wxWidgets/include/wx/dc.h
Robert Roebling 621b83d9b3 Made device to logical and vv conversion methods
virtual and implement them like any other method
    in the wxDC classes, not only in the their files
    but somehow belonging to the wxDCBase class.
  This is required for plugging in differnt DC backends
    with different conversions.
  Ideally (and absolutely possible ) all these methods
    should be removed and just the one in wxDCBase
    should stay using values set in the various
    derived classes.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45741 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2007-05-01 21:28:29 +00:00

1020 lines
35 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/dc.h
// Purpose: wxDC class
// Author: Vadim Zeitlin
// Modified by:
// Created: 05/25/99
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DC_H_BASE_
#define _WX_DC_H_BASE_
// ----------------------------------------------------------------------------
// headers which we must include here
// ----------------------------------------------------------------------------
#include "wx/object.h" // the base class
#include "wx/intl.h" // for wxLayoutDirection
#include "wx/cursor.h" // we have member variables of these classes
#include "wx/font.h" // so we can't do without them
#include "wx/colour.h"
#include "wx/bitmap.h" // for wxNullBitmap
#include "wx/brush.h"
#include "wx/pen.h"
#include "wx/palette.h"
#include "wx/list.h" // we use wxList in inline functions
#include "wx/dynarray.h"
#include "wx/math.h"
class WXDLLEXPORT wxDC;
class WXDLLEXPORT wxDCBase;
class WXDLLEXPORT wxDrawObject
{
public:
wxDrawObject()
: m_isBBoxValid(false)
, m_minX(0), m_minY(0), m_maxX(0), m_maxY(0)
{ }
virtual ~wxDrawObject() { }
virtual void Draw(wxDCBase&) const { }
virtual void CalcBoundingBox(wxCoord x, wxCoord y)
{
if ( m_isBBoxValid )
{
if ( x < m_minX ) m_minX = x;
if ( y < m_minY ) m_minY = y;
if ( x > m_maxX ) m_maxX = x;
if ( y > m_maxY ) m_maxY = y;
}
else
{
m_isBBoxValid = true;
m_minX = x;
m_minY = y;
m_maxX = x;
m_maxY = y;
}
}
void ResetBoundingBox()
{
m_isBBoxValid = false;
m_minX = m_maxX = m_minY = m_maxY = 0;
}
// Get the final bounding box of the PostScript or Metafile picture.
wxCoord MinX() const { return m_minX; }
wxCoord MaxX() const { return m_maxX; }
wxCoord MinY() const { return m_minY; }
wxCoord MaxY() const { return m_maxY; }
//to define the type of object for derived objects
virtual int GetType()=0;
protected:
//for boundingbox calculation
bool m_isBBoxValid:1;
//for boundingbox calculation
wxCoord m_minX, m_minY, m_maxX, m_maxY;
};
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// wxDC is the device context - object on which any drawing is done
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxDCBase : public wxObject
{
public:
wxDCBase()
: m_colour(wxColourDisplay())
, m_ok(true)
, m_clipping(false)
, m_isInteractive(0)
, m_isBBoxValid(false)
, m_logicalOriginX(0), m_logicalOriginY(0)
, m_deviceOriginX(0), m_deviceOriginY(0)
, m_logicalScaleX(1.0), m_logicalScaleY(1.0)
, m_userScaleX(1.0), m_userScaleY(1.0)
, m_scaleX(1.0), m_scaleY(1.0)
, m_signX(1), m_signY(1)
, m_minX(0), m_minY(0), m_maxX(0), m_maxY(0)
, m_clipX1(0), m_clipY1(0), m_clipX2(0), m_clipY2(0)
, m_logicalFunction(wxCOPY)
, m_backgroundMode(wxTRANSPARENT)
, m_mappingMode(wxMM_TEXT)
, m_pen()
, m_brush()
, m_backgroundBrush(*wxTRANSPARENT_BRUSH)
, m_textForegroundColour(*wxBLACK)
, m_textBackgroundColour(*wxWHITE)
, m_font()
#if wxUSE_PALETTE
, m_palette()
, m_hasCustomPalette(false)
#endif // wxUSE_PALETTE
{
ResetBoundingBox();
ResetClipping();
}
virtual ~wxDCBase() { }
// graphic primitives
// ------------------
virtual void DrawObject(wxDrawObject* drawobject)
{
drawobject->Draw(*this);
CalcBoundingBox(drawobject->MinX(),drawobject->MinY());
CalcBoundingBox(drawobject->MaxX(),drawobject->MaxY());
}
bool FloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE)
{ return DoFloodFill(x, y, col, style); }
bool FloodFill(const wxPoint& pt, const wxColour& col,
int style = wxFLOOD_SURFACE)
{ return DoFloodFill(pt.x, pt.y, col, style); }
// fill the area specified by rect with a radial gradient, starting from
// initialColour in the centre of the cercle and fading to destColour.
