wxWidgets/utils/wxMMedia/mmriff.cpp
Guilhem Lavaux 4d6306eb4d * Added wxMMedia in the repository so people interrested in it can work on it
* WARNING! It is quite unstable on Windows and it doesn't work on Linux for
  the moment because I didn't finish fixing the CODEC stream.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@975 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-11-09 18:37:38 +00:00

216 lines
4.0 KiB
C++

////////////////////////////////////////////////////////////////////////////////
// Name: mmriff.cpp
// Purpose: wxMMedia
// Author: Guilhem Lavaux
// Created: 1997
// Updated: 1998
// Copyright: (C) 1997, 1998, Guilhem Lavaux
// License: wxWindows license
////////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "mmriff.h"
#endif
#ifdef WX_PRECOMP
#include "wx_prec.h"
#else
#include "wx/wx.h"
#endif
#include "mmfile.h"
#include "mmriff.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
wxRiffCodec::wxRiffCodec() :
riff_i_stream(NULL), riff_o_stream(NULL), chunk_length(INVALID_CHUNK_LEN)
{
}
wxRiffCodec::wxRiffCodec(wxInputStream& s) :
riff_i_stream(&s), riff_o_stream(NULL), chunk_length(INVALID_CHUNK_LEN)
{
}
wxRiffCodec::wxRiffCodec(wxOutputStream& s) :
riff_i_stream(NULL), riff_o_stream(&s), chunk_length(INVALID_CHUNK_LEN)
{
}
wxRiffCodec::~wxRiffCodec()
{
}
bool wxRiffCodec::RiffReset(wxUint8 mode)
{
switch (mode) {
case RIFF_READ:
if (!riff_i_stream)
return FALSE;
riff_i_stream->SeekI(0);
chunk_length = INVALID_CHUNK_LEN;
return TRUE;
case RIFF_WRITE:
if (!riff_o_stream)
return FALSE;
riff_o_stream->SeekO(0);
chunk_length = INVALID_CHUNK_LEN;
return TRUE;
}
return FALSE;
}
bool wxRiffCodec::ReadData(void *data, wxUint32 size)
{
if (!riff_i_stream)
return FALSE;
if (chunk_length != INVALID_CHUNK_LEN && (wxUint32)chunk_length < size) {
riff_error = wxMMFILE_EOF;
return FALSE;
}
if (chunk_length != INVALID_CHUNK_LEN)
chunk_length -= size;
bool ret = (riff_i_stream->Read((char *)data, size).LastRead() == size);
return ret;
}
bool wxRiffCodec::WriteData(void *data, wxUint32 size)
{
if (!riff_o_stream)
return FALSE;
if (chunk_length < size) {
riff_error = wxMMFILE_EOF;
return FALSE;
}
chunk_length -= size;
riff_o_stream->Write(data, size);
return TRUE;
}
bool wxRiffCodec::Read32(wxUint32& i32)
{
wxUint8 i8[4];
if (!ReadData(i8, 4))
return FALSE;
i32 = i8[0];
i32 |= ((wxUint32)i8[1]) << 8;
i32 |= ((wxUint32)i8[2]) << 16;
i32 |= ((wxUint32)i8[3]) << 24;
return TRUE;
}
bool wxRiffCodec::Write32(wxUint32 i32)
{
wxUint8 i8[4];
i8[0] = i32 & 0xff;
i8[1] = (i32 >> 8) & 0xff;
i8[2] = (i32 >> 16) & 0xff;
i8[3] = (i32 >> 24) & 0xff;
if (!WriteData(i8, 4))
return FALSE;
return TRUE;
}
bool wxRiffCodec::Read16(wxUint16& i16)
{
wxUint8 i8[2];
if (!ReadData(i8, 2))
return FALSE;
i16 = i8[0];
i16 |= ((wxUint16)i8[1]) << 8;
return TRUE;
}
bool wxRiffCodec::Write16(wxUint16 i16)
{
wxUint8 i8[2];
i8[0] = i16 & 0xff;
i8[1] = (i16 >> 8) & 0xff;
if (!WriteData(i8, 2))
return FALSE;
return TRUE;
}
bool wxRiffCodec::Skip(wxUint32 skip)
{
if (!riff_i_stream || (chunk_length != INVALID_CHUNK_LEN && (wxInt32)skip > chunk_length))
return FALSE;
if (chunk_length != INVALID_CHUNK_LEN)
chunk_length -= skip;
riff_i_stream->SeekI(skip, wxFromCurrent);
return TRUE;
}
bool wxRiffCodec::CreateChunk(const wxString& name, wxUint32 size)
{
if (!riff_o_stream || name.Length() != 4)
return FALSE;
if (riff_o_stream->Write(name.GetData(), 4).LastError()) {
riff_error = wxMMFILE_EOF;
return FALSE;
}
chunk_length = size+4;
return Write32(size);
}
bool wxRiffCodec::FindChunk(const wxString& name, bool from_here)
{
char buf[5];
wxString str2;
if (!riff_i_stream)
return FALSE;
if (chunk_length != INVALID_CHUNK_LEN && !from_here)
Skip(chunk_length);
while (1) {
if (riff_i_stream->Read(buf, 4).LastError()) {
riff_error = wxMMFILE_EOF;
return FALSE;
}
chunk_length = INVALID_CHUNK_LEN;
if (!Read32(chunk_length)) {
riff_error = wxMMFILE_EOF;
return FALSE;
}
buf[4] = 0;
str2 = buf;
if ((!name.IsNull()) && str2 != name) {
Skip(chunk_length);
continue;
}
m_chunk = str2;
return TRUE;
}
return TRUE;
}