wxWidgets/include/wx/process.h
1999-02-17 17:56:59 +00:00

72 lines
1.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: process.h
// Purpose: wxProcess class
// Author: Guilhem Lavaux
// Modified by: Vadim Zeitlin to check error codes, added Detach() method
// Created: 24/06/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Guilhem Lavaux
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PROCESSH__
#define _WX_PROCESSH__
#ifdef __GNUG__
#pragma interface "process.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/event.h"
// Process Event handling
class WXDLLEXPORT wxProcessEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxProcessEvent)
public:
wxProcessEvent(int id = 0, int pid = 0, int exitcode = 0) : wxEvent(id)
{
m_eventType = wxEVT_END_PROCESS;
m_pid = pid;
m_exitcode = exitcode;
}
// accessors
// PID of process which terminated
int GetPid() { return m_pid; }
// the exit code
int GetExitCode() { return m_exitcode; }
public:
int m_pid, m_exitcode;
};
// A wxProcess object should be passed to wxExecute - than its OnTerminate()
// function will be called when the process terminates.
class WXDLLEXPORT wxProcess : public wxEvtHandler
{
DECLARE_DYNAMIC_CLASS(wxProcess)
public:
wxProcess(wxEvtHandler *parent = (wxEvtHandler *) NULL, int id = -1);
virtual void OnTerminate(int pid, int status);
// detach from the parent - should be called by the parent if it's deleted
// before the process it started terminates
void Detach();
protected:
int m_id;
};
typedef void (wxObject::*wxProcessEventFunction)(wxProcessEvent&);
#define EVT_END_PROCESS(id, func) { wxEVT_END_PROCESS, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxProcessEventFunction) & func, NULL},
#endif
// _WX_PROCESSH__