void GradientFillConcentric(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour)
{ GradientFillConcentric(rect, initialColour, destColour,
wxPoint(rect.GetWidth() / 2,
rect.GetHeight() / 2)); }
void GradientFillConcentric(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour,
const wxPoint& circleCenter)
{ DoGradientFillConcentric(rect, initialColour, destColour, circleCenter); }
// fill the area specified by rect with a linear gradient
void GradientFillLinear(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour,
wxDirection nDirection = wxEAST)
{ DoGradientFillLinear(rect, initialColour, destColour, nDirection); }
bool GetPixel(wxCoord x, wxCoord y, wxColour *col) const
{ return DoGetPixel(x, y, col); }
bool GetPixel(const wxPoint& pt, wxColour *col) const
{ return DoGetPixel(pt.x, pt.y, col); }
void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
{ DoDrawLine(x1, y1, x2, y2); }
void DrawLine(const wxPoint& pt1, const wxPoint& pt2)
{ DoDrawLine(pt1.x, pt1.y, pt2.x, pt2.y); }
void CrossHair(wxCoord x, wxCoord y)
{ DoCrossHair(x, y); }
void CrossHair(const wxPoint& pt)
{ DoCrossHair(pt.x, pt.y); }
void DrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc)
{ DoDrawArc(x1, y1, x2, y2, xc, yc); }
void DrawArc(const wxPoint& pt1, const wxPoint& pt2, const wxPoint& centre)
{ DoDrawArc(pt1.x, pt1.y, pt2.x, pt2.y, centre.x, centre.y); }
void DrawCheckMark(wxCoord x, wxCoord y,
wxCoord width, wxCoord height)
{ DoDrawCheckMark(x, y, width, height); }
void DrawCheckMark(const wxRect& rect)
{ DoDrawCheckMark(rect.x, rect.y, rect.width, rect.height); }
void DrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea)
{ DoDrawEllipticArc(x, y, w, h, sa, ea); }
void DrawEllipticArc(const wxPoint& pt, const wxSize& sz,
double sa, double ea)
{ DoDrawEllipticArc(pt.x, pt.y, sz.x, sz.y, sa, ea); }
void DrawPoint(wxCoord x, wxCoord y)
{ DoDrawPoint(x, y); }
void DrawPoint(const wxPoint& pt)
{ DoDrawPoint(pt.x, pt.y); }
void DrawLines(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0)
{ DoDrawLines(n, points, xoffset, yoffset); }
void DrawLines(const wxList *list,
wxCoord xoffset = 0, wxCoord yoffset = 0);
void DrawPolygon(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE)
{ DoDrawPolygon(n, points, xoffset, yoffset, fillStyle); }
void DrawPolygon(const wxList *list,
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE);
void DrawPolyPolygon(int n, int count[], wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE)
{ DoDrawPolyPolygon(n, count, points, xoffset, yoffset, fillStyle); }
void DrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{ DoDrawRectangle(x, y, width, height); }
void DrawRectangle(const wxPoint& pt, const wxSize& sz)
{ DoDrawRectangle(pt.x, pt.y, sz.x, sz.y); }
void DrawRectangle(const wxRect& rect)
{ DoDrawRectangle(rect.x, rect.y, rect.width, rect.height); }
void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height,
double radius)
{ DoDrawRoundedRectangle(x, y, width, height, radius); }
void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz,
double radius)
{ DoDrawRoundedRectangle(pt.x, pt.y, sz.x, sz.y, radius); }
void DrawRoundedRectangle(const wxRect& r, double radius)
{ DoDrawRoundedRectangle(r.x, r.y, r.width, r.height, radius); }
void DrawCircle(wxCoord x, wxCoord y, wxCoord radius)
{ DoDrawEllipse(x - radius, y - radius, 2*radius, 2*radius); }
void DrawCircle(const wxPoint& pt, wxCoord radius)
{ DrawCircle(pt.x, pt.y, radius); }
void DrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{ DoDrawEllipse(x, y, width, height); }
void DrawEllipse(const wxPoint& pt, const wxSize& sz)
{ DoDrawEllipse(pt.x, pt.y, sz.x, sz.y); }
void DrawEllipse(const wxRect& rect)
{ DoDrawEllipse(rect.x, rect.y, rect.width, rect.height); }
void DrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
{ DoDrawIcon(icon, x, y); }
void DrawIcon(const wxIcon& icon, const wxPoint& pt)
{ DoDrawIcon(icon, pt.x, pt.y); }
void DrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = false)
{ DoDrawBitmap(bmp, x, y, useMask); }
void DrawBitmap(const wxBitmap &bmp, const wxPoint& pt,
bool useMask = false)
{ DoDrawBitmap(bmp, pt.x, pt.y, useMask); }
void DrawText(const wxString& text, wxCoord x, wxCoord y)
{ DoDrawText(text, x, y); }
void DrawText(const wxString& text, const wxPoint& pt)
{ DoDrawText(text, pt.x, pt.y); }
void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle)
{ DoDrawRotatedText(text, x, y, angle); }
void DrawRotatedText(const wxString& text, const wxPoint& pt, double angle)
{ DoDrawRotatedText(text, pt.x, pt.y, angle); }
// this version puts both optional bitmap and the text into the given
// rectangle and aligns is as specified by alignment parameter; it also
// will emphasize the character with the given index if it is != -1 and
// return the bounding rectangle if required
virtual void DrawLabel(const wxString& text,
const wxBitmap& image,
const wxRect& rect,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1,
wxRect *rectBounding = NULL);
void DrawLabel(const wxString& text, const wxRect& rect,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1)
{ DrawLabel(text, wxNullBitmap, rect, alignment, indexAccel); }
bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord)
{
return DoBlit(xdest, ydest, width, height,
source, xsrc, ysrc, rop, useMask, xsrcMask, ysrcMask);
}
bool Blit(const wxPoint& destPt, const wxSize& sz,
wxDC *source, const wxPoint& srcPt,
int rop = wxCOPY, bool useMask = false, const wxPoint& srcPtMask = wxDefaultPosition)
{
return DoBlit(destPt.x, destPt.y, sz.x, sz.y,
source, srcPt.x, srcPt.y, rop, useMask, srcPtMask.x, srcPtMask.y);
}
bool StretchBlit(wxCoord dstX, wxCoord dstY,
wxCoord dstWidth, wxCoord dstHeight,
wxDC *source,
wxCoord srcX, wxCoord srcY,
wxCoord srcWidth, wxCoord srcHeight,
int rop = wxCOPY, bool useMask = false,
wxCoord srcMaskX = wxDefaultCoord, wxCoord srcMaskY = wxDefaultCoord)
{
return DoStretchBlit(dstX, dstY, dstWidth, dstHeight,
source, srcX, srcY, srcWidth, srcHeight, rop, useMask, srcMaskX, srcMaskY);
}
bool StretchBlit(const wxPoint& dstPt, const wxSize& dstSize,
wxDC *source, const wxPoint& srcPt, const wxSize& srcSize,
int rop = wxCOPY, bool useMask = false, const wxPoint& srcMaskPt = wxDefaultPosition)
{
return DoStretchBlit(dstPt.x, dstPt.y, dstSize.x, dstSize.y,
source, srcPt.x, srcPt.y, srcSize.x, srcSize.y, rop, useMask, srcMaskPt.x, srcMaskPt.y);
}
wxBitmap GetAsBitmap(const wxRect *subrect = (const wxRect *) NULL) const
{
return DoGetAsBitmap(subrect);
}
#if wxUSE_SPLINES
// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
void DrawSpline(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord x3, wxCoord y3);
void DrawSpline(int n, wxPoint points[]);
void DrawSpline(wxList *points) { DoDrawSpline(points); }
#endif // wxUSE_SPLINES
// Eventually we will have wxUSE_GENERIC_DRAWELLIPSE
#ifdef __WXWINCE__
//! Generic method to draw ellipses, circles and arcs with current pen and brush.
