29a3f6548e
Omit the implementations, even trivial ones, from the documentation. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70682 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
521 lines
18 KiB
C++
521 lines
18 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: translation.h
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// Purpose: wxTranslation class
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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This class allows to get translations for strings.
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In wxWidgets this class manages message catalogs which contain the
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translations of the strings used to the current language. Unlike wxLocale,
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it isn't bound to locale. It can be used either independently of, or in
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conjunction with wxLocale. In the latter case, you should initialize
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wxLocale (which creates wxTranslations instance) first; in the former, you
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need to create a wxTranslations object and Set() it manually.
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Only one wxTranslations instance is active at a time; it is set with the
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Set() method and obtained using Get().
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Unlike wxLocale, wxTranslations' primary mean of identifying language
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is by its "canonical name", i.e. ISO 639 code, possibly combined with
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ISO 3166 country code and additional modifiers (examples include
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"fr", "en_GB" or "ca@valencia"; see wxLocale::GetCanonicalName() for
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more information). This allows apps using wxTranslations API to use even
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languages not recognized by the operating system or not listed in
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wxLanguage enum.
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@since 2.9.1
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@see wxLocale
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*/
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class wxTranslations
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{
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public:
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/// Constructor
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wxTranslations();
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/**
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Returns current translations object, may return NULL.
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You must either call this early in app initialization code, or let
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wxLocale do it for you.
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*/
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static wxTranslations *Get();
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/**
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Sets current translations object.
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Deletes previous translation object and takes ownership of @a t.
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*/
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static void Set(wxTranslations *t);
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/**
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Changes loader use to read catalogs to a non-default one.
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Deletes previous loader and takes ownership of @a loader.
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@see wxTranslationsLoader, wxFileTranslationsLoader, wxResourceTranslationsLoader
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*/
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void SetLoader(wxTranslationsLoader *loader);
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/**
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Sets translations language to use.
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wxLANGUAGE_DEFAULT has special meaning: best suitable translation,
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given user's preference and available translations, will be used.
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*/
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void SetLanguage(wxLanguage lang);
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/**
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Sets translations language to use.
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Empty @a lang string has the same meaning as wxLANGUAGE_DEFAULT in
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SetLanguage(wxLanguage): best suitable translation, given user's
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preference and available translations, will be used.
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*/
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void SetLanguage(const wxString& lang);
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/**
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Returns list of all translations of @a domain that were found.
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This method can be used e.g. to populate list of application's
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translations offered to the user. To do this, pass the app's main
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catalog as @a domain.
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*/
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wxArrayString GetAvailableTranslations(const wxString& domain) const;
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/**
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Add standard wxWidgets catalogs ("wxstd" and possible port-specific
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catalogs).
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@return @true if a suitable catalog was found, @false otherwise
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@see AddCatalog()
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*/
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bool AddStdCatalog();
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/**
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Add a catalog for use with the current locale.
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By default, it is searched for in standard places (see
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wxFileTranslationsLoader), but you may also prepend additional
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directories to the search path with
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wxFileTranslationsLoader::AddCatalogLookupPathPrefix().
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All loaded catalogs will be used for message lookup by GetString() for
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the current locale.
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In this overload, @c msgid strings are assumed
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to be in English and written only using 7-bit ASCII characters.
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If you have to deal with non-English strings or 8-bit characters in the
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source code, see the instructions in @ref overview_nonenglish.
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@return
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@true if catalog was successfully loaded, @false otherwise (which might
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mean that the catalog is not found or that it isn't in the correct format).
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*/
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bool AddCatalog(const wxString& domain);
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/**
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Same as AddCatalog(const wxString&), but takes an additional argument,
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@a msgIdLanguage.
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@param domain
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The catalog domain to add.
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@param msgIdLanguage
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Specifies the language of "msgid" strings in source code
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(i.e. arguments to GetString(), wxGetTranslation() and the _() macro).
