f53561f1f0
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2806 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
37 lines
1021 B
TeX
37 lines
1021 B
TeX
\section{\class{wxClientDC}}\label{wxclientdc}
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A wxClientDC must be constructed if an application wishes to paint on the
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client area of a window from outside an {\bf OnPaint} event.
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This should normally be constructed as a temporary stack object; don't store
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a wxClientDC object.
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To draw on a window from within {\bf OnPaint}, construct a \helpref{wxPaintDC}{wxpaintdc} object.
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To draw on the whole window including decorations, construct a \helpref{wxWindowDC}{wxwindowdc} object
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(Windows only).
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\wxheading{Derived from}
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\helpref{wxWindowDC}{wxwindowdc}\\
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\helpref{wxDC}{wxdc}
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\wxheading{Include files}
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<wx/dcclient.h>
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\wxheading{See also}
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\helpref{wxDC}{wxdc}, \helpref{wxMemoryDC}{wxmemorydc}, \helpref{wxPaintDC}{wxpaintdc},\rtfsp
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\helpref{wxWindowDC}{wxwindowdc}, \helpref{wxScreenDC}{wxscreendc}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxClientDC::wxClientDC}
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\func{}{wxClientDC}{\param{wxWindow*}{ window}}
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Constructor. Pass a pointer to the window on which you wish to paint.
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