232fdc630c
Add a lot of tests for many wx GUI classes. Add tests using the new wxUIActionSimulator class but disable them under OS X as too many of them currently fail there. Refactor the test suite to make organizing the existing tests and adding the new ones easier. Improve documentation using the information gathered while testing the classes. Also update the documentation of the testing system itself. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65386 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
97 lines
2.5 KiB
C++
97 lines
2.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: tests/controls/checklistlistbox.cpp
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// Purpose: wxCheckListBox unit test
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// Author: Steven Lamerton
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// Created: 2010-06-30
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// RCS-ID: $Id$
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// Copyright: (c) 2010 Steven Lamerton
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///////////////////////////////////////////////////////////////////////////////
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#include "testprec.h"
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#if wxUSE_CHECKLISTBOX
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/app.h"
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#include "wx/checklst.h"
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#endif // WX_PRECOMP
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#include "itemcontainertest.h"
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#include "testableframe.h"
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class CheckListBoxTestCase : public ItemContainerTestCase, public CppUnit::TestCase
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{
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public:
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CheckListBoxTestCase() { }
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virtual void setUp();
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virtual void tearDown();
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private:
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virtual wxItemContainer *GetContainer() const { return m_check; }
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virtual wxWindow *GetContainerWindow() const { return m_check; }
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CPPUNIT_TEST_SUITE( CheckListBoxTestCase );
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wxITEM_CONTAINER_TESTS();
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CPPUNIT_TEST( Check );
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CPPUNIT_TEST_SUITE_END();
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void Check();
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wxCheckListBox* m_check;
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DECLARE_NO_COPY_CLASS(CheckListBoxTestCase)
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( CheckListBoxTestCase );
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// also include in it's own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( CheckListBoxTestCase, "CheckListBoxTestCase" );
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void CheckListBoxTestCase::setUp()
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{
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m_check = new wxCheckListBox(wxTheApp->GetTopWindow(), wxID_ANY);
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}
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void CheckListBoxTestCase::tearDown()
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{
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wxDELETE(m_check);
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}
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void CheckListBoxTestCase::Check()
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{
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wxTestableFrame* frame = wxStaticCast(wxTheApp->GetTopWindow(),
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wxTestableFrame);
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EventCounter count(m_check, wxEVT_COMMAND_CHECKLISTBOX_TOGGLED);
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wxArrayString testitems;
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testitems.Add("item 0");
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testitems.Add("item 1");
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testitems.Add("item 2");
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testitems.Add("item 3");
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m_check->Append(testitems);
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m_check->Check(0);
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m_check->Check(1);
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m_check->Check(1, false);
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//We should not get any events when changing this from code
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CPPUNIT_ASSERT_EQUAL(0, frame->GetEventCount());
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CPPUNIT_ASSERT_EQUAL(true, m_check->IsChecked(0));
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CPPUNIT_ASSERT_EQUAL(false, m_check->IsChecked(1));
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//Make sure a double check of an items doesn't deselect it
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m_check->Check(0);
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CPPUNIT_ASSERT_EQUAL(true, m_check->IsChecked(0));
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}
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#endif // wxUSE_CHECKLISTBOX
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