39b61aa3eb
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44627 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1172 lines
36 KiB
C
1172 lines
36 KiB
C
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/setup.h
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// Purpose: Configuration for the library
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SETUP_H_
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#define _WX_SETUP_H_
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// ----------------------------------------------------------------------------
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// global settings
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// ----------------------------------------------------------------------------
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//#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
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// define this to 0 when building wxBase library - this can also be done from
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// makefile/project file overriding the value here
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#ifndef wxUSE_GUI
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#define wxUSE_GUI 1
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#endif // wxUSE_GUI
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// ----------------------------------------------------------------------------
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// compatibility settings
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// ----------------------------------------------------------------------------
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// This setting determines the compatibility with 2.6 API: set it to 0 to
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// flag all cases of using deprecated functions.
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//
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// Default is 1 but please try building your code with 0 as the default will
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// change to 0 in the next version and the deprecated functions will disappear
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// in the version after it completely.
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//
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// Recommended setting: 0 (please update your code)
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#define WXWIN_COMPATIBILITY_2_6 1
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// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
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// If migrating between versions, your dialogs may seem to shrink.
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//
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// Default is 1
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//
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// Recommended setting: 0 (the new calculations are more correct!)
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#define wxDIALOG_UNIT_COMPATIBILITY 1
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// ----------------------------------------------------------------------------
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// debugging settings
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// ----------------------------------------------------------------------------
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// Generic comment about debugging settings: they are very useful if you don't
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// use any other memory leak detection tools such as Purify/BoundsChecker, but
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// are probably redundant otherwise. Also, Visual C++ CRT has the same features
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// as wxWidgets memory debugging subsystem built in since version 5.0 and you
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// may prefer to use it instead of built in memory debugging code because it is
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// faster and more fool proof.
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//
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// Using VC++ CRT memory debugging is enabled by default in debug mode
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// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
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// and if __NO_VC_CRTDBG__ is not defined.
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// If 1, enables wxDebugContext, for writing error messages to file, etc. If
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// __WXDEBUG__ is not defined, will still use normal memory operators. It's
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// recommended to set this to 1, since you may well need to output an error log
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// in a production version (or non-debugging beta).
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//
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// Default is 1.
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//
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// Recommended setting: 1 but see comment above
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#define wxUSE_DEBUG_CONTEXT 1
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// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
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// __WXDEBUG__ is also defined.
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//
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// WARNING: this code may not work with all architectures, especially if
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// alignment is an issue. This switch is currently ignored for mingw / cygwin
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//
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// Default is 1
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//
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// Recommended setting: 1 but see comment in the beginning of this section
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#define wxUSE_MEMORY_TRACING 0
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// In debug mode, cause new and delete to be redefined globally.
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// If this causes problems (e.g. link errors), set this to 0.
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// This switch is currently ignored for mingw / cygwin
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//
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// Default is 1
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//
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// Recommended setting: 1 but see comment in the beginning of this section
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#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
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// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
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// this causes problems (e.g. link errors), set this to 0. You may need to set
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// this to 0 if using templates (at least for VC++). This switch is currently
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// ignored for mingw / cygwin
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//
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// Default is 1
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//
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// Recommended setting: 1 but see comment in the beginning of this section
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#define wxUSE_DEBUG_NEW_ALWAYS 0
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// wxHandleFatalExceptions() may be used to catch the program faults at run
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// time and, instead of terminating the program with a usual GPF message box,
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// call the user-defined wxApp::OnFatalException() function. If you set
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// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
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//
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// This setting is for Win32 only and can only be enabled if your compiler
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// supports Win32 structured exception handling (currently only VC++ does)
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//
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// Default is 1
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//
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// Recommended setting: 1 if your compiler supports it.
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#ifdef _MSC_VER
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#define wxUSE_ON_FATAL_EXCEPTION 1
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#else
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#define wxUSE_ON_FATAL_EXCEPTION 0
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#endif
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// ----------------------------------------------------------------------------
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// Unicode support
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// ----------------------------------------------------------------------------
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// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
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// defined as wchar_t, wxString will use Unicode internally. If you set this
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// to 1, you must use wxT() macro for all literal strings in the program.
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//
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// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
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// doesn't support it and the programs compiled in Unicode mode will not run
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// under 9x).
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//
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// Default is 0
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//
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// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
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#define wxUSE_UNICODE 0
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// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
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// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
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// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
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// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
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// will have to modify the makefiles to include unicows.lib import library as the first
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// library.