/*! \param x Upper left corner of bounding box.
* \param y Upper left corner of bounding box.
* \param w Width of bounding box.
* \param h Height of bounding box.
* \param sa Starting angle of arc
* (counterclockwise, start at 3 o'clock, 360 is full circle).
* \param ea Ending angle of arc.
* \param angle Rotation angle, the Arc will be rotated after
* calculating begin and end.
*/
void DrawEllipticArcRot( wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double sa = 0, double ea = 0, double angle = 0 )
{ DoDrawEllipticArcRot( x, y, width, height, sa, ea, angle ); }
void DrawEllipticArcRot( const wxPoint& pt,
const wxSize& sz,
double sa = 0, double ea = 0, double angle = 0 )
{ DoDrawEllipticArcRot( pt.x, pt.y, sz.x, sz.y, sa, ea, angle ); }
void DrawEllipticArcRot( const wxRect& rect,
double sa = 0, double ea = 0, double angle = 0 )
{ DoDrawEllipticArcRot( rect.x, rect.y, rect.width, rect.height, sa, ea, angle ); }
virtual void DoDrawEllipticArcRot( wxCoord x, wxCoord y,
wxCoord w, wxCoord h,
double sa = 0, double ea = 0, double angle = 0 );
//! Rotates points around center.
/*! This is a quite straight method, it calculates in pixels
* and so it produces rounding errors.
* \param points The points inside will be rotated.
* \param angle Rotating angle (counterclockwise, start at 3 o'clock, 360 is full circle).
* \param center Center of rotation.
*/
void Rotate( wxList* points, double angle, wxPoint center = wxPoint(0,0) );
// used by DrawEllipticArcRot
// Careful: wxList gets filled with points you have to delete later.
void CalculateEllipticPoints( wxList* points,
wxCoord xStart, wxCoord yStart,
wxCoord w, wxCoord h,
double sa, double ea );
#endif
// global DC operations
// --------------------
virtual void Clear() = 0;
virtual bool StartDoc(const wxString& WXUNUSED(message)) { return true; }
virtual void EndDoc() { }
virtual void StartPage() { }
virtual void EndPage() { }
#if WXWIN_COMPATIBILITY_2_6
wxDEPRECATED( void BeginDrawing() );
wxDEPRECATED( void EndDrawing() );
#endif // WXWIN_COMPATIBILITY_2_6
// set objects to use for drawing
// ------------------------------
virtual void SetFont(const wxFont& font) = 0;
virtual void SetPen(const wxPen& pen) = 0;
virtual void SetBrush(const wxBrush& brush) = 0;
virtual void SetBackground(const wxBrush& brush) = 0;
virtual void SetBackgroundMode(int mode) = 0;
#if wxUSE_PALETTE
virtual void SetPalette(const wxPalette& palette) = 0;
#endif // wxUSE_PALETTE
// clipping region
// ---------------
void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{ DoSetClippingRegion(x, y, width, height); }
void SetClippingRegion(const wxPoint& pt, const wxSize& sz)
{ DoSetClippingRegion(pt.x, pt.y, sz.x, sz.y); }
void SetClippingRegion(const wxRect& rect)
{ DoSetClippingRegion(rect.x, rect.y, rect.width, rect.height); }
void SetClippingRegion(const wxRegion& region)
{ DoSetClippingRegionAsRegion(region); }
virtual void DestroyClippingRegion() { ResetClipping(); }
void GetClippingBox(wxCoord *x, wxCoord *y, wxCoord *w, wxCoord *h) const
{ DoGetClippingBox(x, y, w, h); }
void GetClippingBox(wxRect& rect) const
{
DoGetClippingBox(&rect.x, &rect.y, &rect.width, &rect.height);
}
// text extent
// -----------
