1cb1484131
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25432 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
596 lines
15 KiB
Batchfile
Executable File
596 lines
15 KiB
Batchfile
Executable File
Rem @echo off
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Rem This script compiles wxWindows and some samples/demos with
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Rem a range of compilers.
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Rem Note that it currently uses batch scripts local to Julian Smart's machine,
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Rem to set up the environment correctly.
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Rem This is a 4DOS batch file, though 4DOS dependencies have been kept to
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Rem a minimum.
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Rem Julian Smart, August 12th, 2000
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Rem TODO: making a Unicode distribution by modifying setup.h programmatically.
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Rem TODO: check differing setup.h options, again by programmatic modification
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set WXDIR=%WXWIN%
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set FATWXWIN=%WXDIR%
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set FULLWXWIN=%WXDIR%
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if not %@INDEX["%WXDIR%","wxWindows"] == "-1" set FATWXWIN=%@PATH[%WXDIR%]wxwind~1
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if not %@INDEX["%WXDIR%","wxWindows"] == "-1" set FULLWXWIN=%@PATH[%WXDIR%]wxWindows
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Rem The following line is for a specific environment -- edit, or comment out
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Rem Not working in 4NT?
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Rem if not %@INDEX["%WXDIR%","wx2stable"] == "-1" set FATWXWIN=c:\wx2sta~1\wxwind~1
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echo Full wxWindows path is %FULLWXWIN%, FAT path is %FATWXWIN%
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set BUILDDEST=%TEMP%\wxWinBuild
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Rem Only carry on if we haven't specified a single target
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set CARRYON=0
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rem goto end
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if "%1" == "vc6" goto dovc6
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if "%1" == "bc55" goto dobc55
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if "%1" == "bc50" goto dobc50
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if "%1" == "ming2952" goto doming2952
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if "%1" == "cygwin11" goto docygwin11
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if "%1" == "vc1" goto dovc1
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if "%1" == "bc16" goto dobc16
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set CARRYON=1
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if not direxist %BUILDDEST% mkdir /S %BUILDDEST%
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:dovc6
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cd %WXDIR%\samples
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erase /S *.exe
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cd %WXDIR%\demos
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erase /S *.exe
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cd %WXDIR%\contrib\samples
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erase /S *.exe
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cd %WXDIR%\utils\tex2rtf\src
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erase /S *.exe
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echo Starting wxWindows build at %_TIME, %_DATE
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Rem First, VC++ 6.
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echo === VC++ 6 ===
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echo ==============
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Rem Set up the environment
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call msvc6
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echo *** VC++ Debug ***
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Rem VC++ Debug
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cd %WXDIR%\src\msw
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nmake -f makefile.vc cleanall
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nmake -f makefile.vc
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if not direxist %BUILDDEST%\VC6Debug mkdir /S %BUILDDEST%\VC6Debug
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erase /F /Y %BUILDDEST%\VC6Debug
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cd %WXDIR%\samples
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nmake -f makefile.vc clean
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Rem Make one sample, just to make sure Debug mode is OK
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cd %WXDIR%\samples\controls
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nmake -f makefile.vc
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copy controls.exe %BUILDDEST%\VC6Debug
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nmake -f makefile.vc clean
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cd %WXDIR%\src\msw
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nmake -f makefile.vc cleanall
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echo *** VC++ Release ***
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nmake -f makefile.vc cleanall FINAL=1
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nmake -f makefile.vc FINAL=1
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if not direxist %BUILDDEST%\VC6Release mkdir /S %BUILDDEST%\VC6Release
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erase /F /Y %BUILDDEST%\VC6Release
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cd %WXDIR%\samples
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nmake -f makefile.vc clean FINAL=1
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nmake -f makefile.vc FINAL=1
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Rem Copy all executables to VC6Release
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Rem Euch, this is the only way I can think of right now
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Rem to copy them to the same directory. Daft but...
