154f22b3fa
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4448 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
476 lines
18 KiB
Plaintext
476 lines
18 KiB
Plaintext
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Installing wxWindows 2.1
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------------------------
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This is a beta release of wxWindows 2.1 for Microsoft
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Windows 95, 98 and NT. This is not a production release,
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although a huge number of bugs found in wxWindows 2.0 have been
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fixed.
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IMPORTANT NOTE: If you experience problems installing, please
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re-read this instructions and other related files (release.txt,
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todo.txt, bugs.txt etc.) carefully before mailing wxwin-users or
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the author. Preferably, try to fix the problem first and
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then send a patch to the author. Please report bugs using the
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bug report form on the wxWindows web site.
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Unarchiving
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-----------
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A setup program is provided (setup.exe) to automatically copy files to a
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directory on your hard disk. Do not install into a path that contains spaces.
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The installation program should set the WXWIN environment variable, which
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will be activated when your machine is rebooted. The setup
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program contains the following:
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- All common, generic and MSW-specific wxWindows source;
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- samples;
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- documentation in Windows Help format;
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- makefiles for most Windows compilers, plus BC++ and
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VC++ IDE files;
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- JPEG library source;
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- Object Graphics Library;
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- wxGLCanvas library;
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- wxTreeLayout library;
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- Tex2RTF source;
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- Dialog Editor binary.
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Alternatively, you may unarchive the set of .zip files by hand,
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where x is the minor version number and y is the release number:
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wx2_x_y_gen.zip Generic source code and samples (required)
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wx2_x_y_msw.zip Windows-specific source code and samples (required)
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wx2_x_y_doc.zip Documentation source code (not required)
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wx2_x_y_hlp.zip WinHelp documentation
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wx2_x_y_pdf.zip Acrobat PDF documentation
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wx2_x_y_htm.zip HTML documentation
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wx2_x_y_vc.zip MS VC++ 5.0 project files
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wx2_x_y_cw.zip Metrowerks CodeWarrior project files
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wx2_x_y_bc.zip BC++ 5 project files
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jpeg.zip Use this to allow wxImage to read and write JPEG files
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Unarchive the required files plus any optional documentation
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files into a suitable directory such as c:\wx.
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Other add-on packages are available from the wxWindows Web site, such as:
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- glcanvas.zip. Use OpenGL in a wxWindows window.
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- ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc.
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- tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from
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the same document source.
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General installation notes
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--------------------------
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Alter your WXWIN environment variable to point to this directory.
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For Cygwin or Mingw32 compilation, make sure WXWIN contains only
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forward slashes.
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If installing from the CVS server, copy include/wx/msw/setup0.h to
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include/wx/msw/setup.h and edit the resulting file to choose the featrues you
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would like to compile wxWindows with[out].
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Compilation
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-----------
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The following sections explain how to compile wxWindows with each supported
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compiler.
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Visual C++ 4.0/5.0/6.0 compilation
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----------------------------------
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Using project files:
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1. Unarchive wx2_x_y_vc.zip, the VC++ 5/6 project makefiles.
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2. Open src/wxvc.dsp, set Debug or Release configuration, and
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compile. This will produce src/Debug/wxvc.lib or
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src/Release/wxvc.lib. The project file src/wxvc_dll.dsp
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will make a DLL version of wxWindow, which will go in
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src/DebugDLL/wxvc.[lib,dll] and src/ReleaseDLL/wxvc.[lib,dll].
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3. If you want to use JPEG in your application (such as the image
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sample), open src/jpeg/jpeg.dsp (VC++ 5/6 only) and compile in
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Debug and Release configurations. If you have VC++ 4,
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use makefile.vc, but you may only have one set of object
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files at a time in use (debug or release versions).
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4. Open a sample project file, choose a configuration, and compile.
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The project files don't use precompiled headers, to save
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space, but you can switch PCH compiling on for greater speed.
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Using makefiles:
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1. Make sure your WXWIN variable is set.
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2. Change directory to wx\src\msw. Type:
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'nmake -f makefile.vc'
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to make the wxWindows core library with debug information
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(wx\lib\wx_d.lib), or
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'nmake -f makefile.vc FINAL=1'
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to make the wxWindows core library without debug information
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(wx\lib\wx.lib).
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3. If you wish to use JPEG in your applications, do the same
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procedure in src\jpeg but add the 'all' target to the
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command line.