virtual wxCoord GetCharHeight() const = 0;
virtual wxCoord GetCharWidth() const = 0;
// only works for single line strings
void GetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
const wxFont *theFont = NULL) const
{ DoGetTextExtent(string, x, y, descent, externalLeading, theFont); }
wxSize GetTextExtent(const wxString& string) const
{
wxCoord w, h;
DoGetTextExtent(string, &w, &h);
return wxSize(w, h);
}
// works for single as well as multi-line strings
virtual void GetMultiLineTextExtent(const wxString& string,
wxCoord *width,
wxCoord *height,
wxCoord *heightLine = NULL,
const wxFont *font = NULL) const;
wxSize GetMultiLineTextExtent(const wxString& string) const
{
wxCoord w, h;
GetMultiLineTextExtent(string, &w, &h);
return wxSize(w, h);
}
// Measure cumulative width of text after each character
bool GetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
{ return DoGetPartialTextExtents(text, widths); }
// size and resolution
// -------------------
// in device units
void GetSize(int *width, int *height) const
{ DoGetSize(width, height); }
wxSize GetSize() const
{
int w, h;
DoGetSize(&w, &h);
return wxSize(w, h);
}
// in mm
void GetSizeMM(int* width, int* height) const
{ DoGetSizeMM(width, height); }
wxSize GetSizeMM() const
{
int w, h;
DoGetSizeMM(&w, &h);
return wxSize(w, h);
}
// coordinates conversions
// -----------------------
// This group of functions does actual conversion of the input, as you'd
// expect.
virtual wxCoord DeviceToLogicalX(wxCoord x) const = 0;
virtual wxCoord DeviceToLogicalY(wxCoord y) const = 0;
virtual wxCoord DeviceToLogicalXRel(wxCoord x) const = 0;
virtual wxCoord DeviceToLogicalYRel(wxCoord y) const = 0;
virtual wxCoord LogicalToDeviceX(wxCoord x) const = 0;
virtual wxCoord LogicalToDeviceY(wxCoord y) const = 0;
virtual wxCoord LogicalToDeviceXRel(wxCoord x) const = 0;
virtual wxCoord LogicalToDeviceYRel(wxCoord y) const = 0;
// query DC capabilities
// ---------------------
virtual bool CanDrawBitmap() const = 0;
virtual bool CanGetTextExtent() const = 0;
// colour depth
virtual int GetDepth() const = 0;
// Resolution in Pixels per inch
virtual wxSize GetPPI() const = 0;
virtual bool Ok() const { return IsOk(); }
virtual bool IsOk() const { return m_ok; }
// accessors and setters
// ---------------------
virtual int GetBackgroundMode() const { return m_backgroundMode; }
virtual const wxBrush& GetBackground() const { return m_backgroundBrush; }
virtual const wxBrush& GetBrush() const { return m_brush; }
virtual const wxFont& GetFont() const { return m_font; }
virtual const wxPen& GetPen() const { return m_pen; }
virtual const wxColour& GetTextForeground() const { return m_textForegroundColour; }
virtual const wxColour& GetTextBackground() const { return m_textBackgroundColour; }
virtual void SetTextForeground(const wxColour& colour)
{ m_textForegroundColour = colour; }
virtual void SetTextBackground(const wxColour& colour)
{ m_textBackgroundColour = colour; }
virtual int GetMapMode() const { return m_mappingMode; }
virtual void SetMapMode(int mode) = 0;
virtual void GetUserScale(double *x, double *y) const
{
if ( x ) *x = m_userScaleX;
if ( y ) *y = m_userScaleY;
}
virtual void SetUserScale(double x, double y) = 0;