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It is used if AddCatalog() cannot find any catalog for current language:
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if the language is same as source code language, then strings from source
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code are used instead.
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@return
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@true if catalog was successfully loaded, @false otherwise (which might
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mean that the catalog is not found or that it isn't in the correct format).
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*/
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bool AddCatalog(const wxString& domain, wxLanguage msgIdLanguage);
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/**
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Same as AddCatalog(const wxString&, wxLanguage), but takes two
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additional arguments, @a msgIdLanguage and @a msgIdCharset.
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This overload is only available in non-Unicode build.
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@param domain
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The catalog domain to add.
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@param msgIdLanguage
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Specifies the language of "msgid" strings in source code
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(i.e. arguments to GetString(), wxGetTranslation() and the _() macro).
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It is used if AddCatalog() cannot find any catalog for current language:
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if the language is same as source code language, then strings from source
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code are used instead.
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@param msgIdCharset
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Lets you specify the charset used for msgids in sources
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in case they use 8-bit characters (e.g. German or French strings).
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@return
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@true if catalog was successfully loaded, @false otherwise (which might
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mean that the catalog is not found or that it isn't in the correct format).
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*/
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bool AddCatalog(const wxString& domain,
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wxLanguage msgIdLanguage,
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const wxString& msgIdCharset);
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/**
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Check if the given catalog is loaded, and returns @true if it is.
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According to GNU gettext tradition, each catalog normally corresponds to
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'domain' which is more or less the application name.
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@see AddCatalog()
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*/
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bool IsLoaded(const wxString& domain) const;
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/**
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Retrieves the translation for a string in all loaded domains unless the @a domain
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parameter is specified (and then only this catalog/domain is searched).
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Returns original string if translation is not available (in this case an
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error message is generated the first time a string is not found; use
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wxLogNull to suppress it).
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@remarks Domains are searched in the last to first order, i.e. catalogs
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added later override those added before.
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*/
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const wxString& GetString(const wxString& origString,
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const wxString& domain = wxEmptyString) const;
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/**
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Retrieves the translation for a string in all loaded domains unless the @a domain
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parameter is specified (and then only this catalog/domain is searched).
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Returns original string if translation is not available (in this case an
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error message is generated the first time a string is not found; use
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wxLogNull to suppress it).
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This form is used when retrieving translation of string that has different
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singular and plural form in English or different plural forms in some
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other language.
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It takes two extra arguments: @a origString parameter must contain the
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singular form of the string to be converted.
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It is also used as the key for the search in the catalog.
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The @a origString2 parameter is the plural form (in English).
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The parameter @a n is used to determine the plural form.
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If no message catalog is found @a origString is returned if 'n == 1',
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otherwise @a origString2.
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See GNU gettext manual for additional information on plural forms handling.
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This method is called by the wxGetTranslation() function and _() macro.
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@remarks Domains are searched in the last to first order, i.e. catalogs
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added later override those added before.
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*/
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const wxString& GetString(const wxString& origString,
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const wxString& origString2,
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unsigned n,
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const wxString& domain = wxEmptyString) const;
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/**
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Returns the header value for header @a header.
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The search for @a header is case sensitive. If an @a domain is passed,
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this domain is searched. Else all domains will be searched until a
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header has been found.
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The return value is the value of the header if found. Else this will be empty.
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*/
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wxString GetHeaderValue(const wxString& header,
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const wxString& domain = wxEmptyString) const;
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};
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/**
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Abstraction of translations discovery and loading.
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This interface makes it possible to override wxWidgets' default catalogs
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loading mechanism and load MO files from locations other than the
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filesystem (e.g. embed them in executable).
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Implementations must implement the LoadCatalog() method.
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@see wxFileTranslationsLoader, wxResourceTranslationsLoader
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@since 2.9.1
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*/
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class wxTranslationsLoader
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{
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public:
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/// Trivial default constructor.
