4c51a665c6
Applied patch by snowleopard2 fixing a bunch of typos such as misspellings and double words in the documentation. Combined the patch with some local queued typos waiting to be committed as well as adding new typo fixes inspired by the patch. Function names with American spelling were not changed nor was third-party code touched. The only code changes involve some changes in strings that are translated ("Can not" -> "Cannot"). Closes #13063 (again). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67280 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
89 lines
3.8 KiB
C
89 lines
3.8 KiB
C
/////////////////////////////////////////////////////////////////////////////
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// Name: windowids.h
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// Purpose: topic overview
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@page overview_windowids Window IDs
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@li @ref overview_windowids_intro
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@li @ref overview_windowids_type
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@li @ref overview_windowids_using
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@see
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@li wxIdManager
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@li wxWindow::NewControlId
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@li wxWindow::UnreserveControlId
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<hr>
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@section overview_windowids_intro Introduction
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Various controls and other parts of wxWidgets need an ID. Sometimes the ID may
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be directly provided by the user or have a predefined value, such as
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@c wxID_OPEN. Often, however, the value of the ID is unimportant and is created
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automatically by calling wxWindow::NewControlId or by passing @c wxID_ANY as
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the ID of an object.
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There are two ways to generate an ID. One way is to start at a negative
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number, and for each new ID, return the next smallest number. This is fine for
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systems that can use the full range of negative numbers for IDs, as this
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provides more than enough IDs and it would take a very very long time to run
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out and wrap around. However, some systems cannot use the full range of the
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ID value. Windows, for example, can only use 16 bit IDs, and only has about
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32000 possible automatic IDs that can be generated by wxWindow::NewControlId.
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If the program runs long enough, depending on the program itself, using this
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first method would cause the IDs to wrap around into the positive ID range and
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cause possible clashes with any directly specified ID values.
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The other way is to keep track of the IDs returned by wxWindow::NewControlId
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and don't return them again until the ID is completely free and not being used
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by any other objects. This will make sure that the ID values do not clash with
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one another. This is accomplished by keeping a reference count for each of the
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IDs that can possibly be returned by wxWindow::NewControlId. Other IDs are not
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reference counted.
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@section overview_windowids_type Data Types
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A wxWindowID is just the integer type for a window ID. It should be used
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almost everywhere. To help keep track of the count for the automatically
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generated IDs, a new type, wxWindowIDRef exists, that can take the place of
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wxWindowID where needed. When an ID is first created, it is marked as reserved.
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When assigning it to a wxWindowIDRef, the usage count of the ID is increased,
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or set to 1 if it is currently reserved. Assigning the same ID to several
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wxWindowIDRefs will keep track of the count. As the wxWindowIDRef gets
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destroyed or its value changes, it will decrease the count of the used ID. When
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there are no more wxWindowIDRef types with the created ID, the ID is considered
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free and can then be used again by wxWindow::NewControlId.
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If a created ID is not assigned to a wxWindowIDRef, then it remains reserved
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until it is unreserved manually with wxWindow::UnreserveControlId. However, if
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it is assigned to a wxWindowIDRef, then it will be unreserved automatically and
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will be considered free when the count is 0, and should NOT be manually
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unreserved.
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wxWindowIDRef can store both automatic IDs from wxWindow::NewControlId and
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normal IDs. Reference counting is only done for the automatic IDs. Also,
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wxWindowIDRef has conversion operators that allow it to be treated just like a
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wxWindowID.
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@section overview_windowids_using Using wxWindowIDRef
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A wxWindowIDRef should be used in place of a wxWindowID where you want to make
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sure the ID is not created again by wxWindow::NewControlId at least until the
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wxWindowIDRef is destroyed, usually when the associated object is destroyed.
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This is done already for windows, menu items, and tool bar items. It should
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only be used in the main thread, as it is not thread safe.
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*/
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