wxWidgets/tests/controls/bitmaptogglebuttontest.cpp
Dimitri Schoolwerth e3778b4d9c No code changes, fixed some typos.
Changed several occurrences of "it's" where "its" is meant, as well as a few other minor typos.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67656 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-04-30 10:57:04 +00:00

125 lines
3.2 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: tests/controls/bitmaptogglebuttontest.cpp
// Purpose: wxBitmapToggleButton unit test
// Author: Steven Lamerton
// Created: 2010-07-17
// RCS-ID: $Id$
// Copyright: (c) 2010 Steven Lamerton
///////////////////////////////////////////////////////////////////////////////
#include "testprec.h"
#if wxUSE_TOGGLEBTN
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/tglbtn.h"
#ifdef wxHAS_BITMAPTOGGLEBUTTON
#ifndef WX_PRECOMP
#include "wx/app.h"
#endif // WX_PRECOMP
#include "testableframe.h"
#include "wx/uiaction.h"
#include "wx/artprov.h"
class BitmapToggleButtonTestCase : public CppUnit::TestCase
{
public:
BitmapToggleButtonTestCase() { }
void setUp();
void tearDown();
private:
CPPUNIT_TEST_SUITE( BitmapToggleButtonTestCase );
WXUISIM_TEST( Click );
CPPUNIT_TEST( Value );
CPPUNIT_TEST_SUITE_END();
void Click();
void Value();
wxBitmapToggleButton* m_button;
DECLARE_NO_COPY_CLASS(BitmapToggleButtonTestCase)
};
// register in the unnamed registry so that these tests are run by default
CPPUNIT_TEST_SUITE_REGISTRATION( BitmapToggleButtonTestCase );
// also include in its own registry so that these tests can be run alone
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( BitmapToggleButtonTestCase,
"BitmapToggleButtonTestCase" );
void BitmapToggleButtonTestCase::setUp()
{
m_button = new wxBitmapToggleButton(wxTheApp->GetTopWindow(), wxID_ANY,
wxArtProvider::GetIcon(wxART_INFORMATION,
wxART_OTHER,
wxSize(32, 32)));
m_button->Update();
m_button->Refresh();
}
void BitmapToggleButtonTestCase::tearDown()
{
wxDELETE(m_button);
}
void BitmapToggleButtonTestCase::Click()
{
#if wxUSE_UIACTIONSIMULATOR
wxTestableFrame* frame = wxStaticCast(wxTheApp->GetTopWindow(),
wxTestableFrame);
EventCounter count(m_button, wxEVT_COMMAND_TOGGLEBUTTON_CLICKED);
wxUIActionSimulator sim;
//We move in slightly to account for window decorations
sim.MouseMove(m_button->GetScreenPosition() + wxPoint(10, 10));
wxYield();
sim.MouseClick();
wxYield();
CPPUNIT_ASSERT_EQUAL(1, frame->GetEventCount());
CPPUNIT_ASSERT(m_button->GetValue());
wxMilliSleep(1000);
sim.MouseClick();
wxYield();
CPPUNIT_ASSERT_EQUAL(1, frame->GetEventCount());
CPPUNIT_ASSERT(!m_button->GetValue());
#endif // wxUSE_UIACTIONSIMULATOR
}
void BitmapToggleButtonTestCase::Value()
{
wxTestableFrame* frame = wxStaticCast(wxTheApp->GetTopWindow(),
wxTestableFrame);
EventCounter count(m_button, wxEVT_COMMAND_BUTTON_CLICKED);
m_button->SetValue(true);
CPPUNIT_ASSERT(m_button->GetValue());
m_button->SetValue(false);
CPPUNIT_ASSERT(!m_button->GetValue());
CPPUNIT_ASSERT_EQUAL( 0, frame->GetEventCount() );
}
#endif // wxHAS_BITMAPTOGGLEBUTTON
#endif // wxUSE_TOGGLEBTN