0deff0880d
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16327 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
148 lines
6.5 KiB
Plaintext
148 lines
6.5 KiB
Plaintext
Installing wxWindows 2.3.3
|
|
--------------------------
|
|
|
|
This is wxWindows 2.3.3 for IBM OS/2 Warp3 and Warp4. This is an unstable
|
|
development release and OS/2 is considered to be in beta.
|
|
|
|
IMPORTANT NOTE: If you experience problems installing, please
|
|
re-read this instructions and other related files (changes.txt,
|
|
readme.txt, notes on the Web site) carefully before mailing
|
|
wx-users or the author. Preferably, try to fix the problem first and
|
|
then send a patch to the author. Please report bugs using the
|
|
bug report form on the wxWindows web site.
|
|
|
|
Unarchiving
|
|
-----------
|
|
|
|
At this time there is no comprehensive setup.exe type installation program.
|
|
wxWindows for OS/2 requires you download various .zip files and unpack them
|
|
to your desired location on your system. Pick a location say,
|
|
C:\wx\wxwindows, copy the .zip files to there and unzip them ensuring you
|
|
unzip the subdirectories as well. You will need:
|
|
|
|
- All common, generic and OS2-specific wxWindows source;
|
|
- samples;
|
|
- documentation in HTML Help format;
|
|
- makefiles for VisualAge V3.0 (possibly for EMX and Watcom C++);
|
|
- HTML library source;
|
|
- JPEG library source;
|
|
- TIFF library source;
|
|
- PNG library source;
|
|
- ZLIB library source;
|
|
|
|
Other add-on packages are available from the wxWindows Web site, such as:
|
|
|
|
- mmedia.zip. Audio, CD, video access for Windows and Linux.
|
|
- ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc.
|
|
- tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from
|
|
the same document source.
|
|
|
|
General installation notes
|
|
--------------------------
|
|
|
|
After unzipping everything your directory tree should look something like
|
|
this:
|
|
|
|
x:\wx\wxwindows\docs (your HTML reference manual)
|
|
x:\wx\wxwindows\include\wx
|
|
x:\wx\wxwindows\include\wx\generic
|
|
x:\wx\wxwindows\include\wx\html
|
|
x:\wx\wxwindows\include\wx\os2
|
|
x:\wx\wxwindows\samples\.... (all the sample directories)
|
|
x:\wx\wxwindows\src
|
|
x:\wx\wxwindows\src\common
|
|
x:\wx\wxwindows\src\generic
|
|
x:\wx\wxwindows\src\html
|
|
x:\wx\wxwindows\src\jpeg
|
|
x:\wx\wxwindows\src\os2
|
|
x:\wx\wxwindows\src\png
|
|
x:\wx\wxwindows\src\tiff
|
|
x:\wx\wxwindows\src\zlib
|
|
|
|
You will need to ensure you have a \lib directory as well,
|
|
x:\wx\wxwindows\lib.
|
|
|
|
Set a WXWIN environment variable in your config.sys,
|
|
SET WXWIN=X:\WX\WXWINDOWS;
|
|
|
|
Compilation
|
|
-----------
|
|
|
|
For now, only VisualAge V3.0 FP 8 is supported. However, the library has
|
|
been successfully compiled with EMX and Watcom C++. As those build
|
|
environments get a bit more "formalized", I will add them here.
|
|
|
|
In addition to VisualAge V3.0 Fixpack 8 you will need the following inorder
|
|
to successfully build and use wxWindows for OS/2:
|
|
|
|
1. IBM OS/2 Toolkit Version 4.5 or later
|
|
2. IBM TCPIP V4.0 or later
|
|
3. You will need the IBMLAN Lan Requester service and UPM if you wish to use
|
|
network based components of the library (generally a standard part of any
|
|
Warp Connect 3.0 or Warp 4.0 installation.
|
|
4. I strongly suggest that you have the latest IBM fixpacks installed for
|
|
all your components.
