wxWidgets/include/wx/effects.h
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

91 lines
3.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/effects.h
// Purpose: wxEffects class
// Draws 3D effects.
// Author: Julian Smart et al
// Modified by:
// Created: 25/4/2000
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_EFFECTS_H_
#define _WX_EFFECTS_H_
// this class is deprecated and will be removed in the next wx version
//
// please use wxRenderer::DrawBorder() instead of DrawSunkenEdge(); there is no
// replacement for TileBitmap() but it doesn't seem to be very useful anyhow
#if WXWIN_COMPATIBILITY_2_8
/*
* wxEffects: various 3D effects
*/
#include "wx/object.h"
#include "wx/colour.h"
#include "wx/gdicmn.h"
#include "wx/dc.h"
class WXDLLIMPEXP_CORE wxEffectsImpl: public wxObject
{
public:
// Assume system colours
wxEffectsImpl() ;
// Going from lightest to darkest
wxEffectsImpl(const wxColour& highlightColour, const wxColour& lightShadow,
const wxColour& faceColour, const wxColour& mediumShadow,
const wxColour& darkShadow) ;
// Accessors
wxColour GetHighlightColour() const { return m_highlightColour; }
wxColour GetLightShadow() const { return m_lightShadow; }
wxColour GetFaceColour() const { return m_faceColour; }
wxColour GetMediumShadow() const { return m_mediumShadow; }
wxColour GetDarkShadow() const { return m_darkShadow; }
void SetHighlightColour(const wxColour& c) { m_highlightColour = c; }
void SetLightShadow(const wxColour& c) { m_lightShadow = c; }
void SetFaceColour(const wxColour& c) { m_faceColour = c; }
void SetMediumShadow(const wxColour& c) { m_mediumShadow = c; }
void SetDarkShadow(const wxColour& c) { m_darkShadow = c; }
void Set(const wxColour& highlightColour, const wxColour& lightShadow,
const wxColour& faceColour, const wxColour& mediumShadow,
const wxColour& darkShadow)
{
SetHighlightColour(highlightColour);
SetLightShadow(lightShadow);
SetFaceColour(faceColour);
SetMediumShadow(mediumShadow);
SetDarkShadow(darkShadow);
}
// Draw a sunken edge
void DrawSunkenEdge(wxDC& dc, const wxRect& rect, int borderSize = 1);
// Tile a bitmap
bool TileBitmap(const wxRect& rect, wxDC& dc, const wxBitmap& bitmap);
protected:
wxColour m_highlightColour; // Usually white
wxColour m_lightShadow; // Usually light grey
wxColour m_faceColour; // Usually grey
wxColour m_mediumShadow; // Usually dark grey
wxColour m_darkShadow; // Usually black
DECLARE_CLASS(wxEffectsImpl)
};
// current versions of g++ don't generate deprecation warnings for classes
// declared deprecated, so define wxEffects as a typedef instead: this does
// generate warnings with both g++ and VC (which also has no troubles with
// directly deprecating the classes...)
//
// note that this g++ bug (16370) is supposed to be fixed in g++ 4.3.0
typedef wxEffectsImpl wxDEPRECATED(wxEffects);
#endif // WXWIN_COMPATIBILITY_2_8
#endif // _WX_EFFECTS_H_