wxWidgets/include/wx/tbarbase.h
Vadim Zeitlin 6d167489bd 1. wxIcon/wxCursor change, wxGDIImage class added
2. wxCriticalSection doesn't alloc memory any more
3. many minor fixes in bitmap/icon code


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4673 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-11-24 12:30:56 +00:00

360 lines
12 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/tbarbase.h
// Purpose: Base class for toolbar classes
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TBARBASE_H_
#define _WX_TBARBASE_H_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma interface "tbarbase.h"
#endif
#include "wx/defs.h"
#include "wx/bitmap.h"
#include "wx/list.h"
#include "wx/control.h"
class WXDLLEXPORT wxToolBar;
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
enum
{
wxTOOL_STYLE_BUTTON = 1,
wxTOOL_STYLE_SEPARATOR = 2,
wxTOOL_STYLE_CONTROL
};
// ----------------------------------------------------------------------------
// wxToolBarTool is one button/separator/whatever in the toolbar
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxToolBarTool : public wxObject
{
public:
// ctors & dtor
// ------------
wxToolBarTool() { }
#ifdef __WXGTK__
wxToolBarTool(wxToolBar *owner,
int theIndex = 0,
const wxBitmap& bitmap1 = wxNullBitmap,
const wxBitmap& bitmap2 = wxNullBitmap,
bool toggle = FALSE,
wxObject *clientData = (wxObject *) NULL,
const wxString& shortHelpString = wxEmptyString,
const wxString& longHelpString = wxEmptyString,
GtkWidget *pixmap = (GtkWidget *) NULL );
#else // !GTK
wxToolBarTool(int theIndex,
const wxBitmap& bitmap1 = wxNullBitmap,
const wxBitmap& bitmap2 = wxNullBitmap,
bool toggle = FALSE,
long xPos = -1,
long yPos = -1,
const wxString& shortHelpString = wxEmptyString,
const wxString& longHelpString = wxEmptyString);
#endif // GTK/!GTK
wxToolBarTool(wxControl *control);
~wxToolBarTool();
// accessors
// ---------
void SetSize( long w, long h ) { m_width = w; m_height = h; }
long GetWidth() const { return m_width; }
long GetHeight() const { return m_height; }
wxControl *GetControl() const
{
wxASSERT_MSG( m_toolStyle == wxTOOL_STYLE_CONTROL,
_T("this toolbar tool is not a control") );
return m_control;
}
public:
int m_toolStyle;
int m_index;
// as controls have their own client data, no need to waste memory
union
{
wxObject *m_clientData;
wxControl *m_control;
};
wxCoord m_x;
wxCoord m_y;
wxCoord m_width;
wxCoord m_height;
bool m_toggleState;
bool m_isToggle;
bool m_enabled;
bool m_isMenuCommand;
bool m_deleteSecondBitmap;
wxBitmap m_bitmap1;
wxBitmap m_bitmap2;
wxString m_shortHelpString;
wxString m_longHelpString;
#ifdef __WXGTK__
wxToolBar *m_owner;
GtkWidget *m_item;
GtkWidget *m_pixmap;
#endif // GTK
private:
DECLARE_DYNAMIC_CLASS(wxToolBarTool)
};
// ----------------------------------------------------------------------------
// the base class for all toolbars
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxToolBarBase : public wxControl
{
public:
wxToolBarBase();
~wxToolBarBase();
// toolbar construction
// --------------------
// If pushedBitmap is NULL, a reversed version of bitmap is created and
// used as the pushed/toggled image. If toggle is TRUE, the button toggles
// between the two states.
virtual wxToolBarTool *AddTool(int toolIndex,
const wxBitmap& bitmap,
const wxBitmap& pushedBitmap = wxNullBitmap,
bool toggle = FALSE,
wxCoord xPos = -1,
wxCoord yPos = -1,
wxObject *clientData = NULL,
const wxString& helpString1 = wxEmptyString,
const wxString& helpString2 = wxEmptyString);
// add an arbitrary control to the toolbar at given index, return TRUE if
// ok (notice that the control will be deleted by the toolbar and that it
// will also adjust its position/size)
//
// NB: the control should have toolbar as its parent
virtual bool AddControl(wxControl * WXUNUSED(control)) { return FALSE; }
virtual void AddSeparator();
virtual void ClearTools();
// must be called after all buttons have been created to finish toolbar
// initialisation
virtual bool Realize() = 0;
// tools state
// -----------
virtual void EnableTool(int toolIndex, bool enable);
// toggle is TRUE if toggled on
virtual void ToggleTool(int toolIndex, bool toggle);
// Set this to be togglable (or not)
virtual void SetToggle(int toolIndex, bool toggle);
virtual wxObject *GetToolClientData(int index) const;
virtual bool GetToolState(int toolIndex) const;
virtual bool GetToolEnabled(int toolIndex) const;
virtual wxToolBarTool *FindToolForPosition(long x, long y) const;
virtual void SetToolShortHelp(int toolIndex, const wxString& helpString);
virtual wxString GetToolShortHelp(int toolIndex) const;
virtual void SetToolLongHelp(int toolIndex, const wxString& helpString);
virtual wxString GetToolLongHelp(int toolIndex) const;
// margins/packing/separation
// --------------------------
virtual void SetMargins(int x, int y);
void SetMargins(const wxSize& size)
{ SetMargins((int) size.x, (int) size.y); }
virtual void SetToolPacking(int packing);
virtual void SetToolSeparation(int separation);
virtual wxSize GetToolMargins() { return wxSize(m_xMargin, m_yMargin); }
virtual int GetToolPacking() { return m_toolPacking; }
virtual int GetToolSeparation() { return m_toolSeparation; }
void SetMaxRowsCols(int rows, int cols)
{ m_maxRows = rows; m_maxCols = cols; }
int GetMaxRows() const { return m_maxRows; }
int GetMaxCols() const { return m_maxCols; }
// tool(bar) size
// -------------
virtual void SetToolBitmapSize(const wxSize& size)
{ m_defaultWidth = size.x; m_defaultHeight = size.y; };
virtual wxSize GetToolBitmapSize() const
{ return wxSize(m_defaultWidth, m_defaultHeight); }
// After the toolbar has initialized, this is the size the tools take up
virtual wxSize GetMaxSize() const;
// The button size (in some implementations) is bigger than the bitmap size: this returns
// the total button size.
