b4354db179
Introduce wxAnyButton class, a common base class for wxButton and wxToggleButton, allowing to reuse the same implementation for them. This also allows to implement support for bitmaps in wxToggleButton for all platforms and make wxBitmapToggleButton a trivial subclass of it everywhere, similarly to wxBitmapButton and wxButton. Closes #13198. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67931 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
102 lines
2.9 KiB
C++
102 lines
2.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/tglbtn.h
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// Purpose: This dummy header includes the proper header file for the
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// system we're compiling under.
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// Author: John Norris, minor changes by Axel Schlueter
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// Modified by:
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// Created: 08.02.01
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// RCS-ID: $Id$
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// Copyright: (c) 2000 Johnny C. Norris II
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// Licence: wxWindows Licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TOGGLEBUTTON_H_BASE_
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#define _WX_TOGGLEBUTTON_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_TOGGLEBTN
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#include "wx/event.h"
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#include "wx/anybutton.h" // base class
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extern WXDLLIMPEXP_DATA_CORE(const char) wxCheckBoxNameStr[];
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wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOGGLEBUTTON_CLICKED, wxCommandEvent );
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// ----------------------------------------------------------------------------
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// wxToggleButtonBase
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxToggleButtonBase : public wxAnyButton
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{
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public:
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wxToggleButtonBase() { }
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// Get/set the value
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virtual void SetValue(bool state) = 0;
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virtual bool GetValue() const = 0;
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void UpdateWindowUI(long flags)
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{
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wxControl::UpdateWindowUI(flags);
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if ( !IsShown() )
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return;
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wxWindow *tlw = wxGetTopLevelParent( this );
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if (tlw && wxPendingDelete.Member( tlw ))
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return;
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wxUpdateUIEvent event( GetId() );
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event.SetEventObject(this);
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if (GetEventHandler()->ProcessEvent(event) )
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{
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if ( event.GetSetChecked() )
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SetValue( event.GetChecked() );
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}
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}
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// Buttons on MSW can look bad if they are not native colours, because
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// then they become owner-drawn and not theme-drawn. Disable it here
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// in wxToggleButtonBase to make it consistent.
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virtual bool ShouldInheritColours() const { return false; }
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protected:
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// choose the default border for this window
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virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
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wxDECLARE_NO_COPY_CLASS(wxToggleButtonBase);
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};
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#define EVT_TOGGLEBUTTON(id, fn) \
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wx__DECLARE_EVT1(wxEVT_COMMAND_TOGGLEBUTTON_CLICKED, id, wxCommandEventHandler(fn))
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/tglbtn.h"
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#elif defined(__WXMSW__)
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#include "wx/msw/tglbtn.h"
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#define wxHAS_BITMAPTOGGLEBUTTON
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#elif defined(__WXGTK20__)
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#include "wx/gtk/tglbtn.h"
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#define wxHAS_BITMAPTOGGLEBUTTON
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#elif defined(__WXGTK__)
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#include "wx/gtk1/tglbtn.h"
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# elif defined(__WXMOTIF__)
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#include "wx/motif/tglbtn.h"
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#elif defined(__WXMAC__)
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#include "wx/osx/tglbtn.h"
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#define wxHAS_BITMAPTOGGLEBUTTON
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#elif defined(__WXPALMOS__)
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#include "wx/palmos/tglbtn.h"
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#elif defined(__WXPM__)
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#include "wx/os2/tglbtn.h"
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#endif
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#endif // wxUSE_TOGGLEBTN
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#endif // _WX_TOGGLEBUTTON_H_BASE_
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