virtual void GetLogicalScale(double *x, double *y)
{
if ( x ) *x = m_logicalScaleX;
if ( y ) *y = m_logicalScaleY;
}
virtual void SetLogicalScale(double x, double y)
{
m_logicalScaleX = x;
m_logicalScaleY = y;
}
void GetLogicalOrigin(wxCoord *x, wxCoord *y) const
{ DoGetLogicalOrigin(x, y); }
wxPoint GetLogicalOrigin() const
{ wxCoord x, y; DoGetLogicalOrigin(&x, &y); return wxPoint(x, y); }
virtual void SetLogicalOrigin(wxCoord x, wxCoord y) = 0;
void GetDeviceOrigin(wxCoord *x, wxCoord *y) const
{ DoGetDeviceOrigin(x, y); }
wxPoint GetDeviceOrigin() const
{ wxCoord x, y; DoGetDeviceOrigin(&x, &y); return wxPoint(x, y); }
virtual void SetDeviceOrigin(wxCoord x, wxCoord y) = 0;
virtual void ComputeScaleAndOrigin() {}
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp) = 0;
virtual int GetLogicalFunction() const { return m_logicalFunction; }
virtual void SetLogicalFunction(int function) = 0;
// bounding box
// ------------
virtual void CalcBoundingBox(wxCoord x, wxCoord y)
{
if ( m_isBBoxValid )
{
if ( x < m_minX ) m_minX = x;
if ( y < m_minY ) m_minY = y;
if ( x > m_maxX ) m_maxX = x;
if ( y > m_maxY ) m_maxY = y;
}
else
{
m_isBBoxValid = true;
m_minX = x;
m_minY = y;
m_maxX = x;
m_maxY = y;
}
}
void ResetBoundingBox()
{
m_isBBoxValid = false;
m_minX = m_maxX = m_minY = m_maxY = 0;
}
// Get the final bounding box of the PostScript or Metafile picture.
wxCoord MinX() const { return m_minX; }
wxCoord MaxX() const { return m_maxX; }
wxCoord MinY() const { return m_minY; }
wxCoord MaxY() const { return m_maxY; }
// misc old functions
// ------------------
// for compatibility with the old code when wxCoord was long everywhere
void GetTextExtent(const wxString& string,
long *x, long *y,
long *descent = NULL,
long *externalLeading = NULL,
const wxFont *theFont = NULL) const
{
wxCoord x2, y2, descent2, externalLeading2;
DoGetTextExtent(string, &x2, &y2,
&descent2, &externalLeading2,
theFont);
if ( x )
*x = x2;
if ( y )
*y = y2;
if ( descent )
*descent = descent2;
if ( externalLeading )
*externalLeading = externalLeading2;
}
void GetLogicalOrigin(long *x, long *y) const
{
wxCoord x2, y2;
DoGetLogicalOrigin(&x2, &y2);
if ( x )
*x = x2;
if ( y )
*y = y2;
}
void GetDeviceOrigin(long *x, long *y) const
{
wxCoord x2, y2;
DoGetDeviceOrigin(&x2, &y2);
if ( x )
*x = x2;
if ( y )
*y = y2;
}
void GetClippingBox(long *x, long *y, long *w, long *h) const
{
wxCoord xx,yy,ww,hh;
DoGetClippingBox(&xx, &yy, &ww, &hh);
if (x) *x = xx;
if (y) *y = yy;
if (w) *w = ww;
if (h) *h = hh;
}
// RTL related functions
// ---------------------
// get or change the layout direction (LTR or RTL) for this dc,
// wxLayout_Default is returned if layout direction is not supported
virtual wxLayoutDirection GetLayoutDirection() const
{ return wxLayout_Default; }
virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
{ }
protected:
// the pure virtual functions which should be implemented by wxDC
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE) = 0;
virtual void DoGradientFillLinear(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour,
wxDirection nDirection = wxEAST);
virtual void DoGradientFillConcentric(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour,