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wxTranslationsLoader();
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/**
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Called to load requested catalog.
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If the catalog is found, LoadCatalog() should create wxMsgCatalog
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instance with its data and return it. The caller will take ownership
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of the catalog.
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@param domain Domain to load.
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@param lang Language to look for. This is "canonical name"
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(see wxLocale::GetCanonicalName()), i.e. ISO 639
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code, possibly combined with country code or
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additional modifiers (e.g. "fr", "en_GB" or
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"ca@valencia").
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@return Loaded catalog or NULL on failure.
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*/
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virtual wxMsgCatalog *LoadCatalog(const wxString& domain,
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const wxString& lang) = 0;
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/**
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Implements wxTranslations::GetAvailableTranslations().
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*/
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virtual wxArrayString GetAvailableTranslations(const wxString& domain) const = 0;
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};
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/**
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Standard wxTranslationsLoader implementation.
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This finds catalogs in the filesystem, using the standard Unix layout.
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This is the default unless you change the loader with
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wxTranslations::SetLoader().
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Catalogs are searched for in standard places (current directory first, then
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the system one), but you may also prepend additional directories to the
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search path with AddCatalogLookupPathPrefix().
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@since 2.9.1
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*/
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class wxFileTranslationsLoader : public wxTranslationsLoader
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{
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public:
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/**
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Add a prefix to the catalog lookup path: the message catalog files will
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be looked up under prefix/lang/LC_MESSAGES, prefix/lang and prefix
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(in this order).
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This only applies to subsequent invocations of
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wxTranslations::AddCatalog().
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*/
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static void AddCatalogLookupPathPrefix(const wxString& prefix);
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};
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/**
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This loader makes it possible to load translations from Windows
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resources.
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If you wish to store translation MO files in resources, you have to
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enable this loader before calling wxTranslations::AddCatalog() or
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wxLocale::AddCatalog():
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@code
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wxTranslations::Get()->SetLoader(new wxResourceTranslationsLoader);
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@endcode
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Translations are stored in resources as compiled MO files, with type
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set to "MOFILE" (unless you override GetResourceType()) and name
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consisting of the domain, followed by underscore, followed by language
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identification. For example, the relevant part of .rc file would look
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like this:
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@code
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myapp_de MOFILE "catalogs/de/myapp.mo"
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myapp_fr MOFILE "catalogs/fr/myapp.mo"
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myapp_en_GB MOFILE "catalogs/en_GB/myapp.mo"
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@endcode
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This class is only available on Windows.
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@since 2.9.1
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*/
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class wxResourceTranslationsLoader : public wxTranslationsLoader
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{
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protected:
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/**
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Returns resource type to use for translations.
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Default type is "MOFILE".
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*/
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virtual wxString GetResourceType() const;
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/**
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Returns handle of the module to load resources from.
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By default, the main executable is used.
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*/
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virtual WXHINSTANCE GetModule() const;
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};
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/**
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Represents a loaded translations message catalog.
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This class should only be used directly by wxTranslationsLoader
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implementations.
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@since 2.9.1
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*/
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class wxMsgCatalog
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{
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public:
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/**
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Creates catalog loaded from a MO file.
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@param filename Path to the MO file to load.
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@param domain Catalog's domain. This typically matches
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the @a filename.
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@return Successfully loaded catalog or NULL on failure.
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*/
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static wxMsgCatalog *CreateFromFile(const wxString& filename,
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const wxString& domain);
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/**
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Creates catalog from MO file data in memory buffer.
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@param data Data in MO file format.
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@param domain Catalog's domain. This typically matches
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the @a filename.
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@return Successfully loaded catalog or NULL on failure.
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*/
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static wxMsgCatalog *CreateFromData(const wxScopedCharBuffer& data,
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const wxString& domain);
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/** @addtogroup group_funcmacro_string */
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//@{
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/**
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This macro is identical to _() but for the plural variant of
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wxGetTranslation().
