fe33cfc83f
When launching child processes it can be convenient to be able to switch to them later, provide a method in wxProcess to do it. Currently this is only implemented in wxMSW but could almost certainly be done for wxOSX too (it can be done using Apple Script, so presumably there is a way to do it programmatically as well) and could be also made to work at least under some Unix systems by emulating what wmctrl does (or just launching it?).
194 lines
6.1 KiB
C++
194 lines
6.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/process.h
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// Purpose: wxProcess class
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// Author: Guilhem Lavaux
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// Modified by: Vadim Zeitlin to check error codes, added Detach() method
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// Created: 24/06/98
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// Copyright: (c) 1998 Guilhem Lavaux
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PROCESSH__
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#define _WX_PROCESSH__
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#include "wx/event.h"
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#if wxUSE_STREAMS
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#include "wx/stream.h"
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#endif
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#include "wx/utils.h" // for wxSignal
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// the wxProcess creation flags
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enum
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{
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// no redirection
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wxPROCESS_DEFAULT = 0,
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// redirect the IO of the child process
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wxPROCESS_REDIRECT = 1
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};
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// ----------------------------------------------------------------------------
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// A wxProcess object should be passed to wxExecute - than its OnTerminate()
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// function will be called when the process terminates.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxProcess : public wxEvtHandler
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{
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public:
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// kill the process with the given PID
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static wxKillError Kill(int pid, wxSignal sig = wxSIGTERM, int flags = wxKILL_NOCHILDREN);
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// test if the given process exists
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static bool Exists(int pid);
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// this function replaces the standard popen() one: it launches a process
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// asynchronously and allows the caller to get the streams connected to its
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// std{in|out|err}
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//
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// on error NULL is returned, in any case the process object will be
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// deleted automatically when the process terminates and should *not* be
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// deleted by the caller
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static wxProcess *Open(const wxString& cmd, int flags = wxEXEC_ASYNC);
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// ctors
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wxProcess(wxEvtHandler *parent = NULL, int nId = wxID_ANY)
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{ Init(parent, nId, wxPROCESS_DEFAULT); }
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wxProcess(int flags) { Init(NULL, wxID_ANY, flags); }
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virtual ~wxProcess();
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// get the process ID of the process executed by Open()
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long GetPid() const { return m_pid; }
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// may be overridden to be notified about process termination
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virtual void OnTerminate(int pid, int status);
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// call this before passing the object to wxExecute() to redirect the
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// launched process stdin/stdout, then use GetInputStream() and
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// GetOutputStream() to get access to them
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void Redirect() { m_redirect = true; }
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bool IsRedirected() const { return m_redirect; }
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// detach from the parent - should be called by the parent if it's deleted
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// before the process it started terminates
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void Detach();
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// Activates a GUI process by bringing its (main) window to the front.
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//
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// Currently only implemented in wxMSW, simply returns false under the
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// other platforms.
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bool Activate() const;
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#if wxUSE_STREAMS
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// Pipe handling
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wxInputStream *GetInputStream() const { return m_inputStream; }
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wxInputStream *GetErrorStream() const { return m_errorStream; }
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wxOutputStream *GetOutputStream() const { return m_outputStream; }
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// close the output stream indicating that nothing more will be written
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void CloseOutput() { delete m_outputStream; m_outputStream = NULL; }
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// return true if the child process stdout is not closed
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bool IsInputOpened() const;
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// return true if any input is available on the child process stdout/err
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bool IsInputAvailable() const;
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bool IsErrorAvailable() const;
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// implementation only (for wxExecute)
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//
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// NB: the streams passed here should correspond to the child process
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// stdout, stdin and stderr and here the normal naming convention is
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// used unlike elsewhere in this class
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void SetPipeStreams(wxInputStream *outStream,
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wxOutputStream *inStream,
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wxInputStream *errStream);
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#endif // wxUSE_STREAMS
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// priority
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// Sets the priority to the given value: see wxPRIORITY_XXX constants.
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//
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// NB: the priority can only be set before the process is created
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void SetPriority(unsigned priority);
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// Get the current priority.
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unsigned GetPriority() const { return m_priority; }
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// implementation only - don't use!
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// --------------------------------
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// needs to be public since it needs to be used from wxExecute() global func
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void SetPid(long pid) { m_pid = pid; }
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protected:
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void Init(wxEvtHandler *parent, int id, int flags);
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int m_id;
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long m_pid;
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unsigned m_priority;
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#if wxUSE_STREAMS
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// these streams are connected to stdout, stderr and stdin of the child
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// process respectively (yes, m_inputStream corresponds to stdout -- very
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// confusing but too late to change now)
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wxInputStream *m_inputStream,
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*m_errorStream;
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wxOutputStream *m_outputStream;
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#endif // wxUSE_STREAMS
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bool m_redirect;
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DECLARE_DYNAMIC_CLASS(wxProcess)
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wxDECLARE_NO_COPY_CLASS(wxProcess);
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};
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// ----------------------------------------------------------------------------
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// wxProcess events
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_FWD_BASE wxProcessEvent;
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wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_BASE, wxEVT_END_PROCESS, wxProcessEvent );
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class WXDLLIMPEXP_BASE wxProcessEvent : public wxEvent
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{
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public:
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wxProcessEvent(int nId = 0, int pid = 0, int exitcode = 0) : wxEvent(nId)
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{
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m_eventType = wxEVT_END_PROCESS;
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m_pid = pid;
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m_exitcode = exitcode;
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}
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// accessors
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// PID of process which terminated
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int GetPid() { return m_pid; }
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// the exit code
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int GetExitCode() { return m_exitcode; }
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// implement the base class pure virtual
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virtual wxEvent *Clone() const wxOVERRIDE { return new wxProcessEvent(*this); }
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public:
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int m_pid,
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m_exitcode;
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DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxProcessEvent)
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};
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typedef void (wxEvtHandler::*wxProcessEventFunction)(wxProcessEvent&);
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#define wxProcessEventHandler(func) \
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wxEVENT_HANDLER_CAST(wxProcessEventFunction, func)
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#define EVT_END_PROCESS(id, func) \
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wx__DECLARE_EVT1(wxEVT_END_PROCESS, id, wxProcessEventHandler(func))
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#endif // _WX_PROCESSH__
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