const wxPoint& circleCenter);
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const = 0;
virtual void DoDrawPoint(wxCoord x, wxCoord y) = 0;
virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2) = 0;
virtual void DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc) = 0;
virtual void DoDrawCheckMark(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea) = 0;
virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) = 0;
virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double radius) = 0;
virtual void DoDrawEllipse(wxCoord x, wxCoord y,
wxCoord width, wxCoord height) = 0;
virtual void DoCrossHair(wxCoord x, wxCoord y) = 0;
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y) = 0;
virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = false) = 0;
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y) = 0;
virtual void DoDrawRotatedText(const wxString& text,
wxCoord x, wxCoord y, double angle) = 0;
virtual bool DoBlit(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height,
wxDC *source,
wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY,
bool useMask = false,
wxCoord xsrcMask = wxDefaultCoord,
wxCoord ysrcMask = wxDefaultCoord) = 0;
virtual bool DoStretchBlit(wxCoord xdest, wxCoord ydest,
wxCoord dstWidth, wxCoord dstHeight,
wxDC *source,
wxCoord xsrc, wxCoord ysrc,
wxCoord srcWidth, wxCoord srcHeight,
int rop = wxCOPY,
bool useMask = false,
wxCoord xsrcMask = wxDefaultCoord,
wxCoord ysrcMask = wxDefaultCoord);
virtual wxBitmap DoGetAsBitmap(const wxRect *WXUNUSED(subrect)) const
{ return wxNullBitmap; }
virtual void DoGetSize(int *width, int *height) const = 0;
virtual void DoGetSizeMM(int* width, int* height) const = 0;
virtual void DoDrawLines(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset) = 0;
virtual void DoDrawPolygon(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE) = 0;
virtual void DoDrawPolyPolygon(int n, int count[], wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle);
virtual void DoSetClippingRegionAsRegion(const wxRegion& region) = 0;
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height) = 0;
virtual void DoGetClippingBox(wxCoord *x, wxCoord *y,
wxCoord *w, wxCoord *h) const
{
if ( x )
*x = m_clipX1;
if ( y )
*y = m_clipY1;
if ( w )
*w = m_clipX2 - m_clipX1;
if ( h )
*h = m_clipY2 - m_clipY1;
}
virtual void DoGetLogicalOrigin(wxCoord *x, wxCoord *y) const
{
if ( x ) *x = m_logicalOriginX;
if ( y ) *y = m_logicalOriginY;
}
virtual void DoGetDeviceOrigin(wxCoord *x, wxCoord *y) const
{
if ( x ) *x = m_deviceOriginX;
if ( y ) *y = m_deviceOriginY;
}
virtual void DoGetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
const wxFont *theFont = NULL) const = 0;
virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const;
#if wxUSE_SPLINES
virtual void DoDrawSpline(wxList *points);
#endif
protected:
// unset clipping variables (after clipping region was destroyed)
void ResetClipping()
{
m_clipping = false;
m_clipX1 = m_clipX2 = m_clipY1 = m_clipY2 = 0;
}
// flags
bool m_colour:1;
bool m_ok:1;
bool m_clipping:1;
bool m_isInteractive:1;
bool m_isBBoxValid:1;
// coordinate system variables
// TODO short descriptions of what exactly they are would be nice...