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@return A const wxString.
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@header{wx/intl.h}
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*/
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#define wxPLURAL(string, plural, n)
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/**
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This macro doesn't do anything in the program code -- it simply expands to
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the value of its argument.
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However it does have a purpose which is to mark the literal strings for the
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extraction into the message catalog created by @c xgettext program. Usually
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this is achieved using _() but that macro not only marks the string for
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extraction but also expands into a wxGetTranslation() call which means that
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it cannot be used in some situations, notably for static array
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initialization.
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Here is an example which should make it more clear: suppose that you have a
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static array of strings containing the weekday names and which have to be
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translated (note that it is a bad example, really, as wxDateTime already
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can be used to get the localized week day names already). If you write:
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@code
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static const char * const weekdays[] = { _("Mon"), ..., _("Sun") };
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...
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// use weekdays[n] as usual
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@endcode
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The code wouldn't compile because the function calls are forbidden in the
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array initializer. So instead you should do this:
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@code
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static const char * const weekdays[] = { wxTRANSLATE("Mon"), ...,
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wxTRANSLATE("Sun") };
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...
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// use wxGetTranslation(weekdays[n])
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@endcode
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Note that although the code @b would compile if you simply omit
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wxTRANSLATE() in the above, it wouldn't work as expected because there
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would be no translations for the weekday names in the program message
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catalog and wxGetTranslation() wouldn't find them.
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@return A const wxChar*.
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@header{wx/intl.h}
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*/
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#define wxTRANSLATE(string)
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/**
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This function returns the translation of @a string in the current
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@c locale(). If the string is not found in any of the loaded message
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catalogs (see @ref overview_i18n), the original string is returned. In
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debug build, an error message is logged -- this should help to find the
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strings which were not yet translated. If @a domain is specified then only
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that domain/catalog is searched for a matching string. As this function is
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used very often, an alternative (and also common in Unix world) syntax is
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provided: the _() macro is defined to do the same thing as
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wxGetTranslation().
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This function calls wxTranslations::GetString().
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@note This function is not suitable for literal strings in Unicode builds
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since the literal strings must be enclosed in wxT() macro which makes
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them unrecognised by @c xgettext, and so they are not extracted to
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the message catalog. Instead, use the _() and wxPLURAL() macro for
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all literal strings.
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@see wxGetTranslation(const wxString&, const wxString&, unsigned, const wxString&)
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@header{wx/intl.h}
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*/
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const wxString& wxGetTranslation(const wxString& string,
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const wxString& domain = wxEmptyString);
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/**
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This is an overloaded version of
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wxGetTranslation(const wxString&, const wxString&), please see its
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documentation for general information.
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This version is used when retrieving translation of string that has
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different singular and plural forms in English or different plural forms in
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some other language. Like wxGetTranslation(const wxString&,const wxString&),
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the @a string parameter must contain the singular form of the string to be
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converted and is used as the key for the search in the catalog. The
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@a plural parameter is the plural form (in English). The parameter @a n is
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used to determine the plural form. If no message catalog is found,
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@a string is returned if "n == 1", otherwise @a plural is returned.
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See GNU gettext Manual for additional information on plural forms handling:
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<http://www.gnu.org/software/gettext/manual/gettext.html#Plural-forms>
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For a shorter alternative see the wxPLURAL() macro.
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This function calls wxLocale::GetString().
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@header{wx/intl.h}
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*/
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const wxString& wxGetTranslation(const wxString& string,
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const wxString& plural, unsigned n,
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const wxString& domain = wxEmptyString);
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/**
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Macro to be used around all literal strings that should be translated.
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This macro expands into a call to wxGetTranslation(), so it marks the
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message for the extraction by @c xgettext just as wxTRANSLATE() does, but
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also returns the translation of the string for the current locale during
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execution.
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@header{wx/intl.h}
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*/
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const wxString& _(const wxString& string);
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//@}
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