wxWidgets/include/wx/generic/collheaderctrl.h
Vadim Zeitlin 1e20b249bf Use DLL declarations consistently for wxCollapsibleHeaderCtrl
Export this class and its base classes (to avoid MSVC warnings about using
non-DLL-exported base classes for a DLL-exported one) from core DLL.
2015-09-23 00:52:42 +02:00

84 lines
2.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/collheaderctrl.h
// Purpose: wxGenericCollapsibleHeaderCtrl
// Author: Tobias Taschner
// Created: 2015-09-19
// Copyright: (c) 2015 wxWidgets development team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GENERIC_COLLAPSIBLEHEADER_CTRL_H_
#define _WX_GENERIC_COLLAPSIBLEHEADER_CTRL_H_
class WXDLLIMPEXP_CORE wxGenericCollapsibleHeaderCtrl
: public wxCollapsibleHeaderCtrlBase
{
public:
wxGenericCollapsibleHeaderCtrl() { Init(); }
wxGenericCollapsibleHeaderCtrl(wxWindow *parent,
wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBORDER_NONE,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxCollapsibleHeaderCtrlNameStr)
{
Init();
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBORDER_NONE,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxCollapsibleHeaderCtrlNameStr);
virtual void SetCollapsed(bool collapsed = true) wxOVERRIDE;
virtual bool IsCollapsed() const wxOVERRIDE
{ return m_collapsed; }
protected:
virtual wxSize DoGetBestClientSize() const wxOVERRIDE;
private:
bool m_collapsed;
bool m_inWindow;
bool m_mouseDown;
void Init();
void OnPaint(wxPaintEvent& event);
// Handle set/kill focus events (invalidate for painting focus rect)
void OnFocus(wxFocusEvent& event);
// Handle click
void OnLeftUp(wxMouseEvent& event);
// Handle pressed state
void OnLeftDown(wxMouseEvent& event);
// Handle current state
void OnEnterWindow(wxMouseEvent& event);
void OnLeaveWindow(wxMouseEvent& event);
// Toggle on space
void OnChar(wxKeyEvent& event);
void DoSetCollapsed(bool collapsed);
wxDECLARE_NO_COPY_CLASS(wxGenericCollapsibleHeaderCtrl);
};
#endif // _WX_GENERIC_COLLAPSIBLEHEADER_CTRL_H_