4c51a665c6
Applied patch by snowleopard2 fixing a bunch of typos such as misspellings and double words in the documentation. Combined the patch with some local queued typos waiting to be committed as well as adding new typo fixes inspired by the patch. Function names with American spelling were not changed nor was third-party code touched. The only code changes involve some changes in strings that are translated ("Can not" -> "Cannot"). Closes #13063 (again). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67280 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
127 lines
4.0 KiB
C++
127 lines
4.0 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/dfb/nonownedwnd.h
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// Purpose: declares wxNonOwnedWindow class
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// Author: Vaclav Slavik
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// Modified by:
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// Created: 2006-12-24
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// RCS-ID: $Id$
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// Copyright: (c) 2006 TT-Solutions
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DFB_NONOWNEDWND_H_
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#define _WX_DFB_NONOWNEDWND_H_
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#include "wx/window.h"
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#include "wx/dfb/dfbptr.h"
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wxDFB_DECLARE_INTERFACE(IDirectFBWindow);
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class wxDfbQueuedPaintRequests;
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struct wxDFBWindowEvent;
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class wxDFBEventsHandler;
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//-----------------------------------------------------------------------------
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// wxNonOwnedWindow
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//-----------------------------------------------------------------------------
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// This class represents "non-owned" window. A window is owned by another
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// window if it has a parent and is positioned within the parent. For example,
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// wxFrame is non-owned, because even though it can have a parent, it's
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// location is independent of it. This class is for internal use only, it's
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// the base class for wxTopLevelWindow and wxPopupWindow.
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class WXDLLIMPEXP_CORE wxNonOwnedWindow : public wxWindow
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{
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public:
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// construction
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wxNonOwnedWindow() { Init(); }
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wxNonOwnedWindow(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr)
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{
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Init();
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Create(parent, id, pos, size, style, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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virtual ~wxNonOwnedWindow();
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// implement base class pure virtuals
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virtual bool Show(bool show = true);
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virtual void Update();
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virtual void Raise();
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virtual void Lower();
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// implementation from now on
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// --------------------------
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void OnInternalIdle();
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wxIDirectFBWindowPtr GetDirectFBWindow() const { return m_dfbwin; }
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// Returns true if some invalidated area of the TLW is currently being
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// painted
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bool IsPainting() const { return m_isPainting; }
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protected:
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// common part of all ctors
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void Init();
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virtual wxIDirectFBSurfacePtr ObtainDfbSurface() const;
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// overridden wxWindow methods
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virtual void DoGetPosition(int *x, int *y) const;
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virtual void DoGetSize(int *width, int *height) const;
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virtual void DoMoveWindow(int x, int y, int width, int height);
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virtual void DoRefreshRect(const wxRect& rect);
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// sets DirectFB keyboard focus to this toplevel window (note that DFB
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// focus is different from wx: only shown TLWs can have it and not any
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// wxWindows as in wx
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void SetDfbFocus();
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// overridden in wxTopLevelWindowDFB, there's no common handling for wxTLW
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// and wxPopupWindow to be done here
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virtual void HandleFocusEvent(const wxDFBWindowEvent& WXUNUSED(event_)) {}
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private:
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// do queued painting in idle time
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void HandleQueuedPaintRequests();
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// DirectFB events handling
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static void HandleDFBWindowEvent(const wxDFBWindowEvent& event_);
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protected:
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// did we sent wxSizeEvent at least once?
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bool m_sizeSet:1;
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// window's opacity (0: transparent, 255: opaque)
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wxByte m_opacity;
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// interface to the underlying DirectFB window
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wxIDirectFBWindowPtr m_dfbwin;
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private:
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// invalidated areas of the TLW that need repainting
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wxDfbQueuedPaintRequests *m_toPaint;
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// are we currently painting some area of this TLW?
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bool m_isPainting;
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friend class wxDFBEventsHandler; // for HandleDFBWindowEvent
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friend class wxWindowDFB; // for SetDfbFocus
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};
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#endif // _WX_DFB_NONOWNEDWND_H_
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