virtual wxSize GetToolSize() const
{ return wxSize(m_defaultWidth, m_defaultHeight); } ;
// Handle wxToolBar events
// -----------------------
// NB: these functions are deprecated, use EVT_TOOL_XXX() instead!
// Only allow toggle if returns TRUE. Call when left button up.
virtual bool OnLeftClick(int toolIndex, bool toggleDown);
// Call when right button down.
virtual void OnRightClick(int toolIndex, long x, long y);
// Called when the mouse cursor enters a tool bitmap.
// Argument is -1 if mouse is exiting the toolbar.
virtual void OnMouseEnter(int toolIndex);
// more deprecated functions
// -------------------------
#if WXWIN_COMPATIBILITY
void SetDefaultSize(int w, int h) { SetDefaultSize(wxSize(w, h)); }
long GetDefaultWidth() const { return m_defaultWidth; }
long GetDefaultHeight() const { return m_defaultHeight; }
int GetDefaultButtonWidth() const { return (int) GetDefaultButtonSize().x; };
int GetDefaultButtonHeight() const { return (int) GetDefaultButtonSize().y; };
virtual void SetDefaultSize(const wxSize& size) { SetToolBitmapSize(size); }
virtual wxSize GetDefaultSize() const { return GetToolBitmapSize(); }
virtual wxSize GetDefaultButtonSize() const { return GetToolSize(); }
void GetMaxSize ( long * width, long * height ) const
{ wxSize maxSize(GetMaxSize()); *width = maxSize.x; *height = maxSize.y; }
#endif // WXWIN_COMPATIBILITY
// implementation only from now on
// -------------------------------
wxList& GetTools() const { return (wxList&) m_tools; }
// Lay the tools out
virtual void LayoutTools();
// Add all the buttons: required for Win95.
virtual bool CreateTools() { return TRUE; }
void Command(wxCommandEvent& event);
// SCROLLING: this has to be copied from wxScrolledWindow since wxToolBarBase
// inherits from wxControl. This could have been put into wxToolBarSimple,
// but we might want any derived toolbar class to be scrollable.
// Number of pixels per user unit (0 or -1 for no scrollbar)
// Length of virtual canvas in user units
virtual void SetScrollbars(int horizontal, int vertical,
int x_length, int y_length,
int x_pos = 0, int y_pos = 0);
// Physically scroll the window
virtual void Scroll(int x_pos, int y_pos);
virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
virtual void AdjustScrollbars();
// Prepare the DC by translating it according to the current scroll position
virtual void PrepareDC(wxDC& dc);
int GetScrollPageSize(int orient) const ;
void SetScrollPageSize(int orient, int pageSize);
// Get the view start
virtual void ViewStart(int *x, int *y) const;
// Actual size in pixels when scrolling is taken into account
virtual void GetVirtualSize(int *x, int *y) const;
// Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
virtual void DoToolbarUpdates();
// event handlers
void OnScroll(wxScrollEvent& event);
void OnSize(wxSizeEvent& event);
void OnIdle(wxIdleEvent& event);
protected:
wxList m_tools;
int m_maxRows;
int m_maxCols;
long m_maxWidth,
m_maxHeight;
int m_currentTool; // Tool where mouse currently is
int m_pressedTool; // Tool where mouse pressed
int m_xMargin;
int m_yMargin;
int m_toolPacking;
int m_toolSeparation;
wxCoord m_defaultWidth;
wxCoord m_defaultHeight;
public:
////////////////////////////////////////////////////////////////////////
//// IMPLEMENTATION
// Calculate scroll increment
virtual int CalcScrollInc(wxScrollEvent& event);
////////////////////////////////////////////////////////////////////////
//// PROTECTED DATA
protected:
int m_xScrollPixelsPerLine;
int m_yScrollPixelsPerLine;
bool m_xScrollingEnabled;
bool m_yScrollingEnabled;
int m_xScrollPosition;
int m_yScrollPosition;
bool m_calcScrolledOffset; // If TRUE, wxCanvasDC uses scrolled offsets
int m_xScrollLines;
int m_yScrollLines;
int m_xScrollLinesPerPage;
int m_yScrollLinesPerPage;
private:
DECLARE_EVENT_TABLE()
DECLARE_ABSTRACT_CLASS(wxToolBarBase)
};
#endif
// _WX_TBARBASE_H_