wxWidgets/include/wx/gsocket.h
1999-09-17 01:45:36 +00:00

255 lines
7.4 KiB
C

/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket)
* Name: gsocket.h
* Purpose: GSocket include file (system independent)
* CVSID: $Id$
* -------------------------------------------------------------------------
*/
#ifndef __GSOCKET_H
#define __GSOCKET_H
#ifndef __GSOCKET_STANDALONE__
#include "wx/setup.h"
#endif
#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
#include <stddef.h>
#include <sys/types.h>
#if !defined(__cplusplus)
typedef unsigned int bool;
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _GSocket GSocket;
typedef struct _GAddress GAddress;
typedef enum {
GSOCK_NOFAMILY = 0,
GSOCK_INET,
GSOCK_INET6,
GSOCK_UNIX
} GAddressType;
typedef enum {
GSOCK_STREAMED,
GSOCK_UNSTREAMED
} GSocketStream;
typedef enum {
GSOCK_NOERROR = 0,
GSOCK_INVOP,
GSOCK_IOERR,
GSOCK_INVADDR,
GSOCK_INVSOCK,
GSOCK_NOHOST,
GSOCK_INVPORT,
GSOCK_WOULDBLOCK,
GSOCK_TIMEDOUT,
GSOCK_MEMERR
} GSocketError;
typedef enum {
GSOCK_INPUT = 0,
GSOCK_OUTPUT = 1,
GSOCK_CONNECTION = 2,
GSOCK_LOST = 3,
GSOCK_MAX_EVENT = 4
} GSocketEvent;
enum {
GSOCK_INPUT_FLAG = 1 << GSOCK_INPUT,
GSOCK_OUTPUT_FLAG = 1 << GSOCK_OUTPUT,
GSOCK_CONNECTION_FLAG = 1 << GSOCK_CONNECTION,
GSOCK_LOST_FLAG = 1 << GSOCK_LOST
};
typedef int GSocketEventFlags;
typedef void (*GSocketCallback)(GSocket *socket, GSocketEvent event,
char *cdata);
/* Global initializers */
/* GSocket_Init() must be called at the beginning */
bool GSocket_Init();
/* GSocket_Cleanup() must be called at the ending */
void GSocket_Cleanup();
/* Constructors / Destructors */
GSocket *GSocket_new();
void GSocket_destroy(GSocket *socket);
/* This will disable all further IO calls to this socket */
void GSocket_Shutdown(GSocket *socket);
/* Address handling */
GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address);
GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address);
GAddress *GSocket_GetLocal(GSocket *socket);
GAddress *GSocket_GetPeer(GSocket *socket);
/* Non-oriented connections handlers */
GSocketError GSocket_SetNonOriented(GSocket *socket);
/* Server specific parts */
/* GSocket_SetServer:
* Sets up the socket as a server. It uses the "Local" field of GSocket.
* "Local" must be set by GSocket_SetLocal() before GSocket_SetServer()
* is called. Possible error codes are: GSOCK_INVSOCK if socket has not
* been initialized, GSOCK_INVADDR if the local address has not been
* defined and GSOCK_IOERR for other internal errors.
*/
GSocketError GSocket_SetServer(GSocket *socket);
/* GSocket_WaitConnection:
* Waits for an incoming client connection.
*/
GSocket *GSocket_WaitConnection(GSocket *socket);
/* Client specific parts */
/* GSocket_Connect:
* Establishes a client connection to a server using the "Peer"
* field of GSocket. "Peer" must be set by GSocket_SetPeer() before
* GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK,
* GSOCK_INVADDR, GSOCK_TIMEDOUT, GSOCK_WOULDBLOCK and GSOCK_IOERR.
* If a socket is nonblocking and Connect() returns GSOCK_WOULDBLOCK,
* the connection request can be completed later. Use GSocket_Select()
* to check it, or wait for a GSOCK_CONNECTION event.
*/
GSocketError GSocket_Connect(GSocket *socket, GSocketStream stream);
/* Generic IO */
/* Like recv(), send(), ... */
/* NOTE: In case we read from a non-oriented connection, the incoming
* (outgoing) connection address is stored in the "Local" ("Peer")
* field.
*/
int GSocket_Read(GSocket *socket, char *buffer, int size);
int GSocket_Write(GSocket *socket, const char *buffer,
int size);
/* GSocket_Select:
* Polls the socket to determine its status. This function will
* check for the events specified in the 'flags' parameter, and
* it will return a mask indicating which operations can be
* performed. This function won't block, regardless of the
* mode (blocking|nonblocking) of the socket.
*/
GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags);
/* Flags/Parameters */
/* GSocket_SetTimeout:
* Sets the timeout for blocking calls. Time is
* expressed in milliseconds.
*/
void GSocket_SetTimeout(GSocket *socket, unsigned long millisec);
/* GSocket_SetNonBlocking:
* Sets the socket to non-blocking mode. This is useful if
* we don't want to wait.
*/
void GSocket_SetNonBlocking(GSocket *socket, bool non_block);
/* GSocket_GetError:
* Returns the last error occured for this socket.
*/
GSocketError GSocket_GetError(GSocket *socket);
/* Callbacks */
/* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION
* and LOST). The callbacks are called in the following situations:
*
* INPUT: There is at least one byte in the input buffer
* OUTPUT: The system is sure that the next write call will not block
* CONNECTION: Two cases are possible:
* Client socket -> the connection is established
* Server socket -> a client requests a connection
* LOST: The connection is lost
*
* An event is generated only once and its state is reseted when the
* relative IO call is requested.
* For example: INPUT -> GSocket_Read()
* CONNECTION -> GSocket_Accept()
*/
/* GSocket_SetCallback:
* Enables the callbacks specified by 'flags'. Note that 'flags'
* may be a combination of flags OR'ed toghether, so the same
* callback function can be made to accept different events.
* The callback function must have the following prototype:
*
* void function(GSocket *socket, GSocketEvent event, char *cdata)
*/
void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags,
GSocketCallback fallback, char *cdata);
/* GSocket_UnsetCallback:
* Disables all callbacks specified by 'flags', which may be a
* combination of flags OR'ed toghether.
*/
void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags);
/* GAddress */
GAddress *GAddress_new();
GAddress *GAddress_copy(GAddress *address);
void GAddress_destroy(GAddress *address);
void GAddress_SetFamily(GAddress *address, GAddressType type);
GAddressType GAddress_GetFamily(GAddress *address);
/* The use of any of the next functions will set the address family to
* the specific one. For example if you use GAddress_INET_SetHostName,
* address family will be implicitly set to AF_INET.
*/
GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname);
GSocketError GAddress_INET_SetHostAddress(GAddress *address,
unsigned long hostaddr);
GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
const char *protocol);
GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port);
GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname,
size_t sbuf);
unsigned long GAddress_INET_GetHostAddress(GAddress *address);
unsigned short GAddress_INET_GetPort(GAddress *address);
/* TODO: Define specific parts (INET6, UNIX) */
GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path);
GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf);
#ifdef __cplusplus
};
#endif /* __cplusplus */
#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */
#endif /* __GSOCKET_H */