d13b34d3f2
Applied patch by snowleopard2 fixing typos in interface/. Extended the fixes throughout trunk. Closes #13076. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67384 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
96 lines
3.9 KiB
Plaintext
96 lines
3.9 KiB
Plaintext
Announcing wxWidgets 2.7.0: a cross-platform GUI toolkit
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August 5th, 2006 -- the wxWidgets team is pleased to announce
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a new release of the mature cross-platform C++ application framework.
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The following platforms are supported:
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- Windows 95/98/ME, Windows NT, Windows 2000, Windows XP
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- Windows 64 on Itanium and x86-64 architectures
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- Windows CE, including Pocket PC 2003 and Smartphone 2003
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- Unix (Linux, *BSD, Solaris, AIX, HP-UX, IRIX, Tru64) and VMS with GTK+
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- Unix with X11 (beta)
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- Unix with Motif/Lesstif
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- Mac OS X using Carbon
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- Mac OS X using Cocoa (beta)
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- OS/2 (beta)
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- MGL for Linux and DOS
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- Palm OS (alpha)
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To get wxWidgets, please go to the Download page at:
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http://www.wxwidgets.org/
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This is the first version in the new 2.7 development series. Please
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notice that this series is called "development" and not "stable"
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solely because ABI or API compatibility is not assured between
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different 2.7.x series versions. Rest assured however that these
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potentially incompatible changes are made in order to evolve the
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toolkit to the next ABI stable release series (2.8.x) and that
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normally efforts are made to preserve compilation compatibility, so
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often moving to a new development release just requires a full
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recompile of the application using wxWidgets. There are currently no
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known issues with the stability of the programs using this version.
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There have been many changes since the 2.6 series, please see the
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change log file included in the distribution for more details. The
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most significant additions to the GUI part of the libraries were:
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- AUI (advanced user interface) library providing dockable
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windows and much more
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- richtext library implementing wxRichTextCtrl
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- New wxComboCtrl and wxOwnerDrawnComboBox controls
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- New wxTreebook book-like control
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- New wxColour/Dir/File/Font/PickerCtrls
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- wxHyperlinkCtrl control
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*** About wxWidgets
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wxWidgets is a comprehensive open-source, multi-platform C++ GUI
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framework, that can be used to build commercial and free
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software. First released in 1992 under the name wxWindows, it's
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increasingly used by organisations and individuals all over the
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world due to its winning combination of sophistication, wide
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platform coverage, ease of use, unrestrictive licence and
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vibrant user community.
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For most ports, wxWidgets adopts the native look and feel of
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each platform since it uses the native widget sets. There is also
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a generic widget set, used for example by the wxX11 port - no
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other widget set is required, giving the potential for embedded
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use.
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An extraordinary range of classes is provided - but don't be put
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off by this because most people find wxWidgets easier to learn
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and use than MFC and other frameworks.
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As well as comprehensive support for the usual widgets, advanced
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features include: HTML viewing/printing, wxImage class providing
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handlers for reading and writing many image types, resizable panels
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and dialogs on all platforms, document/view, OpenGL support,
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HTML-based and context-sensitive help, wizards, drag and drop,
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a grid class, ODBC support, threads, sockets, container classes,
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a styled text control, and much more. A 2,000-page reference manual
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is provided in HTML, MS HTML Help, WinHelp, wxWidgets Help and PDF
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formats, and there are over eighty samples and demos.
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If you're an MFC user, you'll find many wxWidgets concepts
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reassuringly familiar, while often clearer and more consistent.
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If you're not, you should still find it intuitive from the start.
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wxWidgets bindings for many other languages are available,
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including Python, Perl, Basic, Lua, JavaScript and Eiffel.
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If you're considering wxWidgets, do check out some of these links:
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http://www.wxwidgets.org/about/feedback.htm ; Comments from users
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http://www.wxwidgets.org/about/screensh.htm ; Screenshots
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http://www.wxwidgets.org/about/users.htm ; Some of our users
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Have fun!
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The wxWidgets team
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