e3caafabc3
It is useful to know where the focus actually is when a test checking that it's set to a particular window fails.
62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: tests/testwindow.h
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// Purpose: Unit test helper for comparing wxWindow pointers.
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// Author: Vadim Zeitlin
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// Copyright: (c) 2019 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TESTS_TESTWINDOW_H_
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#define _WX_TESTS_TESTWINDOW_H_
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#include "wx/window.h"
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// We need to wrap wxWindow* in a class as specializing StringMaker for
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// wxWindow* doesn't seem to work.
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class wxWindowPtr
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{
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public:
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explicit wxWindowPtr(wxWindow* win) : m_win(win) {}
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wxString Dump() const
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{
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if ( !m_win )
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return "(no window)";
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wxString s = m_win->GetClassInfo()->GetClassName();
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const wxString& label = m_win->GetLabel();
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if ( !label.empty() )
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{
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s += wxString::Format(" (label=\"%s\")", label);
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}
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return s;
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}
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private:
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friend bool operator==(wxWindowPtr wp1, wxWindowPtr wp2)
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{
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return wp1.m_win == wp2.m_win;
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}
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wxWindow* const m_win;
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};
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// Macro providing more information about the current focus if comparison
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// fails.
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#define CHECK_FOCUS_IS(w) CHECK(wxWindowPtr(wxWindow::FindFocus()) == wxWindowPtr(w))
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namespace Catch
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{
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template <>
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struct StringMaker<wxWindowPtr>
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{
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static std::string convert(const wxWindowPtr window)
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{
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return window.Dump().ToStdString();
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}
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};
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}
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#endif // _WX_TESTS_TESTWINDOW_H_
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