wxEvent
{
public:
// Constructor for any kind of events, also used as default ctor.
wxFileSystemWatcherEvent(int changeType = 0, int watchid = wxID_ANY) :
wxEvent(watchid, wxEVT_FSWATCHER),
m_changeType(changeType),
m_warningType(wxFSW_WARNING_NONE)
{
}
// Constructor for the error or warning events.
wxFileSystemWatcherEvent(int changeType,
wxFSWWarningType warningType,
const wxString& errorMsg = wxString(),
int watchid = wxID_ANY) :
wxEvent(watchid, wxEVT_FSWATCHER),
m_changeType(changeType),
m_warningType(warningType),
m_errorMsg(errorMsg)
{
}
// Constructor for the normal events carrying information about the changes.
wxFileSystemWatcherEvent(int changeType,
const wxFileName& path, const wxFileName& newPath,
int watchid = wxID_ANY) :
wxEvent(watchid, wxEVT_FSWATCHER),
m_changeType(changeType),
m_warningType(wxFSW_WARNING_NONE),
m_path(path),
m_newPath(newPath)
{
}
/**
* Returns the path at which the event occurred.
*/
const wxFileName& GetPath() const
{
return m_path;
}
/**
* Sets the path at which the event occurred
*/
void SetPath(const wxFileName& path)
{
m_path = path;
}
/**
* In case of rename(move?) events, returns the new path related to the
* event. The "new" means newer in the sense of time. In case of other
* events it returns the same path as GetPath().
*/
const wxFileName& GetNewPath() const
{
return m_newPath;
}
/**
* Sets the new path related to the event. See above.
*/
void SetNewPath(const wxFileName& path)
{
m_newPath = path;
}
/**
* Returns the type of file system event that occurred.
*/
int GetChangeType() const
{
return m_changeType;
}
virtual wxEvent* Clone() const wxOVERRIDE
{
wxFileSystemWatcherEvent* evt = new wxFileSystemWatcherEvent(*this);
evt->m_errorMsg = m_errorMsg.Clone();
evt->m_path = wxFileName(m_path.GetFullPath().Clone());
evt->m_newPath = wxFileName(m_newPath.GetFullPath().Clone());
evt->m_warningType = m_warningType;
return evt;
}
virtual wxEventCategory GetEventCategory() const wxOVERRIDE
{
// TODO this has to be merged with "similar" categories and changed
return wxEVT_CATEGORY_UNKNOWN;
}
/**
* Returns if this error is an error event
*/
bool IsError() const
{
return (m_changeType & (wxFSW_EVENT_ERROR | wxFSW_EVENT_WARNING)) != 0;
}
wxString GetErrorDescription() const
{
return m_errorMsg;
}
wxFSWWarningType GetWarningType() const
{
return m_warningType;
}
/**
* Returns a wxString describing an event useful for debugging or testing
*/
wxString ToString() const;
protected:
int m_changeType;
wxFSWWarningType m_warningType;
wxFileName m_path;
wxFileName m_newPath;
wxString m_errorMsg;
private:
wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxFileSystemWatcherEvent);
};
typedef void (wxEvtHandler::*wxFileSystemWatcherEventFunction)
(wxFileSystemWatcherEvent&);
#define wxFileSystemWatcherEventHandler(func) \
wxEVENT_HANDLER_CAST(wxFileSystemWatcherEventFunction, func)
#define EVT_FSWATCHER(winid, func) \
wx__DECLARE_EVT1(wxEVT_FSWATCHER, winid, wxFileSystemWatcherEventHandler(func))
// ----------------------------------------------------------------------------
// wxFileSystemWatcherBase: interface for wxFileSystemWatcher
// ----------------------------------------------------------------------------
// Simple container to store information about one watched path.
class wxFSWatchInfo
{
public:
wxFSWatchInfo() :
m_events(-1), m_type(wxFSWPath_None), m_refcount(-1)
{
}
wxFSWatchInfo(const wxString& path,
int events,
wxFSWPathType type,
const wxString& filespec = wxString()) :
m_path(path), m_filespec(filespec), m_events(events), m_type(type),
m_refcount(1)
{
}
const wxString& GetPath() const
{
return m_path;
}
const wxString& GetFilespec() const { return m_filespec; }
int GetFlags() const
{
return m_events;
}
wxFSWPathType GetType() const
{
return m_type;
}
// Reference counting of watch entries is used to avoid watching the same
// file system path multiple times (this can happen even accidentally, e.g.
