be2577e4e6
Adds some wxALIGN_* flags to increase ability to position item within its allotted space. Adds wxSHAPED flag that enforces proportional resizing on growable items. Adds a sample and updated documentation. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4461 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
198 lines
5.4 KiB
C++
198 lines
5.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: sizer.h
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// Purpose: provide wxSizer class for layouting
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// Author: Robert Roebling and Robin Dunn
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// Modified by:
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// Created:
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// RCS-ID: $Id$
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// Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WXSIZER_H__
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#define __WXSIZER_H__
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#ifdef __GNUG__
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#pragma interface "sizer.h"
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#endif
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#include "wx/defs.h"
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#include "wx/window.h"
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#include "wx/frame.h"
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#include "wx/dialog.h"
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//---------------------------------------------------------------------------
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// classes
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//---------------------------------------------------------------------------
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class wxStaticBox;
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class wxSizerItem;
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class wxSizer;
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class wxBoxSizer;
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class wxStaticBoxSizer;
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//---------------------------------------------------------------------------
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// wxSizerItem
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxSizerItem: public wxObject
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{
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DECLARE_CLASS(wxSizerItem);
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public:
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// spacer
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wxSizerItem( int width, int height, int option, int flag, int border, wxObject* userData);
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// window
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wxSizerItem( wxWindow *window, int option, int flag, int border, wxObject* userData );
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// subsizer
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wxSizerItem( wxSizer *sizer, int option, int flag, int border, wxObject* userData );
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~wxSizerItem();
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virtual wxSize GetSize();
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virtual wxSize CalcMin();
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virtual void SetDimension( wxPoint pos, wxSize size );
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void SetRatio( int width, int height )
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// if either of dimensions is zero, ratio is assumed to be 1
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// to avoid "divide by zero" errors
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{ m_ratio = (width && height) ? ((float) width / (float) height) : 1; }
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void SetRatio( wxSize size )
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{ m_ratio = (size.x && size.y) ? ((float) size.x / (float) size.y) : 1; }
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void SetRatio( float ratio ) { m_ratio = ratio; }
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float GetRatio() const { return m_ratio; }
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bool IsWindow();
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bool IsSizer();
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bool IsSpacer();
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wxWindow *GetWindow() const
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{ return m_window; }
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wxSizer *GetSizer() const
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{ return m_sizer; }
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int GetOption() const
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{ return m_option; }
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int GetFlag() const
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{ return m_flag; }
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int GetBorder() const
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{ return m_border; }
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wxObject* GetUserData()
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{ return m_userData; }
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protected:
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wxWindow *m_window;
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wxSizer *m_sizer;
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wxSize m_size;
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wxSize m_minSize;
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int m_option;
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int m_border;
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int m_flag;
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// als: aspect ratio can always be calculated from m_size,
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// but this would cause precision loss when the window
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// is shrinked. it is safer to preserve initial value.
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float m_ratio;
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wxObject *m_userData;
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};
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//---------------------------------------------------------------------------
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// wxSizer
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxSizer: public wxObject
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{
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DECLARE_CLASS(wxSizer);
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public:
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wxSizer();
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~wxSizer();
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virtual void Add( wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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virtual void Add( wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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virtual void Add( int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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virtual void Prepend( wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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virtual void Prepend( wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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virtual void Prepend( int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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virtual bool Remove( wxWindow *window );
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virtual bool Remove( wxSizer *sizer );
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virtual bool Remove( int pos );
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void SetDimension( int x, int y, int width, int height );
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wxSize GetSize()
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{ return m_size; }
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wxPoint GetPosition()
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{ return m_position; }
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wxSize GetMinSize()
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{ return CalcMin(); }
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virtual void RecalcSizes() = 0;
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virtual wxSize CalcMin() = 0;
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virtual void Layout();
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void Fit( wxWindow *window );
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void SetSizeHints( wxWindow *window );
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wxList& GetChildren()
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{ return m_children; }
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protected:
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wxSize m_size;
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wxPoint m_position;
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wxList m_children;
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wxSize GetMinWindowSize( wxWindow *window );
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};
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//---------------------------------------------------------------------------
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// wxBoxSizer
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxBoxSizer: public wxSizer
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{
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DECLARE_CLASS(wxBoxSizer);
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public:
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wxBoxSizer( int orient );
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void RecalcSizes();
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wxSize CalcMin();
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int GetOrientation()
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{ return m_orient; }
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protected:
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int m_orient;
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int m_stretchable;
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int m_minWidth;
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int m_minHeight;
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int m_fixedWidth;
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int m_fixedHeight;
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};
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//---------------------------------------------------------------------------
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// wxStaticBoxSizer
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxStaticBoxSizer: public wxBoxSizer
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{
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DECLARE_CLASS(wxStaticBoxSizer);
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public:
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wxStaticBoxSizer( wxStaticBox *box, int orient );
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void RecalcSizes();
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wxSize CalcMin();
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wxStaticBox *GetStaticBox()
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{ return m_staticBox; }
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protected:
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wxStaticBox *m_staticBox;
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};
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#endif
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// __WXSIZER_H__
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