wxWidgets/include/wx/msw/statbmp.h
Vadim Zeitlin 42e69d6b43 1. wxMSW seems to work (please test and send your bug reports!)
2. accelerators in the menus a la GTK (actually slightly better) implemented
3. wxSplitter now uses events (and so the code which was broken by recent changes
   works again)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2504 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-05-19 00:53:27 +00:00

93 lines
2.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: statbmp.h
// Purpose: wxStaticBitmap class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATBMP_H_
#define _WX_STATBMP_H_
#ifdef __GNUG__
#pragma interface "statbmp.h"
#endif
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const char*) wxStaticBitmapNameStr;
// a control showing an icon or a bitmap
class WXDLLEXPORT wxStaticBitmap : public wxControl
{
DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
public:
wxStaticBitmap() { Init(); }
wxStaticBitmap(wxWindow *parent,
wxWindowID id,
const wxBitmap& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBitmapNameStr)
{
Create(parent, id, label, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBitmapNameStr);
virtual ~wxStaticBitmap() { Free(); }
virtual void SetIcon(const wxIcon& icon) { SetBitmap(icon); }
virtual void SetBitmap(const wxBitmap& bitmap);
// assert failure is provoked by an attempt to get an icon from bitmap or
// vice versa
const wxIcon& GetIcon() const
{ wxASSERT( m_isIcon ); return *m_image.icon; }
const wxBitmap& GetBitmap() const
{ wxASSERT( !m_isIcon ); return *m_image.bitmap; }
// overriden base class virtuals
virtual bool AcceptsFocus() const { return FALSE; }
// IMPLEMENTATION
#ifdef __WIN16__
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
#endif // __WIN16__
protected:
void Init() { m_isIcon = TRUE; m_image.icon = NULL; }
void Free();
// TRUE if icon/bitmap is valid
bool ImageIsOk() const;
// we can have either an icon or a bitmap
bool m_isIcon;
union
{
wxIcon *icon;
wxBitmap *bitmap;
} m_image;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
};
#endif
// _WX_STATBMP_H_