// when you have a recursive watch and then decide to watch some file or
// directory under it separately).
int IncRef()
{
return ++m_refcount;
}
int DecRef()
{
wxASSERT_MSG( m_refcount > 0, wxS("Trying to decrement a zero count") );
return --m_refcount;
}
protected:
wxString m_path;
wxString m_filespec; // For tree watches, holds any filespec to apply
int m_events;
wxFSWPathType m_type;
int m_refcount;
};
WX_DECLARE_STRING_HASH_MAP(wxFSWatchInfo, wxFSWatchInfoMap);
/**
* Encapsulation of platform-specific file system event mechanism
*/
class wxFSWatcherImpl;
/**
* Main entry point for clients interested in file system events.
* Defines interface that can be used to receive that kind of events.
*/
class WXDLLIMPEXP_BASE wxFileSystemWatcherBase: public wxEvtHandler
{
public:
wxFileSystemWatcherBase();
virtual ~wxFileSystemWatcherBase();
/**
* Adds path to currently watched files. Any events concerning this
* particular path will be sent to handler. Optionally a filter can be
* specified to receive only events of particular type.
*
* Please note that when adding a dir, immediate children will be watched
* as well.
*/
virtual bool Add(const wxFileName& path, int events = wxFSW_EVENT_ALL);
/**
* Like above, but recursively adds every file/dir in the tree rooted in
* path. Additionally a file mask can be specified to include only files
* of particular type.
*/
virtual bool AddTree(const wxFileName& path, int events = wxFSW_EVENT_ALL,
const wxString& filespec = wxEmptyString);
/**
* Removes path from the list of watched paths.
*/
virtual bool Remove(const wxFileName& path);
/**
* Same as above, but also removes every file belonging to the tree rooted
* at path.
*/
virtual bool RemoveTree(const wxFileName& path);
/**
* Clears the list of currently watched paths.
*/
virtual bool RemoveAll();
/**
* Returns the number of watched paths
*/
int GetWatchedPathsCount() const;
/**
* Retrevies all watched paths and places them in wxArrayString. Returns
* the number of paths.
*
* TODO think about API here: we need to return more information (like is
* the path watched recursively)
*/
int GetWatchedPaths(wxArrayString* paths) const;
wxEvtHandler* GetOwner() const
{
return m_owner;
}
void SetOwner(wxEvtHandler* handler)
{
if (!handler)
m_owner = this;
else
m_owner = handler;
}
// This is a semi-private function used by wxWidgets itself only.
//
// Delegates the real work of adding the path to wxFSWatcherImpl::Add() and
// updates m_watches if the new path was successfully added.
bool AddAny(const wxFileName& path, int events, wxFSWPathType type,
const wxString& filespec = wxString());
protected:
static wxString GetCanonicalPath(const wxFileName& path)
{
wxFileName path_copy = wxFileName(path);
if ( !path_copy.Normalize() )
{
wxFAIL_MSG(wxString::Format("Unable to normalize path '%s'",
path.GetFullPath()));
return wxEmptyString;
}
return path_copy.GetFullPath();
}
wxFSWatchInfoMap m_watches; // path=>wxFSWatchInfo map
wxFSWatcherImpl* m_service; // file system events service
wxEvtHandler* m_owner; // handler for file system events
friend class wxFSWatcherImpl;
};
// include the platform specific file defining wxFileSystemWatcher
// inheriting from wxFileSystemWatcherBase
#ifdef wxHAS_INOTIFY
#include "wx/unix/fswatcher_inotify.h"
#define wxFileSystemWatcher wxInotifyFileSystemWatcher
#elif defined(wxHAS_KQUEUE) && defined(wxHAVE_FSEVENTS_FILE_NOTIFICATIONS)
#include "wx/unix/fswatcher_kqueue.h"
#include "wx/osx/fswatcher_fsevents.h"
#define wxFileSystemWatcher wxFsEventsFileSystemWatcher
#elif defined(wxHAS_KQUEUE)
#include "wx/unix/fswatcher_kqueue.h"
#define wxFileSystemWatcher wxKqueueFileSystemWatcher
#elif defined(__WINDOWS__)
#include "wx/msw/fswatcher.h"
#define wxFileSystemWatcher wxMSWFileSystemWatcher
#else
#include "wx/generic/fswatcher.h"
#define wxFileSystemWatcher wxPollingFileSystemWatcher
#endif
#endif // wxUSE_FSWATCHER
#endif /* _WX_FSWATCHER_BASE_H_ */