wxWidgets/samples/joytest/joytest.h
Vadim Zeitlin 526954c596 Globally use "wxWindows licence" consistently.
Use "wxWindows licence" and not "wxWidgets licence" (the latter doesn't
exist) and consistently spell "licence" using British spelling.

See #12165.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64940 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-07-13 13:29:13 +00:00

56 lines
1.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: joytest.cpp
// Purpose: Joystick sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// Define a new application
class MyApp: public wxApp
{
public:
bool OnInit();
// Joystick max values
int m_minX;
int m_minY;
int m_maxX;
int m_maxY;
#if wxUSE_SOUND
wxSound m_fire;
#endif // wxUSE_SOUND
};
DECLARE_APP(MyApp)
class MyCanvas: public wxScrolledWindow
{
public:
MyCanvas(wxWindow *parent, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize);
~MyCanvas();
void OnJoystickEvent(wxJoystickEvent& event);
wxJoystick* m_stick;
DECLARE_EVENT_TABLE()
};
class MyFrame: public wxFrame
{
public:
MyCanvas *canvas;
MyFrame(wxFrame *parent, const wxString& title,
const wxPoint& pos, const wxSize& size, const long style);
~MyFrame(){};
void OnActivate(wxActivateEvent& event);
void OnQuit(wxCommandEvent& event);
DECLARE_EVENT_TABLE()
};
#define JOYTEST_QUIT 1