wxWidgets/include/wx/msw/font.h
Vadim Zeitlin 11c7d5b6d1 1. wxFontMapper seems to work for wxMSW
2. font functions moved into a separate file, duplicated code in font.cpp
   and fontdlg.cpp removed
3. wxCustomDataObject docs finished


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4382 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-11-06 00:43:31 +00:00

98 lines
2.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: font.h
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONT_H_
#define _WX_FONT_H_
#ifdef __GNUG__
#pragma interface "font.h"
#endif
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFont : public wxFontBase
{
public:
// ctors and such
wxFont() { Init(); }
wxFont(const wxFont& font) { Init(); Ref(font); }
wxFont(int size,
int family,
int style,
int weight,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Init();
(void)Create(size, family, style, weight, underlined, face, encoding);
}
bool Create(int size,
int family,
int style,
int weight,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
virtual ~wxFont();
// assignment
wxFont& operator=(const wxFont& font);
// implement base class pure virtuals
virtual int GetPointSize() const;
virtual int GetFamily() const;
virtual int GetStyle() const;
virtual int GetWeight() const;
virtual bool GetUnderlined() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
virtual void SetPointSize(int pointSize);
virtual void SetFamily(int family);
virtual void SetStyle(int style);
virtual void SetWeight(int weight);
virtual void SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetEncoding(wxFontEncoding encoding);
// implementation only from now on
// -------------------------------
int GetFontId() const;
virtual bool IsFree() const;
virtual bool RealizeResource();
virtual WXHANDLE GetResourceHandle();
virtual bool FreeResource(bool force = FALSE);
/*
virtual bool UseResource();
virtual bool ReleaseResource();
*/
protected:
// common part of all ctors
void Init();
void Unshare();
private:
DECLARE_DYNAMIC_CLASS(wxFont)
};
#endif
// _WX_FONT_H_