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erase %TEMP%\temp.zip
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zip16 -r %TEMP%\temp.zip *.exe
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unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\VC6Release
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nmake -f makefile.vc clean FINAL=1
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cd %WXDIR%\demos
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nmake -f makefile.vc clean FINAL=1
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nmake -f makefile.vc FINAL=1
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Rem Copy all executables to VC6Release
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erase %TEMP%\temp.zip
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zip16 -r %TEMP%\temp.zip *.exe
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unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\VC6Release
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nmake -f makefile.vc clean FINAL=1
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Rem Compile OGL
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cd %WXDIR%\contrib\src\ogl
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nmake -f makefile.vc clean FINAL=1
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nmake -f makefile.vc FINAL=1
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cd %WXDIR%\contrib\samples\ogl\ogledit
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nmake -f makefile.vc clean FINAL=1
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nmake -f makefile.vc FINAL=1
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copy *.exe %BUILDDEST%\VC6Release
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nmake -f makefile.vc clean FINAL=1
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cd %WXDIR%\contrib\samples\ogl\studio
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nmake -f makefile.vc clean FINAL=1
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nmake -f makefile.vc FINAL=1
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copy *.exe %BUILDDEST%\VC6Release
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nmake -f makefile.vc clean FINAL=1
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cd %WXDIR%\contrib\src\ogl
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nmake -f makefile.vc clean FINAL=1
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Rem Compile Tex2RTF
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cd %WXDIR%\utils\tex2rtf\src
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nmake -f makefile.vc clean FINAL=1
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nmake -f makefile.vc FINAL=1
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copy *.exe %BUILDDEST%\VC6Release
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nmake -f makefile.vc clean FINAL=1
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Rem Clean up
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cd %WXDIR%\src\msw
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nmake -f makefile.vc cleanall FINAL=1
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echo *** VC++ Debug DLL ***
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nmake -f makefile.vc cleanall WXMAKINGDLL=1
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nmake -f makefile.vc dll pch
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if not direxist %BUILDDEST%\VC6DebugDLL mkdir /S %BUILDDEST%\VC6DebugDLL
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erase /F /Y %BUILDDEST%\VC6DebugDLL
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copy %WXDIR%\lib\*d.dll %BUILDDEST%\VC6DebugDLL
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Rem Make one sample, for a sanity check
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cd %WXDIR%\samples\controls
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nmake -f makefile.vc WXUSINGDLL=1
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copy controls.exe %BUILDDEST%\VC6DebugDLL
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nmake -f makefile.vc clean
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cd %WXDIR%\src\msw
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nmake -f makefile.vc cleanall WXMAKINGDLL=1
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echo *** VC++ Release DLL ***
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nmake -f makefile.vc cleanall FINAL=1 WXMAKINGDLL=1
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nmake -f makefile.vc dll pch FINAL=1
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if not direxist %BUILDDEST%\VC6ReleaseDLL mkdir /S %BUILDDEST%\VC6ReleaseDLL
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erase /F /Y %BUILDDEST%\VC6ReleaseDLL
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copy %WXDIR%\lib\*.dll %BUILDDEST%\VC6ReleaseDLL
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Rem Make one sample, for a sanity check
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cd %WXDIR%\samples\controls
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nmake -f makefile.vc WXUSINGDLL=1 FINAL=1
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copy controls.exe %BUILDDEST%\VC6ReleaseDLL
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nmake -f makefile.vc clean FINAL=1
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cd %WXDIR%\src\msw
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nmake -f makefile.vc cleanall WXMAKINGDLL=1 FINAL=1
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if "%CARRYON" == "0" goto end
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:dobc55
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echo === BC++ 5.5 ===
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echo ================
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call bcb55
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echo *** WIN32 BC++ Debug ***
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Rem WIN32 BC++ Debug
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cd %WXDIR%\src\msw
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make -f makefile.b32 cleanall
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make -f makefile.b32
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if not direxist %BUILDDEST%\BC55Debug mkdir /S %BUILDDEST%\BC55Debug
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erase /F /Y %BUILDDEST%\BC55Debug
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cd %WXDIR%\samples
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make -f makefile.b32 clean
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Rem Make one sample, just to make sure Debug mode is OK
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cd %WXDIR%\samples\controls
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make -f makefile.b32
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copy controls.exe %BUILDDEST%\BC55Debug
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make -f makefile.b32 clean
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Rem Compile OGL
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cd %WXDIR%\contrib\src\ogl
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make -f makefile.b32 clean
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make -f makefile.b32
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cd %WXDIR%\contrib\samples\ogl\ogledit
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make -f makefile.b32 clean
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make -f makefile.b32
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copy *.exe %BUILDDEST%\BC55Debug
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make -f makefile.b32 clean
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cd %WXDIR%\contrib\samples\ogl\studio
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make -f makefile.b32 clean
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make -f makefile.b32