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//
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// Default is 0
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//
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// Recommended setting: 0
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#define wxUSE_UNICODE_MSLU 0
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// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
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// compiling the program in Unicode mode. More precisely, it will be possible
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// to construct wxString from a wide (Unicode) string and convert any wxString
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// to Unicode.
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//
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// Default is 1
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//
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// Recommended setting: 1
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#define wxUSE_WCHAR_T 0
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// ----------------------------------------------------------------------------
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// global features
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// ----------------------------------------------------------------------------
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// Support for message/error logging. This includes wxLogXXX() functions and
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// wxLog and derived classes. Don't set this to 0 unless you really know what
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// you are doing.
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//
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// Default is 1
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//
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// Recommended setting: 1 (always)
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#define wxUSE_LOG 1
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// Support for command line parsing using wxCmdLineParser class.
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//
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// Default is 1
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//
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// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
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#define wxUSE_CMDLINE_PARSER 1
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// Recommended setting: 1
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#define wxUSE_LOGWINDOW 1
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// Recommended setting: 1
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#define wxUSE_LOGGUI 1
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// Recommended setting: 1
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#define wxUSE_LOG_DIALOG 0
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// Support for multithreaded applications: if 1, compile in thread classes
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// (thread.h) and make the library a bit more thread safe. Although thread
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// support is quite stable by now, you may still consider recompiling the
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// library without it if you have no use for it - this will result in a
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// somewhat smaller and faster operation.
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//
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// This is ignored under Win16, threads are only supported under Win32.
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//
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// Default is 1
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//
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// Recommended setting: 0 unless you do plan to develop MT applications
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#define wxUSE_THREADS 0
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// If enabled (1), compiles wxWidgets streams classes
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#define wxUSE_STREAMS 1
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// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
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#define wxUSE_STD_IOSTREAM 0
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// Use serialization (requires utils/serialize)
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#define wxUSE_SERIAL 0
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// ----------------------------------------------------------------------------
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// non GUI features selection
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// ----------------------------------------------------------------------------
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// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
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// integer which is implemented in terms of native 64 bit integers if any or
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// uses emulation otherwise.
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//
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// This class is required by wxDateTime and so you should enable it if you want
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// to use wxDateTime. For most modern platforms, it will use the native 64 bit
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// integers in which case (almost) all of its functions are inline and it
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// almost does not take any space, so there should be no reason to switch it
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// off.
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//
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// Recommended setting: 1
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#define wxUSE_LONGLONG 1
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// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
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// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
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//
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// Default is 1
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//
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// Recommended setting: 1 (wxFile is highly recommended as it is required by
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// i18n code, wxFileConfig and others)
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#define wxUSE_FILE 1
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#define wxUSE_FFILE 1
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// use wxTextBuffer class: required by wxTextFile
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#define wxUSE_TEXTBUFFER 1
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// use wxTextFile class: requires wxFile and wxTextBuffer, required by
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// wxFileConfig
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#define wxUSE_TEXTFILE 1
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// i18n support: _() macro, wxLocale class. Requires wxTextFile.
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#define wxUSE_INTL 1
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// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
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// allow to manipulate dates, times and time intervals. wxDateTime replaces the
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// old wxTime and wxDate classes which are still provided for backwards
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// compatibility (and implemented in terms of wxDateTime).
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//
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// Note that this class is relatively new and is still officially in alpha
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// stage because some features are not yet (fully) implemented. It is already
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// quite useful though and should only be disabled if you are aiming at
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// absolutely minimal version of the library.
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//
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// Requires: wxUSE_LONGLONG
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//
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// Default is 1
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//
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// Recommended setting: 1
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#define wxUSE_DATETIME 1
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// Set wxUSE_TIMER to 1 to compile wxTimer class
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//
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// Default is 1
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//
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// Recommended setting: 1
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#define wxUSE_TIMER 1
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// Use wxStopWatch clas.
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//
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// Default is 1
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//
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// Recommended setting: 1 (needed by wxSocket)
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#define wxUSE_STOPWATCH 1
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// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
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// which allow the application to store its settings in the persistent
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// storage. Setting this to 1 will also enable on-demand creation of the
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// global config object in wxApp.
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//
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// See also wxUSE_CONFIG_NATIVE below.
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//
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// Recommended setting: 1
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#define wxUSE_CONFIG 1
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// If wxUSE_CONFIG is 1, you may choose to use either the native config
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// classes under Windows (using .INI files under Win16 and the registry under
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// Win32) or the portable text file format used by the config classes under
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// Unix.
