wxWidgets/docs/latex/wx/eraseevt.tex
Julian Smart f4fcc29197 Removed a lot of redundant references to wxWindow::On... functions.
Added initial artprov.tex.
Sorted out duff references.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15035 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-04-08 16:46:27 +00:00

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TeX

\section{\class{wxEraseEvent}}\label{wxeraseevent}
An erase event is sent when a window's background needs to be repainted.
On some platforms, such as GTK+, this event is simulated (simply generated just before the
paint event) and may cause flicker. It is therefore recommended that
you set the text background colour explicitly in order to prevent flicker.
The default background colour under GTK+ is grey.
To intercept this event, use the EVT\_ERASE\_BACKGROUND macro in an event table definition.
You must call wxEraseEvent::GetDC and use the returned device context if it is non-NULL.
If it is NULL, create your own temporary wxClientDC object.
\wxheading{Derived from}
\helpref{wxEvent}{wxevent}\\
\helpref{wxObject}{wxobject}
\wxheading{Include files}
<wx/event.h>
\wxheading{Event table macros}
To process an erase event, use this event handler macro to direct input to a member
function that takes a wxEraseEvent argument.
\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{{\bf EVT\_ERASE\_BACKGROUND(func)}}{Process a wxEVT\_ERASE\_BACKGROUND event.}
\end{twocollist}%
\wxheading{Remarks}
Use the {\bf m\_DC} device context to draw into, don't create wxPaintDC in
the event handler.
\wxheading{See also}
%\helpref{wxWindow::OnEraseBackground}{wxwindowonerasebackground},
\helpref{Event handling overview}{eventhandlingoverview}
\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxEraseEvent::wxEraseEvent}
\func{}{wxEraseEvent}{\param{int }{id = 0}, \param{wxDC* }{dc = NULL}}
Constructor.
\membersection{wxEraseEvent::m\_dc}
\member{wxDC*}{m\_dc}
The device context associated with the erase event.
\membersection{wxEraseEvent::GetDC}\label{wxeraseeventgetdc}
\constfunc{wxDC*}{GetDC}{\void}
Returns the device context to draw into.