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copy *.exe %BUILDDEST%\BC55Debug
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make -f makefile.b32 clean
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cd %WXDIR%\contrib\src\ogl
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make -f makefile.b32 clean
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cd %WXDIR%\src\msw
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make -f makefile.b32 cleanall
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goto bcdebugdll
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echo *** WIN32 BC++ Release ***
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make -f makefile.b32 cleanall FINAL=1
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make -f makefile.b32 FINAL=1
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if not direxist %BUILDDEST%\BC55Release mkdir /S %BUILDDEST%\BC55Release
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erase /F /Y %BUILDDEST%\BC55Release
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cd %WXDIR%\samples
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make -f makefile.b32 clean FINAL=1
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make -f makefile.b32 FINAL=1
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Rem Copy all executables to BC55Release
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erase %TEMP%\temp.zip
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zip16 -r %TEMP%\temp.zip *.exe
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unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\BC55Release
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make -f makefile.b32 clean FINAL=1
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cd %WXDIR%\demos
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make -f makefile.b32 clean FINAL=1
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make -f makefile.b32 FINAL=1
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Rem Copy all executables to BC55Release
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erase %TEMP%\temp.zip
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zip16 -r %TEMP%\temp.zip *.exe
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unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\BC55Release
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make -f makefile.b32 clean FINAL=1
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Rem Compile OGL
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cd %WXDIR%\contrib\src\ogl
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make -f makefile.b32 clean FINAL=1
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make -f makefile.b32 FINAL=1
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cd %WXDIR%\contrib\samples\ogl\ogledit
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make -f makefile.b32 clean FINAL=1
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make -f makefile.b32 FINAL=1
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copy *.exe %BUILDDEST%\BC55Release
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make -f makefile.b32 clean FINAL=1
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cd %WXDIR%\contrib\samples\ogl\studio
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make -f makefile.b32 clean FINAL=1
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make -f makefile.b32 FINAL=1
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copy *.exe %BUILDDEST%\BC55Release
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make -f makefile.b32 clean FINAL=1
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cd %WXDIR%\contrib\src\ogl
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make -f makefile.b32 clean FINAL=1
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Rem Compile Tex2RTF
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cd %WXDIR%\utils\tex2rtf\src
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make -f makefile.b32 clean FINAL=1
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make -f makefile.b32 FINAL=1
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copy *.exe %BUILDDEST%\BC55Release
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make -f makefile.b32 clean FINAL=1
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Rem Clean up
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cd %WXDIR%\src\msw
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make -f makefile.b32 cleanall FINAL=1
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:bcdebugdll
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echo *** WIN32 BC++ Debug DLL ***
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make -f makefile.b32 cleanall
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make -f makefile.b32 dll
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if not direxist %BUILDDEST%\BC55DebugDLL mkdir /S %BUILDDEST%\BC55DebugDLL
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erase /F /Y %BUILDDEST%\BC55DebugDLL
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copy %WXDIR%\lib\*.dll %BUILDDEST%\BC55DebugDLL
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Rem Make one sample, for a sanity check
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cd %WXDIR%\samples\controls
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make -f makefile.b32 WXUSINGDLL=1
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copy controls.exe %BUILDDEST%\BC55DebugDLL
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make -f makefile.b32 clean
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cd %WXDIR%\src\msw
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make -f makefile.b32 cleanall
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if "%CARRYON" == "0" goto end
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Rem Skip BC++ 5.0, obsolete
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goto docygwin11
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:dobc50
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echo === BC++ 5.0 ===
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echo ================
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call borland
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echo *** WIN32 BC++ Debug ***
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Rem WIN32 BC++ Debug
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cd %WXDIR%\src\msw
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make -f makefile.b32 cleanall
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make -f makefile.b32
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if not direxist %BUILDDEST%\BC50Debug mkdir /S %BUILDDEST%\BC50Debug
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erase /F /Y %BUILDDEST%\BC50Debug
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cd %WXDIR%\samples
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make -f makefile.b32 clean
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Rem Make one sample, just to make sure Debug mode is OK
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cd %WXDIR%\samples\controls
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make -f makefile.b32
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copy controls.exe %BUILDDEST%\BC50Debug
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make -f makefile.b32 clean
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cd %WXDIR%\src\msw
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make -f makefile.b32 cleanall
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if "%CARRYON" == "0" goto end
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:docygwin11
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echo === Cygwin 1.1 ===
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echo ==================
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call cygwin11
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echo *** Cygwin Debug ***
