wxWidgets/include/wx/mgl/dcmemory.h
Robin Dunn 432efcb004 wxMemoryDC constructor now optionally accepts a wxBitmap parameter,
calling SelectObject itself if a valid bitmap is passed.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41989 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-10-13 18:48:36 +00:00

55 lines
1.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: dcmemory.h
// Purpose:
// Author: Vaclav Slavik
// RCS-ID: $Id$
// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_DCMEMORY_H__
#define __WX_DCMEMORY_H__
#include "wx/defs.h"
#include "wx/dcclient.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxMemoryDC;
//-----------------------------------------------------------------------------
// wxMemoryDC
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxMemoryDC : public wxDC
{
public:
wxMemoryDC( const wxBitmap& bitmap = wxNullBitmap );
wxMemoryDC(wxDC *dc); // Create compatible DC
virtual ~wxMemoryDC();
virtual void SelectObject(const wxBitmap& bitmap);
// these get reimplemented for mono-bitmaps to behave
// more like their Win32 couterparts. They now interpret
// wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0
// and everything else as drawing 1.
virtual void SetPen(const wxPen &pen);
virtual void SetBrush(const wxBrush &brush);
virtual void SetTextForeground(const wxColour &col);
virtual void SetTextBackground(const wxColour &col);
// implementation
wxBitmap m_selected;
wxBitmap GetSelectedObject() const { return m_selected; }
private:
DECLARE_DYNAMIC_CLASS(wxMemoryDC)
};
#endif
// __WX_DCMEMORY_H__