wxWidgets/include/wx/gtk/menu.h
1999-02-06 13:32:46 +00:00

155 lines
4.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: menu.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling, Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKMENUH__
#define __GTKMENUH__
#ifdef __GNUG__
#pragma interface
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/list.h"
#include "wx/window.h"
#include "wx/menuitem.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxMenuBar;
class wxMenuItem;
class wxMenu;
//-----------------------------------------------------------------------------
// const
//-----------------------------------------------------------------------------
#define ID_SEPARATOR (-1)
//-----------------------------------------------------------------------------
// wxMenuBar
//-----------------------------------------------------------------------------
class wxMenuBar: public wxWindow
{
DECLARE_DYNAMIC_CLASS(wxMenuBar)
public:
wxMenuBar();
void Append( wxMenu *menu, const wxString &title );
int FindMenuItem( const wxString &menuString, const wxString &itemString ) const;
wxMenuItem* FindMenuItemById( int id ) const;
inline wxMenuItem* FindItemForId( int id ) const { return FindMenuItemById( id ); }
void Check( int id, bool check );
bool Checked( int id ) const;
void Enable( int id, bool enable );
bool Enabled( int id ) const;
inline bool IsEnabled( int id ) const { return Enabled(id); }
inline bool IsChecked( int id ) const { return Checked(id); }
wxString GetLabel( int id ) const;
void SetLabel( int id, const wxString &label );
void EnableTop( int pos, bool flag );
void SetLabelTop( int pos, const wxString& label );
wxString GetLabelTop( int pos ) const;
virtual void SetHelpString( int id, const wxString& helpString );
virtual wxString GetHelpString( int id ) const;
inline int GetMenuCount() const { return m_menus.Number(); }
inline wxMenu *GetMenu( int n ) const { return (wxMenu *)m_menus.Nth(n)->Data(); }
wxList m_menus;
GtkWidget *m_menubar;
};
//-----------------------------------------------------------------------------
// wxMenu
//-----------------------------------------------------------------------------
class wxMenu: public wxEvtHandler
{
DECLARE_DYNAMIC_CLASS(wxMenu)
public:
// construction
wxMenu( const wxString& title = wxEmptyString, const wxFunction func = (wxFunction) NULL );
// operations
// title
void SetTitle(const wxString& label);
const wxString GetTitle() const;
// menu creation
void AppendSeparator();
void Append(int id, const wxString &item,
const wxString &helpStr = "", bool checkable = FALSE);
void Append(int id, const wxString &item,
wxMenu *subMenu, const wxString &helpStr = "" );
void Break() {};
// find item by name/id
int FindItem( const wxString itemString ) const;
wxMenuItem *FindItem( int id ) const;
wxMenuItem *FindItemForId( int id ) const { return FindItem( id ); }
// get/set item's state
void Enable( int id, bool enable );
bool IsEnabled( int id ) const;
void Check( int id, bool check );
bool IsChecked( int id ) const;
void SetLabel( int id, const wxString &label );
wxString GetLabel( int id ) const;
// helpstring
virtual void SetHelpString(int id, const wxString& helpString);
virtual wxString GetHelpString(int id) const ;
// accessors
wxList& GetItems() { return m_items; }
inline void Callback(const wxFunction func) { m_callback = func; }
inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
inline void SetClientData( void* clientData ) { m_clientData = clientData; }
inline void* GetClientData() const { return m_clientData; }
// Updates the UI for a menu and all submenus recursively.
// source is the object that has the update event handlers
// defined for it. If NULL, the menu or associated window
// will be used.
void UpdateUI(wxEvtHandler* source = (wxEvtHandler*) NULL);
// implementation
int FindMenuIdByMenuItem( GtkWidget *menuItem ) const;
void SetInvokingWindow( wxWindow *win );
wxWindow *GetInvokingWindow();
wxString m_title;
wxList m_items;
wxWindow *m_invokingWindow;
wxFunction m_callback;
wxEvtHandler *m_eventHandler;
void *m_clientData;
GtkWidget *m_menu; // GtkMenu
GtkWidget *m_owner;
};
#endif // __GTKMENUH__