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Rem Cygwin Release
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cd %WXDIR%\src\msw
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make -f makefile.g95 cleanall
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make -f makefile.g95 FINAL=1
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if not direxist %BUILDDEST%\Cygwin11Release mkdir /S %BUILDDEST%\Cygwin11Release
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erase /F /Y %BUILDDEST%\Cygwin11Release
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cd %WXDIR%\samples
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make -f makefile.g95 clean FINAL=1
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if not direxist %BUILDDEST%\Cygwin11Release mkdir /S %BUILDDEST%\Cygwin11Release
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erase /F /Y %BUILDDEST%\Cygwin11Release
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cd %WXDIR%\samples
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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Rem Copy all executables to Cygwin11Release
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erase %TEMP%\temp.zip
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zip16 -r %TEMP%\temp.zip *.exe
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unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Cygwin11Release
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make -f makefile.g95 clean FINAL=1
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cd %WXDIR%\demos
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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Rem Copy all executables to Cygwin11Release
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erase %TEMP%\temp.zip
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zip16 -r %TEMP%\temp.zip *.exe
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unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Cygwin11Release
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make -f makefile.g95 clean FINAL=1
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Rem Compile OGL
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cd %WXDIR%\contrib\src\ogl
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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cd %WXDIR%\contrib\samples\ogl\ogledit
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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copy *.exe %BUILDDEST%\Cygwin11Release
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make -f makefile.g95 clean FINAL=1
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cd %WXDIR%\contrib\samples\ogl\studio
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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copy *.exe %BUILDDEST%\Cygwin11Release
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make -f makefile.g95 clean FINAL=1
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cd %WXDIR%\contrib\src\ogl
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make -f makefile.g95 clean FINAL=1
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Rem Compile Tex2RTF
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cd %WXDIR%\utils\tex2rtf\src
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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copy *.exe %BUILDDEST%\Cygwin11Release
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make -f makefile.g95 clean FINAL=1
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echo Stripping executables...
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strip %BUILDDEST%\Cygwin11Release\*.exe
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Rem Cleanup
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cd %WXDIR%\src\msw
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make -f makefile.g95 cleanall
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if "%CARRYON" == "0" goto end
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:doming2952
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echo === Mingw32 2.95.2 ===
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echo ======================
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call ming2952
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echo *** Cygwin Debug ***
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Rem Cygwin Release
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cd %WXDIR%\src\msw
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make -f makefile.g95 cleanall
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make -f makefile.g95 FINAL=1
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if not direxist %BUILDDEST%\Ming2952Release mkdir /S %BUILDDEST%\Ming2952Release
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erase /F /Y %BUILDDEST%\Ming2952Release
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cd %WXDIR%\samples
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make -f makefile.g95 clean FINAL=1
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if not direxist %BUILDDEST%\Ming2952Release mkdir /S %BUILDDEST%\Ming2952Release
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erase /F /Y %BUILDDEST%\Ming2952Release
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cd %WXDIR%\samples
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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Rem Copy all executables to Ming2952Release
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erase %TEMP%\temp.zip
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zip16 -r %TEMP%\temp.zip *.exe
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unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Ming2952Release
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make -f makefile.g95 clean FINAL=1
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cd %WXDIR%\demos
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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Rem Copy all executables to Ming2952Release
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erase %TEMP%\temp.zip
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zip16 -r %TEMP%\temp.zip *.exe
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unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Ming2952Release
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make -f makefile.g95 clean FINAL=1
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Rem Compile OGL
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cd %WXDIR%\contrib\src\ogl
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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cd %WXDIR%\contrib\samples\ogl\ogledit
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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copy *.exe %BUILDDEST%\Ming2952Release
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make -f makefile.g95 clean FINAL=1
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cd %WXDIR%\contrib\samples\ogl\studio
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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copy *.exe %BUILDDEST%\Ming2952Release
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make -f makefile.g95 clean FINAL=1
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cd %WXDIR%\contrib\src\ogl
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make -f makefile.g95 clean FINAL=1
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Rem Compile Tex2RTF
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cd %WXDIR%\utils\tex2rtf\src
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make -f makefile.g95 clean FINAL=1
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make -f makefile.g95 FINAL=1
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copy *.exe %BUILDDEST%\Ming2952Release
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make -f makefile.g95 clean FINAL=1
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echo Stripping executables...
