wxWidgets/user/wxLayout/wxlwindow.h
Karsten Ballüder a5f81d8c07 Added my wxWindows based layout engine to the repository.
It arranges text and graphics for display on a wxDC.
This code is licensed under the LGPL.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@157 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-06-29 12:44:36 +00:00

49 lines
1.3 KiB
C++

/*-*- c++ -*-********************************************************
* wxLwindow.h : a scrolled Window for displaying/entering rich text*
* *
* (C) 1998 by Karsten Ballüder (Ballueder@usa.net) *
* *
* $Id$
*******************************************************************/
#ifndef WXLWINDOW_H
#define WXLWINDOW_H
#ifdef __GNUG__
# pragma interface "wxlwindow.h"
#endif
#include <wx/wx.h>
#include "wxllist.h"
class wxLayoutWindow : public wxScrolledWindow
{
public:
wxLayoutWindow(wxWindow *parent);
wxLayoutList & GetLayoutList(void) { return m_llist; }
//virtual void OnDraw(wxDC &dc);
void OnPaint(wxPaintEvent &WXUNUSED(event));
virtual void OnMouse(wxMouseEvent& event);
virtual void OnChar(wxKeyEvent& event);
void UpdateScrollbars(void);
void Print(void);
void Erase(void)
{ m_llist.Clear(); Clear(); }
void SetEventId(int id) { m_EventId = id; }
private:
int m_EventId;
/// the layout list to be displayed
wxLayoutList m_llist;
/// have we already set the scrollbars?
bool m_ScrollbarsSet;
/// if we want to find an object:
wxPoint m_FindPos;
wxLayoutObjectBase *m_FoundObject;
DECLARE_EVENT_TABLE()
};
#endif