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//
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// Default is 1 to use native classes. Note that you may still use
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// wxFileConfig even if you set this to 1 - just the config object created by
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// default for the applications needs will be a wxRegConfig or wxIniConfig and
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// not wxFileConfig.
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//
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// Recommended setting: 1
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#define wxUSE_CONFIG_NATIVE 0
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// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
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// to connect/disconnect from the network and be notified whenever the dial-up
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// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
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//
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// Default is 1.
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//
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// Recommended setting: 1
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#define wxUSE_DIALUP_MANAGER 0
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// Compile in wxLibrary class for run-time DLL loading and function calling.
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// Required by wxUSE_DIALUP_MANAGER.
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//
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// This setting is for Win32 only
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//
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// Default is 1.
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//
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// Recommended setting: 1
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#define wxUSE_DYNAMIC_LOADER 0
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#define wxUSE_DYNLIB_CLASS 0
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// Set to 1 to use socket classes
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#define wxUSE_SOCKETS 0
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// Set to 1 to enable virtual file systems (required by wxHTML)
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#define wxUSE_FILESYSTEM 0
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// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
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#define wxUSE_FS_ZIP 0
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// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
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#define wxUSE_FS_INET 0
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// Set to 1 to compile wxZipInput/OutputStream classes.
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#define wxUSE_ZIPSTREAM 0
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// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
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// wxUSE_LIBPNG.
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#define wxUSE_ZLIB 0
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// If enabled, the code written by Apple will be used to write, in a portable
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// way, float on the disk. See extended.c for the license which is different
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// from wxWidgets one.
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//
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// Default is 1.
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//
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// Recommended setting: 1 unless you don't like the license terms (unlikely)
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#define wxUSE_APPLE_IEEE 1
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// Joystick support class
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#define wxUSE_JOYSTICK 1
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// wxFontMapper class
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#define wxUSE_FONTMAP 1
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// wxMimeTypesManager class
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#define wxUSE_MIMETYPE 0
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// wxSystemOptions class
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#define wxUSE_SYSTEM_OPTIONS 1
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// Support for regular expression matching via wxRegEx class: enable this to
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// use POSIX regular expressions in your code. You need to compile regex
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// library from src/regex to use it under Windows.
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//
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// Default is 0
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//
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// Recommended setting: 1 if your compiler supports it, if it doesn't please
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// contribute us a makefile for src/regex for it
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#define wxUSE_REGEX 0
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// wxSound class
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#define wxUSE_SOUND 0
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// Use wxMediaCtrl
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//
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// Default is 1.
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//
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// Recommended setting: 1
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#define wxUSE_MEDIACTRL 1
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// Use QuickTime
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//
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// Default is 0
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//
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// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
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#define wxUSE_QUICKTIME 0
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// Use DirectShow
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//
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// Default is 0
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//
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// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
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#define wxUSE_DIRECTSHOW 1
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// Use wxWidget's XRC XML-based resource system. Recommended.
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//
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// Default is 1
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//
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// Recommended setting: 1 (requires wxUSE_XML)
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#define wxUSE_XRC 1
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// XML parsing classes. Note that their API will change in the future, so
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// using wxXmlDocument and wxXmlNode in your app is not recommended.
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//
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// Default is 1
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//
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// Recommended setting: 1 (required by XRC)
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#if wxUSE_XRC
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# define wxUSE_XML 1
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#else
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# define wxUSE_XML 0
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#endif
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// ----------------------------------------------------------------------------
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// Individual GUI controls
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// ----------------------------------------------------------------------------
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// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
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// (without it, wxControl class is not compiled)
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//
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// Default is 1
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//
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// Recommended setting: 1 (don't change except for very special programs)
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#define wxUSE_CONTROLS 1
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// wxPopupWindow class is not used currently by wxMSW
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//
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// Default is 0
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//
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// Recommended setting: 0
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#define wxUSE_POPUPWIN 1
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// wxTipWindow allows to implement the custom tooltips, it is used by the
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// context help classes. Requires wxUSE_POPUPWIN.
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//
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// Default is 1
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//
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// Recommended setting: 1 (may be set to 0)
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#define wxUSE_TIPWINDOW 1
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// Each of the settings below corresponds to one wxWidgets control. They are
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// all switched on by default but may be disabled if you are sure that your
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// program (including any standard dialogs it can show!) doesn't need them and
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// if you desperately want to save some space. If you use any of these you must
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// set wxUSE_CONTROLS as well.