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4. Change directory to wx\samples and type 'nmake -f makefile.vc'
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to make all the samples. You can also make them individually.
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Notes:
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Use the 'clean' target to clean all objects, libraries and
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executables.
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To build the release version using makefiles, add FINAL=1 to your
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nmake invocation, both when building the library and for samples.
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Note that the wxWindows core library allows you to have debug
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and release libraries available simultaneously, by compiling the
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objects in different subdirectories, whereas samples must be
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cleaned and re-made to build a different configuration. This
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may be changed in later versions of wxWindows.
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To build the DLL version using makefiles:
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1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll pch'
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to make both a suitable DLL and import library, and to build a
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suitable precompiled header file for compiling applications.
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The resulting libraries are called:
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wx\lib\wx200.lib(dll) (debug version)
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wx\lib\wx200.lib(dll) (release version, using FINAL=1)
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2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1'
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(or edit src\makeprog.vc to set WXUSINGDLL to 1 for all
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applications).
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Note (1): if you wish to use templates, please edit
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include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
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Without this, the redefinition of 'new' will cause problems in
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the headers. Alternatively, #undef new before including template headers.
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You will also need to set wxUSE_IOSTREAMH to 0 if you will be
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using templates, to avoid the non-template stream files being included
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within wxWindows.
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Note (2): libraries and applications generated with makefiles and
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project files are unlikely to be compatible, so use one method or
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the other.
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Note (3): VC++ 5's optimization code seems to be broken and can
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cause both compile and run-time problems: this can be seen when
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deleting an object Dialog Editor, in Release mode with optimizations
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on. If in doubt, switch off optimisations, although this will result in much
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larger executables. It seems possible that the library can be created with
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strong optimization, so long as the application is not strongly
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optimized. For example, in wxWindows project, set to 'Minimum
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Size'. In Dialog Editor project, set to 'Customize: Favor Small
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Code' (and no others). This will then work.
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Similarly, in VC++ 4, optimization can cause internal compiler
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errors, so edit src\makevc.env and change /O1 to /Od before
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trying build a release version of the library.
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Note (4): some crash problems can be due to inconsistent compiler
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options. If strange/weird/impossible things start to happen please
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check (dumping IDE project file as makefile and doing text comparison
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if necessary) that the project settings, especially the list of defined
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symbols, struct packing, etc. are exactly the same for all items in
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the project. After this, delete everything (including PCH) and recompile.
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Visual C++ 1.5 compilation (16-bit)
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-----------------------------------
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1. Make sure your WXWIN variable is set, and uses the FAT (short
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name) form.
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2. Change directory to wx\src\msw. Type 'nmake -f makefile.dos' to
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make the wxWindows core library.
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3. Change directory to a sample, such as wx\samples\minimal, and
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type 'nmake -f makefile.dos'.
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Add FINAL=1 to your makefile invocation to build the release
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versions of the library and samples.
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Use the 'clean' target to clean all objects, libraries and
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executables.
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Borland C++ 4.5/5.0 compilation
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-------------------------------
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Compiling using the makefiles:
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1. Make sure your WXWIN variable is set, and uses the FAT (short
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name) form if doing a 16-bit compile.
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2. Change directory to wx\src\msw. Type 'make -f makefile.b32' to
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make the wxWindows core library. Ignore the warnings about
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'XXX' not found in library.
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3. Change directory to a sample such as minimal, and type
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'make -f makefile.b32'.
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4. For release versions, recompile wxWindows and samples using
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'make -f makefile.b32 clean'
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'make -f makefile.b32 FINAL=1'
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for the library and samples.
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Note (1): the wxWindows library and (some) samples compile in 16-bit mode
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using makefile.bcc, but at present the wxWindows resource system is switched
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off in this mode. See issues.txt for details.
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Note (2): unfortunately most samples won't link in 16-bit mode,
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because the automatic data segment exceeds 64K. The minimal
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sample links and runs, however.
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Note (3): the wxWindows makefiles assume byte structure alignment. Please
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make sure that your own project or makefile settings use the
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same alignment, or you could experience mysterious crashes. To
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change the alignment, add a suitable option to the $(CFG) target code
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in src/msw/makefile.b32.
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Note (4): if you get undefined _SQL... symbols at link time,
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either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
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directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
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recompile wxWindows. The same applies if compiling using the IDE.
