wxWidgets/include/wx/qt/bitmap.h
2017-11-06 02:04:23 +01:00

130 lines
3.9 KiB
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/////////////////////////////////////////////////////////////////////////////
// Name: wx/qt/bitmap.h
// Author: Peter Most, Javier Torres, Mariano Reingart
// Copyright: (c) 2010 wxWidgets dev team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_QT_BITMAP_H_
#define _WX_QT_BITMAP_H_
class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
class WXDLLIMPEXP_FWD_CORE wxImage;
class WXDLLIMPEXP_FWD_CORE wxCursor;
class QImage;
class QPixmap;
class QBitmap;
class WXDLLIMPEXP_CORE wxBitmap : public wxBitmapBase
{
public:
wxBitmap();
wxBitmap(QPixmap pix);
wxBitmap(const wxBitmap& bmp);
wxBitmap(const char bits[], int width, int height, int depth = 1);
wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
wxBitmap(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH);
wxBitmap(const char* const* bits);
wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH, double scale = 1.0);
// Convert from wxIcon / wxCursor
wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
explicit wxBitmap(const wxCursor& cursor);
static void InitStandardHandlers();
virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH);
virtual bool Create(int width, int height, const wxDC& WXUNUSED(dc));
virtual int GetHeight() const;
virtual int GetWidth() const;
virtual int GetDepth() const;
#if wxUSE_IMAGE
virtual wxImage ConvertToImage() const;
#endif // wxUSE_IMAGE
virtual wxMask *GetMask() const;
virtual void SetMask(wxMask *mask);
virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
virtual bool SaveFile(const wxString &name, wxBitmapType type,
const wxPalette *palette = NULL) const;
virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
#if wxUSE_PALETTE
virtual wxPalette *GetPalette() const;
virtual void SetPalette(const wxPalette& palette);
#endif // wxUSE_PALETTE
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon);
// implementation:
virtual void SetHeight(int height);
virtual void SetWidth(int width);
virtual void SetDepth(int depth);
void *GetRawData(wxPixelDataBase& data, int bpp);
void UngetRawData(wxPixelDataBase& data);
// these functions are internal and shouldn't be used, they risk to
// disappear in the future
bool HasAlpha() const;
QPixmap *GetHandle() const;
protected:
virtual wxGDIRefData *CreateGDIRefData() const;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
wxDECLARE_DYNAMIC_CLASS(wxBitmap);
};
class WXDLLIMPEXP_CORE wxMask : public wxMaskBase
{
public:
wxMask();
// Copy constructor
wxMask(const wxMask &mask);
wxMask& operator=(const wxMask &mask);
// Construct a mask from a bitmap and a colour indicating the transparent
// area
wxMask(const wxBitmap& bitmap, const wxColour& colour);
// Construct a mask from a bitmap and a palette index indicating the
// transparent area
wxMask(const wxBitmap& bitmap, int paletteIndex);
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask(const wxBitmap& bitmap);
virtual ~wxMask();
// Implementation
QBitmap *GetHandle() const;
protected:
// this function is called from Create() to free the existing mask data
void FreeData();
// by the public wrappers
bool InitFromColour(const wxBitmap& bitmap, const wxColour& colour);
bool InitFromMonoBitmap(const wxBitmap& bitmap);
wxBitmap GetBitmap() const;
protected:
wxDECLARE_DYNAMIC_CLASS(wxMask);
private:
QBitmap *m_qtBitmap;
};
#endif // _WX_QT_BITMAP_H_