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//
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// Default is 1
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//
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// Recommended setting: 1
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#define wxUSE_BUTTON 1 // wxButton
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#define wxUSE_BMPBUTTON 1 // wxBitmapButton
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#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
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#define wxUSE_CHECKBOX 1 // wxCheckBox
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#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
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#define wxUSE_CHOICE 1 // wxChoice
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#define wxUSE_COMBOBOX 1 // wxComboBox
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#define wxUSE_GAUGE 1 // wxGauge
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#define wxUSE_LISTBOX 1 // wxListBox
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#define wxUSE_LISTCTRL 0 // wxListCtrl
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#define wxUSE_RADIOBOX 1 // wxRadioBox
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#define wxUSE_RADIOBTN 1 // wxRadioButton
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#define wxUSE_SCROLLBAR 1 // wxScrollBar
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#define wxUSE_SLIDER 1 // wxSlider
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#define wxUSE_SPINBTN 1 // wxSpinButton
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#define wxUSE_SPINCTRL 1 // wxSpinCtrl
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#define wxUSE_STATBOX 1 // wxStaticBox
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#define wxUSE_STATLINE 1 // wxStaticLine
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#define wxUSE_STATTEXT 1 // wxStaticText
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#define wxUSE_STATBMP 1 // wxStaticBitmap
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#define wxUSE_TEXTCTRL 1 // wxTextCtrl
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#define wxUSE_TOGGLEBTN 0 // requires wxButton
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#define wxUSE_TREECTRL 0 // wxTreeCtrl
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// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
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// below either wxStatusBar95 or a generic wxStatusBar will be used.
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//
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// Default is 1
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//
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// Recommended setting: 1
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#define wxUSE_STATUSBAR 1
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// Two status bar implementations are available under Win32: the generic one
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// or the wrapper around native control. For native look and feel the native
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// version should be used.
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//
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// Default is 1.
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//
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// Recommended setting: 1 (there is no advantage in using the generic one)
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#define wxUSE_NATIVE_STATUSBAR 0
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// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
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// classes at all. Otherwise, use the native toolbar class unless
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// wxUSE_TOOLBAR_NATIVE is 0.
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//
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// Default is 1 for all settings.
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//
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// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
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#define wxUSE_TOOLBAR 0
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#define wxUSE_TOOLBAR_NATIVE 0
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// wxNotebook is a control with several "tabs" located on one of its sides. It
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// may be used ot logically organise the data presented to the user instead of
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// putting everything in one huge dialog. It replaces wxTabControl and related
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// classes of wxWin 1.6x.
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//
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// Default is 1.
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//
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// Recommended setting: 1
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#define wxUSE_NOTEBOOK 1
|
|
|
|
// wxTabDialog is a generic version of wxNotebook but it is incompatible with
|
|
// the new class. It shouldn't be used in new code.
|
|
//
|
|
// Default is 0.
|
|
//
|
|
// Recommended setting: 0 (use wxNotebook)
|
|
#define wxUSE_TAB_DIALOG 0
|
|
|
|
// wxGrid class
|
|
// Default is 1
|
|
//
|
|
#define wxUSE_GRID 0
|
|
|
|
// wxProperty[Value/Form/List] classes, used by Dialog Editor
|
|
#define wxUSE_PROPSHEET 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Miscellaneous GUI stuff
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
|
|
#define wxUSE_ACCEL 0
|
|
|
|
// Use wxCaret: a class implementing a "cursor" in a text control (called caret
|
|
// under Windows).