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Compiling using the IDE files:
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1. Load src\bc32.ide (Release settings)
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2. Go to Options|Project... and specify the correct BC++ include and lib path for
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your file structure.
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3. Press F9 to compile the wxWindows library.
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4. Load samples\bc32.ide.
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5. Go to Options|Project... and specify the correct BC++ include and lib path for
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your file structure.
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6. Press F9 to compile the samples (build each node separately if
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you prefer, by right clicking and choose Build Node).
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7. Run each sample: you may need to run from each sample's directory
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since some (notably the wxHTML samples) look for files
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relative to the working directory.
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Note that to make the png, xpm, zlib and jpeg libraries (needed for
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some samples) you need to compile them with bc32.ide.
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The debug version of the wxWindows library is about 37 MB, and the
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release version is around 3 MB.
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See also the file bc_ide.txt for further instructions and details
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of how to create your own project files.
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Borland C++Builder compilation
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------------------------------
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C++Builder compilation is the same as for Borland C++ above.
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Tested with C++Builder 1.0 and 3.0. Only makefiles are currently
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supplied.
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Watcom C++ 10.6/11 compilation
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---------------------------
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1. Make sure your WXWIN variable is set, and uses the DOS short
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name form.
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2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat' to
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make the wxWindows core library.
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3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat'
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to make this sample. Repeat for other samples of interest.
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Note (1): setup.h overrides wxUSE_LIBJPEG and sets it to 0, since
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imagjpeg.cpp doesn't compile.
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Note (2): makewat.env uses the odbc32.lib supplied in wxWindows' lib\watcom
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directory. See the notes in that directory.
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Metrowerks CodeWarrior compilation
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----------------------------------
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1. Downloaded and unzip wx2_x_y_cw.zip.
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2. Load the make_cw.mcp project in wx\src, and compile.
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3. Load the make_cw.mcp project in wx\samples\minimal, and compile.
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Further project files for samples will be available in due
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course.
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Note (1): you need CodeWarrior Pro 4 plus the patches to 4.1 from the
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Metrowerks Web site.
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Note (2): unfortunately these files are not yet up-to-date for the
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current release.
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Symantec C++ compilation
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------------------------
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1. Make sure your WXWIN variable is set, and uses the FAT (short
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name) form.
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2. Edit setup.h and set wxUSE_DRAG_AND_DROP to 0.
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3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to
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make the wxWindows core library.
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4. Change directory to wx\samples\minimal and type 'make -f makefile.sc'
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to make this sample.
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Note: the minimal sample doesn't link properly ('Error: no
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start address').
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32-bit compilation only (partially) supported at present, using SC++ 6.1.
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Some functionality is missing using this compiler (see makefile).
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Add -D__WIN95__ if your SC++ has Windows 95 support, and ignore
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Step (2). 16-bit compilation is left as an excercise for the user!
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Salford C++ compilation
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-----------------------
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1. Make sure your WXWIN variable is set, and uses the FAT (short
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name) form.
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2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per
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notes.
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3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to
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make the wxWindows core library.
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4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl'
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to make this sample.
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Unfortunately, Salford C++ seems to have problems with its code generation for
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operations on objects, as seen in wxFrame::OnMenuHighlight
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(minimal sample) or wxWindow::SetValidator (mdi sample). Also the
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the debugging version of the library is 90MB, with samples coming in
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at 40MB :-) However, wxWindows at least makes a good test suite for
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improving the compiler.
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Cygwin b19/b20/Mingw32 compilation
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----------------------------------
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wxWindows 2 supports Cygwin (formerly GnuWin32) b19, b20, Mingw32, and Mingw32/EGCS.
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Thanks are due to Keith Garry Boyce (garp@opustel.com) and Cygnus for making
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it all possible.
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From wxWindows 2.0 beta 9, both Cygwin and Mingw32 (the minimal
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distribution of Cygwin) can be used with the same makefiles.
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Here are the steps required:
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- Retrieve and install the latest beta of Cygwin, or Mingw32, as per the
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instructions with either of these packages.
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- If using Mingw32 (including the EGCS variant), you need some
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extra files to use the wxWindows makefiles. You can find these
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files in ports/mingw32 on the ftp site or CD-ROM, as extra.zip.
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These should be extracted to the Mingw32 directory.
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If you have already have downloaded bison, flex, make, rm, mv
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from elsewhere, you won't need this.
