wxWidgets/build/bakefiles/common_samples_intree.bkl

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<?xml version="1.0" ?>
<!-- $Id$ -->
<makefile>
<include file="common.bkl"/>
<!-- =============================================================== -->
<!-- Template for wxWidgets samples: -->
<!-- =============================================================== -->
<set var="WX_ENABLE_PRECOMP_HEADERS">0</set>
<set var="DLLFLAG">
<if cond="SHARED=='1'">WXUSINGDLL</if>
</set>
<template id="wx_util_b" template="wx">
<include>$(SRCDIR)</include>
<define>$(DLLFLAG)</define>
</template>
<template id="wx_util" template="wx_util_b">
<app-type>gui</app-type>
<!-- resource files includes: -->
<include>$(SRCDIR)/$(WXTOPDIR)samples</include>
<!-- this include is not added via <include> for autoconf, see
common.bkl: -->
<if cond="FORMAT=='autoconf'">
<res-include>$(RCDEFDIR)</res-include>
<res-include>$(TOP_SRCDIR)include</res-include>
</if>
<win32-res>$(WXTOPDIR)samples/sample.rc</win32-res>
<if cond="FORMAT=='autoconf'">
<wx-os2-lib-resource/>
</if>
<!-- FIXME: temporary, until bakefile can reuse existing pch files -->
<if cond="FORMAT!='autoconf'">
<if cond="WX_ENABLE_PRECOMP_HEADERS=='0'">
<define>NOPCH</define>
</if>
</if>
</template>
<template id="wx_util_console" template="wx_util_b">
<app-type>console</app-type>
<define>wxUSE_GUI=0</define>
</template>
<template id="wx_sample" template="wx_util">
<if cond="FORMAT=='autoconf'">
<wx-mac-app-bundle/>
<ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
</if>
</template>
<template id="wx_sample_console" template="wx_util_console">
<if cond="FORMAT=='autoconf'">
<ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
</if>
</template>
<!-- =============================================================== -->
<!-- Support for samples data files: -->
<!-- =============================================================== -->
<if cond="FORMAT_SUPPORTS_ACTIONS=='1'">
<define-rule name="wx-data" extends="copy-files">
<template>
<dependency-of>all</dependency-of>
<dstdir>$(BUILDDIR)</dstdir>
<srcdir>$(SRCDIR)</srcdir>
</template>
<!--
VS - FIXME:
Don't clean the files because it would wipe out sources files if
BUILDDIR==SRCDIR. This is same behaviour as in the old build system,
but it would be better to delete the files during "make clean" if
BUILDDIR!=SRCDIR.
<define-tag name="files">
<clean-files>
$(' '.join(['$(BUILDDIR)$(DIRSEP)%s'%x for x in value.split()]))
</clean-files>
</define-tag>
-->
</define-rule>
</if>
<if cond="FORMAT_SUPPORTS_ACTIONS=='0'">
<!-- empty stub for project-files formats which don't support <command> -->
<define-rule name="wx-data" extends="action">
<define-tag name="dstdir"/>
<define-tag name="srcdir"/>
<define-tag name="files"/>
</define-rule>
</if>
<!-- =============================================================== -->
<!-- Misc platform specialities: -->
<!-- =============================================================== -->
<if cond="FORMAT=='autoconf'">
<include file="mac_bundles.bkl"/>
<!--
A hack to include precompiled OS/2 resource file in apps instead of
compiling it from .rc file (gcc on OS/2 doesn't ship with resource
compiler):
-->
<define-tag name="wx-os2-lib-resource" rules="exe">
<set var="os2_lib_res">
<if cond="PLATFORM_OS2=='1'">
$(TOP_SRCDIR)include/wx/os2/wx.res
</if>
</set>
<set var="__objects" append="1">$(os2_lib_res)</set>
</define-tag>
</if>
</makefile>