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (can be safely set to 0, not used by the library)
|
|
#define wxUSE_CARET 1
|
|
|
|
// Miscellaneous geometry code: needed for Canvas library
|
|
#define wxUSE_GEOMETRY 1
|
|
|
|
// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
|
|
// wxListCtrl.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (set it to 0 if you don't use any of the controls
|
|
// enumerated above, then this class is mostly useless too)
|
|
#define wxUSE_IMAGLIST 1
|
|
|
|
// Use wxMenu, wxMenuBar, wxMenuItem.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (can't be disabled under MSW)
|
|
#define wxUSE_MENUS 1
|
|
|
|
// Use wxSashWindow class.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_SASH 1
|
|
|
|
// Use wxSplitterWindow class.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_SPLITTER 1
|
|
|
|
// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_TOOLTIPS 0
|
|
|
|
// wxValidator class and related methods
|
|
#define wxUSE_VALIDATORS 0
|
|
|
|
// wxDC cacheing implementation
|
|
#define wxUSE_DC_CACHEING 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// common dialogs
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
|
|
// file selector, printer dialog). Switching this off also switches off the
|
|
// printing architecture and interactive wxPrinterDC.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (unless it really doesn't work)
|
|
#define wxUSE_COMMON_DIALOGS 1
|
|
|
|
// wxBusyInfo displays window with message when app is busy. Works in same way
|
|
// as wxBusyCursor
|
|
#define wxUSE_BUSYINFO 0
|
|
|
|
// Use single/multiple choice dialogs.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in the library itself)
|
|
#define wxUSE_CHOICEDLG 1
|
|
|
|
// Use colour picker dialog
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_COLOURDLG 0
|
|
|
|
// wxDirDlg class for getting a directory name from user
|
|
#define wxUSE_DIRDLG 0
|
|
|
|
// TODO: setting to choose the generic or native one
|
|
|
|
// Use file open/save dialogs.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in many places in the library itself)
|
|
#define wxUSE_FILEDLG 0
|
|
|
|
// Use find/replace dialogs.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (but may be safely set to 0)
|
|
#define wxUSE_FINDREPLDLG 0
|
|
|
|
// Use font picker dialog
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in the library itself)
|
|
#define wxUSE_FONTDLG 0
|
|
|
|
// Use wxMessageDialog and wxMessageBox.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in the library itself)
|
|
#define wxUSE_MSGDLG 1
|
|
|
|
// progress dialog class for lengthy operations
|
|
#define wxUSE_PROGRESSDLG 0
|
|
|
|
// support for startup tips (wxShowTip &c)
|
|
#define wxUSE_STARTUP_TIPS 0
|
|
|
|
// text entry dialog and wxGetTextFromUser function
|
|
#define wxUSE_TEXTDLG 0
|
|
|
|
// number entry dialog
|
|
#define wxUSE_NUMBERDLG 0
|
|
|
|
// splash screen class
|
|
#define wxUSE_SPLASH 0
|
|
|
|
// wizards
|
|
#define wxUSE_WIZARDDLG 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Metafiles support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Windows supports the graphics format known as metafile which is, though not
|
|
// portable, is widely used under Windows and so is supported by wxWin (under
|
|
// Windows only, of course). Win16 (Win3.1) used the so-called "Window
|
|
// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
|
|
// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
|
|
// default, WMFs will be used under Win16 and EMFs under Win32. This may be
|
|
// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
|
|
// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
|
|
// in any metafile related classes at all.
|
|
//
|
|
// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
|
|
//
|
|
// Recommended setting: default or 0 for everything for portable programs.
|
|
#define wxUSE_METAFILE 0
|
|
#define wxUSE_ENH_METAFILE 0
|
|
#define wxUSE_WIN_METAFILES_ALWAYS 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Big GUI components
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set to 0 to disable document/view architecture
|
|
#define wxUSE_DOC_VIEW_ARCHITECTURE 0
|
|
|
|
// Set to 0 to disable MDI document/view architecture
|
|
#define wxUSE_MDI_ARCHITECTURE 0
|
|
|
|
// Set to 0 to disable print/preview architecture code
|
|
#define wxUSE_PRINTING_ARCHITECTURE 0
|
|
|
|
// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
|
|
// much more.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
|
|
// smaller library.
|
|
#define wxUSE_HTML 0
|
|
|
|
// OpenGL canvas
|
|
#define wxUSE_GLCANVAS 0
|
|
|
|
// wxTreeLayout class
|
|
#define wxUSE_TREELAYOUT 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Data transfer
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Use wxClipboard class for clipboard copy/paste.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_CLIPBOARD 0
|
|
|
|
// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
|
|
// drop
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_DATAOBJ 0
|
|
|
|
// Use wxDropTarget and wxDropSource classes for drag and drop (this is
|
|
// different from "built in" drag and drop in wxTreeCtrl which is always
|
|
// available). Requires wxUSE_DATAOBJ.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_DRAG_AND_DROP 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// miscellaneous settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxSingleInstanceChecker class allows to verify at startup if another program
|
|
// instance is running (it is only available under Win32)
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (the class is tiny, disabling it won't save much
|
|
// space)
|
|
#define wxUSE_SNGLINST_CHECKER 0
|
|
|
|
#define wxUSE_DRAGIMAGE 0
|
|
|
|
#define wxUSE_IPC 0
|
|
// 0 for no interprocess comms
|
|
#define wxUSE_HELP 0
|
|
// 0 for no help facility
|
|
#define wxUSE_MS_HTML_HELP 0
|
|
// 0 for no MS HTML Help
|
|
|
|
// Use wxHTML-based help controller?
