wxWidgets/contrib/samples/xrc/derivdlg.h
Gilles Depeyrot ab7ce33c56 disable use of #pragma interface under Mac OS X
GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer
Tools update contain a bug concerning #pragma interface handling that can only
be worked around by not using them (and they are not necessary anyways)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@17039 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-09-07 12:28:46 +00:00

72 lines
2.3 KiB
C++

//-----------------------------------------------------------------------------
// Name: xmldemo.cpp
// Purpose: XML resources sample: A derived dialog
// Author: Robert O'Connor (rob@medicalmnemonics.com), Vaclav Slavik
// RCS-ID: $Id$
// Copyright: (c) Robert O'Connor and Vaclav Slavik
// Licence: wxWindows licence
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Begin single inclusion of this .h file condition
//-----------------------------------------------------------------------------
#ifndef _DERIVDLG_H_
#define _DERIVDLG_H_
//-----------------------------------------------------------------------------
// GCC interface
//-----------------------------------------------------------------------------
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "derivdlg.h"
#endif
//-----------------------------------------------------------------------------
// Headers
//-----------------------------------------------------------------------------
#include "wx/dialog.h"
//-----------------------------------------------------------------------------
// Class definition: PreferencesDialog
//-----------------------------------------------------------------------------
// A derived dialog.
class PreferencesDialog : public wxDialog
{
public:
// Constructor.
/*
\param parent The parent window. Simple constructor.
*/
PreferencesDialog( wxWindow* parent );
// Destructor.
~PreferencesDialog();
private:
// Stuff to do when "My Button" gets clicked
void OnMyButtonClicked( wxCommandEvent &event );
// Stuff to do when a "My Checkbox" gets updated
// (drawn, or it changes its value)
void OuUpdateUIMyCheckbox( wxUpdateUIEvent &event );
// Override base class functions of a wxDialog.
void OnOK( wxCommandEvent &event );
// Any class wishing to process wxWindows events must use this macro
DECLARE_EVENT_TABLE()
};
//-----------------------------------------------------------------------------
// End single inclusion of this .h file condition
//-----------------------------------------------------------------------------
#endif //_DERIVDLG_H_