wxCoord m_logicalOriginX, m_logicalOriginY;
wxCoord m_deviceOriginX, m_deviceOriginY;
double m_logicalScaleX, m_logicalScaleY;
double m_userScaleX, m_userScaleY;
double m_scaleX, m_scaleY;
// Used by SetAxisOrientation() to invert the axes
int m_signX, m_signY;
// bounding and clipping boxes
wxCoord m_minX, m_minY, m_maxX, m_maxY;
wxCoord m_clipX1, m_clipY1, m_clipX2, m_clipY2;
int m_logicalFunction;
int m_backgroundMode;
int m_mappingMode;
// GDI objects
wxPen m_pen;
wxBrush m_brush;
wxBrush m_backgroundBrush;
wxColour m_textForegroundColour;
wxColour m_textBackgroundColour;
wxFont m_font;
#if wxUSE_PALETTE
wxPalette m_palette;
bool m_hasCustomPalette;
#endif // wxUSE_PALETTE
private:
DECLARE_NO_COPY_CLASS(wxDCBase)
DECLARE_ABSTRACT_CLASS(wxDCBase)
};
// ----------------------------------------------------------------------------
// now include the declaration of wxDC class
// ----------------------------------------------------------------------------
#if defined(__WXPALMOS__)
#include "wx/palmos/dc.h"
#elif defined(__WXMSW__)
#include "wx/msw/dc.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dc.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/dc.h"
#elif defined(__WXGTK__)
#include "wx/gtk1/dc.h"
#elif defined(__WXX11__)
#include "wx/x11/dc.h"
#elif defined(__WXMGL__)
#include "wx/mgl/dc.h"
#elif defined(__WXDFB__)
#include "wx/dfb/dc.h"
#elif defined(__WXMAC__)
#include "wx/mac/dc.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/dc.h"
#elif defined(__WXPM__)
#include "wx/os2/dc.h"
#endif
#if wxUSE_GRAPHICS_CONTEXT
#include "wx/dcgraph.h"
#endif
// ----------------------------------------------------------------------------
// helper class: you can use it to temporarily change the DC text colour and
// restore it automatically when the object goes out of scope
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDCTextColourChanger
{
public:
wxDCTextColourChanger(wxDC& dc) : m_dc(dc), m_colFgOld() { }
wxDCTextColourChanger(wxDC& dc, const wxColour& col) : m_dc(dc)
{
Set(col);
}
~wxDCTextColourChanger()
{
if ( m_colFgOld.Ok() )
m_dc.SetTextForeground(m_colFgOld);
}
void Set(const wxColour& col)
{
if ( !m_colFgOld.Ok() )
m_colFgOld = m_dc.GetTextForeground();
m_dc.SetTextForeground(col);
}
private:
wxDC& m_dc;
wxColour m_colFgOld;
DECLARE_NO_COPY_CLASS(wxDCTextColourChanger)
};
// ----------------------------------------------------------------------------
// helper class: you can use it to temporarily change the DC pen and
// restore it automatically when the object goes out of scope
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDCPenChanger
{
public:
wxDCPenChanger(wxDC& dc, const wxPen& pen) : m_dc(dc), m_penOld(dc.GetPen())
{
m_dc.SetPen(pen);
}
~wxDCPenChanger()
{
if ( m_penOld.Ok() )
m_dc.SetPen(m_penOld);
}
private:
wxDC& m_dc;
wxPen m_penOld;
DECLARE_NO_COPY_CLASS(wxDCPenChanger)
};
// ----------------------------------------------------------------------------
// helper class: you can use it to temporarily change the DC brush and
// restore it automatically when the object goes out of scope
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDCBrushChanger
{
public:
wxDCBrushChanger(wxDC& dc, const wxBrush& brush) : m_dc(dc), m_brushOld(dc.GetBrush())
{
m_dc.SetBrush(brush);
}
~wxDCBrushChanger()
{
if ( m_brushOld.Ok() )
m_dc.SetBrush(m_brushOld);
}
private:
wxDC& m_dc;
wxBrush m_brushOld;
DECLARE_NO_COPY_CLASS(wxDCBrushChanger)
};
// ----------------------------------------------------------------------------
// another small helper class: sets the clipping region in its ctor and
// destroys it in the dtor
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDCClipper
{
public:
wxDCClipper(wxDC& dc, const wxRegion& r) : m_dc(dc)
{ dc.SetClippingRegion(r); }
wxDCClipper(wxDC& dc, const wxRect& r) : m_dc(dc)
{ dc.SetClippingRegion(r.x, r.y, r.width, r.height); }
wxDCClipper(wxDC& dc, wxCoord x, wxCoord y, wxCoord w, wxCoord h) : m_dc(dc)
{ dc.SetClippingRegion(x, y, w, h); }
~wxDCClipper() { m_dc.DestroyClippingRegion(); }
private:
wxDC& m_dc;
DECLARE_NO_COPY_CLASS(wxDCClipper)
};
#endif // _WX_DC_H_BASE_