|
|
#define wxUSE_WXHTML_HELP 0
|
|
|
|
#define wxUSE_RESOURCES 0
|
|
// 0 for no wxGetResource/wxWriteResource
|
|
#define wxUSE_CONSTRAINTS 1
|
|
// 0 for no window layout constraint system
|
|
|
|
#define wxUSE_SPLINES 1
|
|
// 0 for no splines
|
|
|
|
#define wxUSE_XPM_IN_MSW 1
|
|
// 0 for no XPM support in wxBitmap.
|
|
// Default is 1, as XPM is now fully
|
|
// supported this makes easier the issue
|
|
// of portable icons and bitmaps.
|
|
|
|
#define wxUSE_IMAGE_LOADING_IN_MSW 0
|
|
// Use dynamic DIB loading/saving code in utils/dib under MSW.
|
|
#define wxUSE_RESOURCE_LOADING_IN_MSW 0
|
|
// Use dynamic icon/cursor loading/saving code
|
|
// under MSW.
|
|
#define wxUSE_WX_RESOURCES 0
|
|
// Use .wxr resource mechanism (requires PrologIO library)
|
|
|
|
#define wxUSE_MOUSEWHEEL 0
|
|
// Include mouse wheel support
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// postscript support settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set to 1 for PostScript device context.
|
|
#define wxUSE_POSTSCRIPT 0
|
|
|
|
// Set to 1 to use font metric files in GetTextExtent
|
|
#define wxUSE_AFM_FOR_POSTSCRIPT 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// database classes
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Define 1 to use ODBC classes
|
|
#define wxUSE_ODBC 0
|
|
|
|
// For backward compatibility reasons, this parameter now only controls the
|
|
// default scrolling method used by cursors. This default behavior can be
|
|
// overriden by setting the second param of wxDB::wxDbGetConnection() or
|
|
// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
|
|
// that use the connection) should support forward only scrolling of cursors,
|
|
// or both forward and backward support for backward scrolling cursors is
|
|
// dependent on the data source as well as the ODBC driver being used.
|
|
#define wxODBC_FWD_ONLY_CURSORS 1
|
|
|
|
// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
|
|
// member variables. With a setting of 1, full backward compatibility with the
|
|
// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
|
|
// as future development will be done only on the non-deprecated
|
|
// functions/classes/member variables/etc.
|
|
#define wxODBC_BACKWARD_COMPATABILITY 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// other compiler (mis)features
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set this to 0 if your compiler can't cope with omission of prototype
|
|
// parameters.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (should never need to set this to 0)
|
|
#define REMOVE_UNUSED_ARG 1
|
|
|
|
// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
|
|
// them. Set to 1 for <iostream.h>, 0 for <iostream>
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: whatever your compiler likes more
|
|
#define wxUSE_IOSTREAMH 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// image format support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxImage supports many different image formats which can be configured at
|
|
// compile-time. BMP is always supported, others are optional and can be safely
|
|
// disabled if you don't plan to use images in such format sometimes saving
|
|
// substantial amount of code in the final library.
|
|
//
|
|
// Some formats require an extra library which is included in wxWin sources
|
|
// which is mentioned if it is the case.
|
|
|
|
// Set to 1 for wxImage support (recommended).
|
|
#define wxUSE_IMAGE 1
|
|
|
|
// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
|
|
#define wxUSE_LIBPNG 0
|
|
|
|
// Set to 1 for JPEG format support (requires libjpeg)
|
|
#define wxUSE_LIBJPEG 0
|
|
|
|
// Set to 1 for TIFF format support (requires libtiff)
|
|
#define wxUSE_LIBTIFF 0
|
|
|
|
// Set to 1 for GIF format support
|
|
#define wxUSE_GIF 0
|
|
|
|
// Set to 1 for PNM format support
|
|
#define wxUSE_PNM 0
|
|
|
|
// Set to 1 for PCX format support
|
|
#define wxUSE_PCX 0
|
|
|
|
// Set to 1 for IFF format support
|
|
#define wxUSE_IFF 0
|
|
|
|
// Set to 1 for XPM format support
|
|
#define wxUSE_XPM 1
|
|
|
|
// Set to 1 for MS Icons and Cursors format support
|
|
#define wxUSE_ICO_CUR 1
|
|
|
|
// Set to 1 to compile in wxPalette class
|
|
#define wxUSE_PALETTE 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Windows-only settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
|
|
// will override some other settings (see below)
|
|
//
|
|
// Default is 0.