|
|
|
|
Go to the \src directory and open the file, makeva.env (there should be a
|
|
.env for each supported compiler when they are fully supported), for edit.
|
|
This is where the "make" environment for wxOS2 is set. Locate UMPLIB, NETLIB,
|
|
and TCPIP environment variables about 20 lines down. Set these to match
|
|
your system.
|
|
|
|
There are number of possible outputs you can produce. There is a static
|
|
lib and a dynamically linked lib, and both can be built in debug or release
|
|
mode. Since wxOS2 is a beta and a rough one at that, I suggest, for now,
|
|
you stick to the debug builds. The resultant linkable binaries will be
|
|
output to the \lib directory as will the .dll files. The statically linked
|
|
lib will be named wx.lib. Each of the third party libs will be there as well,
|
|
including png.lib, jpeg.lib, tiff.lib, and zlib.lib. For DLL builds the
|
|
import libs will have the same name, only with a 'd' appended. Thus the
|
|
import library for the main lib in a dll build is wxd.lib.
|
|
|
|
Object modules will be output into paths dictated by the build mode. For
|
|
example, for debug static the outputs will be in DebugOS2, for DLLs in
|
|
DebugOS2DLL.
|
|
|
|
For your first build, you can directly build the library. For subsequent
|
|
builds you will want to "clean" the output paths. To build the static library
|
|
go to \src and execute nmake all -f makefile.va. To clean out the outputs
|
|
execute nmake clean -f makefile.va.
|
|
|
|
To build the wx.dll execut nmake all -f makefile.va WXMAKINGDLL=1. To clean
|
|
the outputs execute namek clean -f makefile.va WXMAKINGDLL=1. For
|
|
VisualAge 3.0 we use the module definition file method.
|
|
|
|
If, for some reason you encounter linking problems with your dll build you may
|
|
need to rebuild the module definition file, wx23.def, found in \src\os2. To
|
|
do this you need to have a static version built. Go to the \lib directoy and
|
|
execute CPPFILT /B /P wx.lib>temp.def. Copy this file to \src\os2. Delete
|
|
the temp.def from your \lib directory.
|
|
|
|
I find the following to be the easiest to reconstruct the .def file. Open
|
|
both the wx23.def and the temp.def file. Copy the header of the wx23.def to
|
|
the clipboard and paste it into the top of the temp.def file. If you have
|
|
a valid SQL database client with its SDK on your system you can skip the next
|
|
step. wxWindows included some ODBC and SQL modules. They expect the standard
|
|
sql.h and such to available. If you do not have a database client with its
|
|
SDK (such as DB/2) then for the .dll build you need to delete the exports for
|
|
the following three modules from your temp.def file, db.cpp, dbgrid.cpp and
|
|
dbtable.cpp. save you changes to temp.def. Delete wx23.def and rename your
|
|
temp.def to wx23.def and you are ready to go.
|
|
|
|
I hope to clean up the .dll builds at some point before the the library is
|
|
a full fledged production caliber product. Fortunately EMX and Watcom can use
|
|
the import and export pragmas successfully negating the need for manual .def
|
|
files. VA 3.0, unfortunately in C++ does not properly export the mangled
|
|
names so we are stuck with the CPPFILT .def file method of .dll builds for
|
|
now.
|
|
|
|
When building an application that uses the wx.dll you need to build it using
|
|
the WXUSINGDLL=1 macro. For example to build the minimal sample you would
|
|
go to \samples\minimal and execute nmake all -f makefile.va WXUSINGDLL=1.
|
|
|
|
I strongly suggest when developing apps using wxWindows for OS/2 under old
|
|
VisualAge 3.0, that you use the dynamically linked library. The library is
|
|
very large and even the most trivial statically linked .exe can be very
|
|
large and take a long time to link. The release builds are much smaller,
|
|
however. Fortunately, EMX seems to build much smaller static executables.
|