3f66f6a5b3
This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
285 lines
8.2 KiB
Objective-C
285 lines
8.2 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: dirctrl.h
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// Purpose: interface of wxGenericDirCtrl
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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enum
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{
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// Only allow directory viewing/selection, no files
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wxDIRCTRL_DIR_ONLY = 0x0010,
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// When setting the default path, select the first file in the directory
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wxDIRCTRL_SELECT_FIRST = 0x0020,
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// Show the filter list
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wxDIRCTRL_SHOW_FILTERS = 0x0040,
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// Use 3D borders on internal controls
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wxDIRCTRL_3D_INTERNAL = 0x0080,
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// Editable labels
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wxDIRCTRL_EDIT_LABELS = 0x0100,
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// Allow multiple selection
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wxDIRCTRL_MULTIPLE = 0x0200
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};
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/**
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@class wxGenericDirCtrl
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This control can be used to place a directory listing (with optional
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files) on an arbitrary window.
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The control contains a wxTreeCtrl window representing the directory
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hierarchy, and optionally, a wxChoice window containing a list of filters.
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@beginStyleTable
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@style{wxDIRCTRL_DIR_ONLY}
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Only show directories, and not files.
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@style{wxDIRCTRL_3D_INTERNAL}
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Use 3D borders for internal controls.
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@style{wxDIRCTRL_SELECT_FIRST}
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When setting the default path, select the first file in the
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directory.
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@style{wxDIRCTRL_SHOW_FILTERS}
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Show the drop-down filter list.
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@style{wxDIRCTRL_EDIT_LABELS}
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Allow the folder and file labels to be editable.
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@style{wxDIRCTRL_MULTIPLE}
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Allows multiple files and folders to be selected.
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@endStyleTable
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@library{wxcore}
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@category{ctrl}
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@appearance{genericdirctrl}
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@event{EVT_DIRCTRL_SELECTIONCHANGED(id, func)}
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Selected directory has changed.
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Processes a @c wxEVT_DIRCTRL_SELECTIONCHANGED event type.
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Notice that this event is generated even for the changes done by the
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program itself and not only those done by the user.
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@since 2.9.5
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@event{EVT_DIRCTRL_FILEACTIVATED(id, func)}
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The user activated a file by double-clicking or pressing Enter.
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@since 2.9.5
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*/
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class wxGenericDirCtrl : public wxControl
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{
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public:
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/**
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Default constructor.
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*/
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wxGenericDirCtrl();
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/**
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Main constructor.
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@param parent
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Parent window.
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@param id
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Window identifier.
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@param dir
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Initial folder.
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@param pos
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Position.
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@param size
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Size.
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@param style
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Window style. Please see wxGenericDirCtrl for a list of possible
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styles.
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@param filter
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A filter string, using the same syntax as that for wxFileDialog.
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This may be empty if filters are not being used. Example:
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@c "All files (*.*)|*.*|JPEG files (*.jpg)|*.jpg"
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@param defaultFilter
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The zero-indexed default filter setting.
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@param name
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The window name.
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*/
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wxGenericDirCtrl(wxWindow* parent, const wxWindowID id = wxID_ANY,
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const wxString& dir = wxDirDialogDefaultFolderStr,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDIRCTRL_3D_INTERNAL,
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const wxString& filter = wxEmptyString,
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int defaultFilter = 0,
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const wxString& name = wxTreeCtrlNameStr);
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/**
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Destructor.
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*/
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virtual ~wxGenericDirCtrl();
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/**
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Collapse the given @a path.
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*/
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virtual bool CollapsePath(const wxString& path);
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/**
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Collapses the entire tree.
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*/
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virtual void CollapseTree();
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/**
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Create function for two-step construction. See wxGenericDirCtrl() for
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details.
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*/
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bool Create(wxWindow* parent, const wxWindowID id = wxID_ANY,
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const wxString& dir = wxDirDialogDefaultFolderStr,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDIRCTRL_3D_INTERNAL,
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const wxString& filter = wxEmptyString, int defaultFilter = 0,
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const wxString& name = wxTreeCtrlNameStr);
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/**
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Tries to expand as much of the given @a path as possible, so that the
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filename or directory is visible in the tree control.
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*/
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virtual bool ExpandPath(const wxString& path);
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/**
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Gets the default path.
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*/
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virtual wxString GetDefaultPath() const;
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/**
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Gets selected filename path only (else empty string).
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This function doesn't count a directory as a selection.
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*/
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virtual wxString GetFilePath() const;
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/**
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Fills the array @a paths with the currently selected filepaths.
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This function doesn't count a directory as a selection.
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*/
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virtual void GetFilePaths(wxArrayString& paths) const;
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/**
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Returns the filter string.
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*/
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virtual wxString GetFilter() const;
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/**
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Returns the current filter index (zero-based).
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*/
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virtual int GetFilterIndex() const;
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/**
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Returns a pointer to the filter list control (if present).
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*/
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virtual wxDirFilterListCtrl* GetFilterListCtrl() const;
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/**
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Gets the currently-selected directory or filename.
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*/
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virtual wxString GetPath() const;
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/**
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Gets the path corresponding to the given tree control item.
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@since 2.9.5
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*/
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wxString GetPath(wxTreeItemId itemId) const;
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/**
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Fills the array @a paths with the selected directories and filenames.
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*/
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virtual void GetPaths(wxArrayString& paths) const;
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/**
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Returns the root id for the tree control.
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*/
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virtual wxTreeItemId GetRootId();
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/**
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Returns a pointer to the tree control.
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*/
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virtual wxTreeCtrl* GetTreeCtrl() const;
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/**
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Initializes variables.
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*/
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virtual void Init();
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/**
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Collapse and expand the tree, thus re-creating it from scratch. May be
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used to update the displayed directory content.
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*/
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virtual void ReCreateTree();
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/**
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Sets the default path.
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*/
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virtual void SetDefaultPath(const wxString& path);
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/**
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Sets the filter string.
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*/
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virtual void SetFilter(const wxString& filter);
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/**
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Sets the current filter index (zero-based).
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*/
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virtual void SetFilterIndex(int n);
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/**
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Sets the current path.
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*/
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virtual void SetPath(const wxString& path);
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/**
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@param show
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If @true, hidden folders and files will be displayed by the
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control. If @false, they will not be displayed.
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*/
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virtual void ShowHidden(bool show);
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/**
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Selects the given item.
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In multiple selection controls, can be also used to deselect a
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currently selected item if the value of @a select is false.
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Existing selections are not changed. Only visible items can be
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(de)selected, otherwise use ExpandPath().
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*/
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virtual void SelectPath(const wxString& path, bool select = true);
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/**
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Selects only the specified paths, clearing any previous selection.
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Only supported when wxDIRCTRL_MULTIPLE is set.
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*/
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virtual void SelectPaths(const wxArrayString& paths);
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/**
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Removes the selection from all currently selected items.
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*/
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virtual void UnselectAll();
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};
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class wxDirFilterListCtrl: public wxChoice
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{
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public:
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wxDirFilterListCtrl();
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wxDirFilterListCtrl(wxGenericDirCtrl* parent, const wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0);
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bool Create(wxGenericDirCtrl* parent, const wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0);
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virtual ~wxDirFilterListCtrl() {}
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void Init();
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//// Operations
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void FillFilterList(const wxString& filter, int defaultFilter);
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};
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wxEventType wxEVT_DIRCTRL_SELECTIONCHANGED;
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wxEventType wxEVT_DIRCTRL_FILEACTIVATED;
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