|
|
//
|
|
// Recommended setting: 0 unless you really have to use MFC
|
|
#define wxUSE_MFC 0
|
|
|
|
// Set this to 1 for generic OLE support: this is required for drag-and-drop,
|
|
// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
|
|
// can't compile/doesn't have the OLE headers.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_OLE 0
|
|
|
|
// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
|
|
// 3.x. This setting is ignored under Win9x and NT 4.0+.
|
|
//
|
|
// Default is 0 for (most) Win32 (systems), 1 for Win16
|
|
//
|
|
// Recommended setting: same as default
|
|
#if defined(__WIN95__)
|
|
#define wxUSE_CTL3D 0
|
|
#else
|
|
#define wxUSE_CTL3D 1
|
|
#endif
|
|
|
|
// Set to 0 to disable PostScript print/preview architecture code under Windows
|
|
// (just use Windows printing).
|
|
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
|
|
|
|
// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
|
|
// which allows to put more than ~32Kb of text in it even under Win9x (NT
|
|
// doesn't have such limitation).
|
|
//
|
|
// Default is 1 for compilers which support it
|
|
//
|
|
// Recommended setting: 1, only set it to 0 if your compiler doesn't have
|
|
// or can't compile <richedit.h>
|
|
#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
|
|
#define wxUSE_RICHEDIT 1
|
|
|
|
// TODO: This should be ifdef'ed for any compilers that don't support
|
|
// RichEdit 2.0 but do have RichEdit 1.0...
|
|
#define wxUSE_RICHEDIT2 1
|
|
|
|
#else
|
|
#define wxUSE_RICHEDIT 0
|
|
#define wxUSE_RICHEDIT2 0
|
|
#endif
|
|
|
|
// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
|
|
// is required by wxUSE_CHECKLISTBOX.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1, set to 0 for a small library size reduction
|
|
#define wxUSE_OWNER_DRAWN 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// obsolete settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// NB: all settings in this section are obsolete and should not be used/changed
|
|
// at all, they will disappear
|
|
|
|
// Define 1 to use bitmap messages.
|
|
#define wxUSE_BITMAP_MESSAGE 1
|
|
|
|
// If 1, enables provision of run-time type information.
|
|
// NOW MANDATORY: don't change.
|
|
#define wxUSE_DYNAMIC_CLASSES 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// disable the settings which don't work for some compilers
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#ifndef wxUSE_NORLANDER_HEADERS
|
|
#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
|
|
# define wxUSE_NORLANDER_HEADERS 1
|
|
#else
|
|
# define wxUSE_NORLANDER_HEADERS 0
|
|
#endif
|
|
#endif
|
|
|
|
#if defined(__GNUWIN32__)
|
|
// These don't work as expected for mingw32 and cygwin32
|
|
#undef wxUSE_MEMORY_TRACING
|
|
#define wxUSE_MEMORY_TRACING 0
|
|
|
|
#undef wxUSE_GLOBAL_MEMORY_OPERATORS
|
|
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
|
|
|
|
#undef wxUSE_DEBUG_NEW_ALWAYS
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
|
|
// Cygwin betas don't have wcslen
|
|
#if defined(__CYGWIN__) || defined(__CYGWIN32__)
|
|
# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
|
|
# undef wxUSE_WCHAR_T
|
|
# define wxUSE_WCHAR_T 0
|
|
# endif
|
|
#endif
|
|
|
|
#endif // __GNUWIN32__
|
|
|
|
// MFC duplicates these operators
|
|
#if wxUSE_MFC
|
|
#undef wxUSE_GLOBAL_MEMORY_OPERATORS
|
|
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
|
|
|
|
#undef wxUSE_DEBUG_NEW_ALWAYS
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
#endif // wxUSE_MFC
|
|
|
|
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
|
|
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
|
|
// to implement UUIDs
|
|
// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
|
|
#undef wxUSE_DRAG_AND_DROP
|
|