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strip %BUILDDEST%\Ming2952Release\*.exe
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Rem Cleanup
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cd %WXDIR%\src\msw
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make -f makefile.g95 cleanall
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if "%CARRYON" == "0" goto end
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:dovc1
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echo === 16-bit VC++ ===
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|
echo ===================
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|
|
|
Rem Set up the environment
|
|
call msvc1
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|
|
|
Rem Needs full wxWindows path for making libraries
|
|
set WXWIN=%FULLWXWIN%
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|
|
|
echo *** VC++ Debug ***
|
|
Rem VC++ Debug
|
|
cd %WXDIR%\src\msw
|
|
nmake -f makefile.dos cleanall
|
|
nmake -f makefile.dos
|
|
if not direxist %BUILDDEST%\VC1Debug mkdir /S %BUILDDEST%\VC1Debug
|
|
erase /F /Y %BUILDDEST%\VC1Debug
|
|
|
|
Rem Make one sample, just to make sure Debug mode is OK
|
|
cd %WXDIR%\samples\minimal
|
|
nmake -f makefile.dos clean
|
|
Rem Needs FAT wxWindows path for making executables
|
|
set WXWIN=%FATWXWIN%
|
|
nmake -f makefile.dos
|
|
|
|
copy minimal.exe /S %BUILDDEST%\VC1Debug
|
|
nmake -f makefile.dos clean
|
|
|
|
cd %WXDIR%\src\msw
|
|
nmake -f makefile.dos cleanall
|
|
|
|
Rem Needs full wxWindows path for making libraries
|
|
set WXWIN=%FULLWXWIN%
|
|
|
|
echo *** VC++ Release ***
|
|
|
|
nmake -f makefile.dos cleanall FINAL=1
|
|
nmake -f makefile.dos FINAL=1
|
|
|
|
if not direxist %BUILDDEST%\VC1Release mkdir /S %BUILDDEST%\VC1Release
|
|
erase /F /Y %BUILDDEST%\VC1Release
|
|
|
|
Rem Make one sample, just to make sure Release mode is OK
|
|
cd %WXDIR%\samples\minimal
|
|
nmake -f makefile.dos clean
|
|
nmake -f makefile.dos FINAL=1
|
|
Rem Needs FAT wxWindows path for making executables
|
|
set WXWIN=%FATWXWIN%
|
|
nmake -f makefile.dos FINAL=1
|
|
copy minimal.exe /S %BUILDDEST%\VC1Release
|
|
nmake -f makefile.dos clean
|
|
set WXWIN=%tmpwxwin%
|
|
|
|
Rem Clean up
|
|
|
|
cd %WXDIR%\src\msw
|
|
nmake -f makefile.dos cleanall FINAL=1
|
|
|
|
if "%CARRYON" == "0" goto end
|
|
|
|
:dobc16
|
|
|
|
echo === 16-bit BC++ ===
|
|
echo ===================
|
|
|
|
Rem Set up the environment
|
|
call borland
|
|
|
|
echo *** 16-bit BC++ Debug ***
|
|
Rem 16-bit BC++ Debug
|
|
cd %WXDIR%\src\msw
|
|
make -f makefile.bcc cleanall
|
|
make -f makefile.bcc
|
|
if not direxist %BUILDDEST%\BC16Debug mkdir /S %BUILDDEST%\BC16Debug
|
|
erase /F /Y %BUILDDEST%\BC16Debug
|
|
|
|
Rem Make one sample, just to make sure Debug mode is OK
|
|
cd %WXDIR%\samples\minimal
|
|
make -f makefile.bcc clean
|
|
make -f makefile.bcc
|
|
copy minimal.exe /S %BUILDDEST%\BC16Debug
|
|
make -f makefile.bcc clean
|
|
|
|
cd %WXDIR%\src\msw
|
|
make -f makefile.bcc cleanall
|
|
|
|
echo *** 16-bit BC++ Release ***
|
|
|
|
make -f makefile.bcc cleanall FINAL=1
|
|
make -f makefile.bcc FINAL=1
|
|
|
|
if not direxist %BUILDDEST%\BC16Release mkdir /S %BUILDDEST%\BC16Release
|
|
erase /F /Y %BUILDDEST%\BC16Release
|
|
|
|
Rem Make one sample, just to make sure Release mode is OK
|
|
cd %WXDIR%\samples\minimal
|
|
make -f makefile.bcc clean
|
|
make -f makefile.bcc FINAL=1
|
|
copy minimal.exe /S %BUILDDEST%\BC16Release
|
|
make -f makefile.bcc clean
|
|
|
|
Rem Clean up
|
|
|
|
cd %WXDIR%\src\msw
|
|
make -f makefile.bcc cleanall FINAL=1
|
|
|
|
:end
|
|
|
|
echo Finished wxWindows build at %_TIME, %_DATE
|
|
|