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If using Mingw32 2.8.1, see also see mingw32.txt in this directory
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(docs/msw) about a fix that has to be applied to a Mingw32 header file.
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If using Mingw32 2.95 with wxWindows 2.1 or above, and wish to use OLE, you
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should hand-patch in Mingw32-gcc295.patches (located in the top-level of the
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wxWindows 2 installation).
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- Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
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to set up appropriate variables, if necessary mounting drives.
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Run it before compiling.
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- For Cygwin, make sure there's a \tmp directory on your
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Windows drive or bison will crash.
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- Edit wx/src/makeg95.env and set the MINGW32 variable at the top of
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the file to either 1 (you have Mingw32) or 0 (you have Cygwin32).
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If using MINGW32, also set the MINGW32VERSION variable
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appropriately.
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- Mingw32 may not support winsock.h, so if you have a problem
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here, comment out socket-related files in src/msw/makefile.g95.
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- Set your WXWIN variable to where wxWindows is installed.
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*** IMPORTANT: For Cygwin/Mingw32, use forward slashes in the path, not
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backslashes.
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- Use the makefile.g95 files for compiling wxWindows and samples,
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e.g.:
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> cd c:\wx\src\msw
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> make -f makefile.g95
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> cd c:\wx\samples\minimal
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> make -f makefile.g95
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Ignore the warning about the default entry point.
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- Use the 'strip' command to reduce executable size.
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- With Cygnus Cygwin, you can invoke gdb --nw myfile.exe to
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debug an executable. If there are memory leaks, they will be
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flagged when the program quits.
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- If using GnuWin32 b18, you will need to copy windres.exe
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from e.g. the Mingw32 distribution, to a directory in your path.
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All targets have 'clean' targets to allow removal of object files
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and other intermediate compiler files.
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Notes:
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- See also the Cygwin/Mingw32 on the web site or CD-ROM for
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further information about using wxWindows with these compilers.
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- libwx.a is 48 MB or more - but much less if compiled with no
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debug info (-g0) and level 4 optimization (-O4).
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- install.exe doesn't have built-in decompression because lzexpand.lib
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isn't available with Cygwin. However, you can use it with external
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decompression utilities.
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- There's a bug in Mingw32 headers for some early distributions.
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in include/windows32/defines.h, where it says:
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#define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
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it should say:
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#define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
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(a missing bracket).
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- If there's a problem with the copy command in
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src/msw/makefile.g95, you may need to change the relevant
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section to the following:
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COPY = command /c copy
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$(COMMDIR)/y_tab.c: $(COMMDIR)/dosyacc.c
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$(COPY) ..\\common\\dosyacc.c ..\\common\\y_tab.c
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$(COMMDIR)/lex_yy.c: $(COMMDIR)/doslex.c
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$(COPY) ..\\common\\doslex.c ..\\common\\lex_yy.c
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References:
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- The GNU-WIN32 site is at
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http://www.cygnus.com/gnu-win32/
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- Mingw32 is available at:
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ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95/
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- See also http://web.ukonline.co.uk/julian.smart/wxwin/gnuwin32.htm
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TWIN32 and gcc on Linux
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-----------------------
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The wxWindows 2 for Windows port may be compiled using
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the TWIN32 emulator package from www.willows.com. However,
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TWIN32 is by no means finished so this should be taken as
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something to think about for the future, rather than
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a tool for writing products with.
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Use makefile.twn in much the same way as makefile.g95, as
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described above. Not all sample makefiles are supplied yet.
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For some reason, I found I had to copy TWIN32's Windows resource
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compiler (rc) to the current working directory for it to be found.
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General Notes
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-------------
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- Debugging: under Windows 95, debugging output isn't output in
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the same way that it is under NT or Windows 3.1. Set
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wxUSE_DBWIN32 to 1 if you wish to enable code to output debugging
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info to an external debug monitor, such as Andrew Tucker's DBWIN32.
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You can download DBWIN32 from:
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http://ftp.digital.com/pub/micro/NT/WinSite/programr/dbwin32.zip
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and it's also on the wxWindows CD-ROM under Packages.
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- If you are installing wxWindows 2 from CVS, you may find that
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include/wx/msw/setup.h is missing. This is deliberate, to avoid
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developers' different setup.h configurations getting confused.
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Please copy setup0.h to setup.h before compiling.
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