#define wxUSE_DRAG_AND_DROP 0
|
|
#endif
|
|
|
|
// Only WIN32 supports wxStatusBar95
|
|
#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
|
|
#undef wxUSE_NATIVE_STATUSBAR
|
|
#define wxUSE_NATIVE_STATUSBAR 0
|
|
#endif
|
|
|
|
#if !wxUSE_OWNER_DRAWN
|
|
#undef wxUSE_CHECKLISTBOX
|
|
#define wxUSE_CHECKLISTBOX 0
|
|
#endif
|
|
|
|
// Salford C++ doesn't like some of the memory operator definitions
|
|
#ifdef __SALFORDC__
|
|
#undef wxUSE_MEMORY_TRACING
|
|
#define wxUSE_MEMORY_TRACING 0
|
|
|
|
#undef wxUSE_GLOBAL_MEMORY_OPERATORS
|
|
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
|
|
|
|
#undef wxUSE_DEBUG_NEW_ALWAYS
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
|
|
#undef wxUSE_THREADS
|
|
#define wxUSE_THREADS 0
|
|
|
|
#undef wxUSE_OWNER_DRAWN
|
|
#define wxUSE_OWNER_DRAWN 0
|
|
#endif // __SALFORDC__
|
|
|
|
// BC++/Win16 can't cope with the amount of data in resource.cpp
|
|
#if defined(__WIN16__) && defined(__BORLANDC__)
|
|
#undef wxUSE_WX_RESOURCES
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#define wxUSE_WX_RESOURCES 0
|
|
|
|
#undef wxUSE_ODBC
|
|
#define wxUSE_ODBC 0
|
|
|
|
#undef wxUSE_NEW_GRID
|
|
#define wxUSE_NEW_GRID 0
|
|
#endif
|
|
|
|
#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
|
|
// BC++ 4.0 can't compile JPEG library
|
|
#undef wxUSE_LIBJPEG
|
|
#define wxUSE_LIBJPEG 0
|
|
#endif
|
|
|
|
// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
|
|
#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
|
|
#undef wxUSE_DEBUG_NEW_ALWAYS
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
#endif
|
|
|
|
#if defined(__WXMSW__) && defined(__WATCOMC__)
|
|
/*
|
|
#undef wxUSE_GLCANVAS
|
|
#define wxUSE_GLCANVAS 0
|
|
*/
|
|
|
|
#undef wxUSE_WCHAR_T
|
|
#define wxUSE_WCHAR_T 0
|
|
#endif
|
|
|
|
#if defined(__WXMSW__) && !defined(__WIN32__)
|
|
|
|
#undef wxUSE_SOCKETS
|
|
#define wxUSE_SOCKETS 0
|
|
|
|
#undef wxUSE_THREADS
|
|
#define wxUSE_THREADS 0
|
|
|
|
#undef wxUSE_TOOLTIPS
|
|
#define wxUSE_TOOLTIPS 0
|
|
|
|
#undef wxUSE_SPINCTRL
|
|
#define wxUSE_SPINCTRL 0
|
|
|
|
#undef wxUSE_SPINBTN
|
|
#define wxUSE_SPINBTN 0
|
|
|
|
#undef wxUSE_LIBPNG
|
|
#define wxUSE_LIBPNG 0
|
|
|
|
#undef wxUSE_LIBJPEG
|
|
#define wxUSE_LIBJPEG 0
|
|
|
|
#undef wxUSE_LIBTIFF
|
|
#define wxUSE_LIBTIFF 0
|
|
|
|
#undef wxUSE_GIF
|
|
#define wxUSE_GIF 0
|
|
|
|
#undef wxUSE_PNM
|
|
#define wxUSE_PNM 0
|
|
|
|
#undef wxUSE_PCX
|
|
#define wxUSE_PCX 0
|
|
|
|
#undef wxUSE_GLCANVAS
|
|
#define wxUSE_GLCANVAS 0
|
|
|
|
#undef wxUSE_MS_HTML_HELP
|
|
#define wxUSE_MS_HTML_HELP 0
|
|
|
|
#undef wxUSE_WCHAR_T
|
|
#define wxUSE_WCHAR_T 0
|
|
|
|
#endif // Win16
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// undef the things which don't make sense for wxBase build
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if !wxUSE_GUI
|
|
|
|
#undef wxUSE_HTML
|
|
#define wxUSE_HTML 0
|
|
|
|
#endif // !wxUSE_GUI
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// check the settings consistency: do it here to abort compilation immediately
|
|
// and not almost in the very end when the relevant file fails to compile and
|
|
// you need to modify setup.h and rebuild everything
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if wxUSE_DATETIME && !wxUSE_LONGLONG
|
|
#error wxDateTime requires wxLongLong
|
|
#endif
|
|
|
|
#if wxUSE_TEXTFILE && !wxUSE_FILE
|
|
#error You cannot compile wxTextFile without wxFile
|
|
#endif
|
|
|
|
#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
|
|
#error You cannot compile virtual file systems without wxUSE_STREAMS
|
|
#endif
|
|
|
|
#if wxUSE_HTML && !wxUSE_FILESYSTEM
|
|
#error You cannot compile wxHTML without virtual file systems
|
|
#endif
|
|
|
|
// add more tests here...
|
|
|
|
#endif
|
|
// _WX_SETUP_H_
|